15L Luckyinmaroon (axis) vs. mallery29 (allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 17x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 carrier moved from 89 Sea Zone to 104 Sea Zone
                2 fighters moved from 89 Sea Zone to 104 Sea Zone
                1 destroyer moved from 89 Sea Zone to 87 Sea Zone
                1 destroyer moved from 89 Sea Zone to 88 Sea Zone
                1 destroyer moved from 106 Sea Zone to 90 Sea Zone
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Suiyuyan to Chahar
                1 bomber moved from Jehol to Shan State
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun, 1 armour, 14 infantry and 3 mech_infantrys moved from India to Burma
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 aaGun, 2 armour, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from Jehol to Manchuria
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Jehol to Manchuria
                1 aaGun and 2 infantry moved from Kweichow to Yunnan
                5 infantry moved from Persia to Northwest Persia
                4 fighters and 7 infantry moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,1,6,1,3,4,5,5,5
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry


  • This sucks…

    But I’m not going to make it easy for you…definitely great game by you…I probably played too hard in the Pac, especially after the heavy losses for your early on, but it’s all about learning for me!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Russia to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Tambov
                1 artillery moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Russia to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Tambov
                1 artillery moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in 103 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 1 mech_infantry
                    Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Tambov
                1 armour moved from Caucasus to Tambov
                2 artilleries moved from Caucasus to Rostov

    Place Units - Italians
                2 bombers placed in Southern Italy
                3 mech_infantrys placed in Russia

    Turn Complete - Italians
                Italians collect 25 PUs; end with 34 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • I forgot to move my US transport south of Australia.  Do you care if I move it (it would go to Queensland)…working on this and my research paper at the same time…obviously I forgot about him.


  • @Mallery29:

    I forgot to move my US transport south of Australia.  Do you care if I move it (it would go to Queensland)…working on this and my research paper at the same time…obviously I forgot about him.

    Shit…I forgot to move the UK transport next to Mexico…Need to move to East US…pls let me know…sorry for being a scumbag


  • yes, you can move both those transports.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Jehol to Korea
                3 bombers moved from Philippines to Korea
                2 fighters moved from Philippines to Manchuria
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland


  • Scramble orders….I’m on the brink! Desperation!


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Jehol to Korea
                3 bombers moved from Philippines to Korea
                2 fighters moved from Philippines to Manchuria
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Air Battle in Korea
                    ANZAC attacks with 5 units heading to Korea
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Korea
                    1 bomber killed by AA
                    Bombing raid in Korea rolls: 4,4,8,8 and causes: 20 damage to unit: factory_upgrade
                    Bombing raid in Korea causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - ANZAC
                4 bombers moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Jehol
                2 submarines moved from 19 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • france?


  • I’m having trouble posting…thought it did already…sorry…stand by.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in Caucasus
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 destroyers, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
                1 armour and 3 infantry moved from 109 Sea Zone to Scotland
                1 armour and 5 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                1 armour and 5 infantry moved from 109 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 91 Sea Zone to 108 Sea Zone
                1 carrier moved from 108 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                12 bombers moved from Western Germany to 104 Sea Zone
                4 destroyers and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 12 bombers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines
                    British defend with 1 carrier and 2 fighters; Americans defend with 7 destroyers and 2 submarines
                    Germans win with 12 bombers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 90
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 carrier and 2 fighters
                    Casualties for Americans: 7 destroyers and 2 submarines
                Battle in Scotland

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to 109 Sea Zone
                12 bombers moved from 104 Sea Zone to Western Germany
                5 aaGuns, 23 armour, 18 artilleries, 4 fighters, 33 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Russia to Tambov
                2 armour and 1 mech_infantry moved from Smolensk to Tambov
                1 armour and 2 mech_infantrys moved from Ukraine to Tambov
                3 infantry moved from Rostov to Tambov
                3 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Turning off Edit Mode
                2 destroyers and 1 transport placed in 112 Sea Zone
                1 transport placed in 112 Sea Zone
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Ukraine
                Germans undo move 4.
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour, 3 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs


  • Terrible dice.


  • yes, the dice were not ur friend that last roll… even I was in shock a little bit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 armour, 3 artilleries, 67 infantry and 1 mech_infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 3 artilleries, 67 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 armour, 3 artilleries, 66 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 aaGuns moved from Volgograd to Caucasus

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                3 bombers moved from Korea to Japan
                2 fighters moved from Korea to Japan
                5 infantry moved from Korea to Amur
                2 armour moved from Buryatia to Amur
                1 armour moved from Buryatia to Korea

    Place Units - Japanese
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,1,1,1,3,3,5
                Japanese collect 9 PUs (11 lost to blockades); end with 11 PUs total


  • on America.

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