@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L Luckyinmaroon (axis) vs. mallery29 (allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Sikang to Hopei
1 bomber moved from Yunnan to Hopei
2 armour and 1 mech_infantry moved from Sikang to Caucasus
1 fighter moved from Sikang to RussiaCombat - Russians
Battle in Hopei
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Hopei to Kweichow
2 aaGuns and 18 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
1 bomber moved from Jehol to Hopei
1 bomber moved from Jehol to Hopei
1 submarine moved from 18 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
6 infantry moved from Korea to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 3 fighters, 6 infantry, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
1 bomber moved from Jehol to Hopei
1 bomber moved from Jehol to Hopei
1 submarine moved from 18 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
6 infantry moved from Korea to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 3 fighters, 6 infantry, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 6 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 6 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Hopei to Jehol
2 artilleries and 5 infantry moved from Anhwe to Jehol
3 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kiangsu to Korea
1 armour moved from Soviet Far East to Amur
4 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 bomber placed in Japan
2 infantry placed in Japan
1 armour and 4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in FormosaNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 45 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 armour, 5 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 transport moved from 41 Sea Zone to 60 Sea ZonePlace Units - Americans
4 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
12 artilleries and 23 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Alexandria to EgyptCombat - British
Battle in Kiangsi
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
2 infantry moved from Kweichow to Shensi
4 infantry moved from Kweichow to Anhwe
2 armour and 3 mech_infantrys moved from Yunnan to Kweichow
2 aaGuns moved from Yunnan to Kweichow
1 artillery and 4 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from India to Yunnan
5 infantry moved from Eastern Persia to Persia
5 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from French Guiana to Brazil
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 armour and 2 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to AnhwePlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
1 aaGun and 2 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Algeria to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 armour
Italians win, taking Caucasus from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Tobruk
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Algeria
1 artillery moved from Libya to Tunisia
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
1 destroyer and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 mech_infantrys; Remaining resources: 14 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 bombers moved from Caroline Islands to Kiangsu
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to South Australia
1 bomber moved from New South Wales to South Australia
1 armour moved from Queensland to South AustraliaCombat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 bombers moved from Kiangsu to Anhwe
2 aaGuns moved from Queensland to South AustraliaPlace Units - ANZAC
1 bomber and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
2 infantry moved from Nenetsia to Urals
Germans take Urals from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
2 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Non Combat Move - Germans
2 armour, 6 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 infantry moved from France to Southern France
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
1 fighter placed in Western Germany
2 destroyers and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour, 3 artilleries, 68 infantry and 1 mech_infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to IraqCombat - Russians
Battle in Samara
Russians attack with 1 armour, 3 artilleries, 68 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 armour, 3 artilleries, 68 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 aaGuns moved from Russia to Samara
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Kweichow to AnhwePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 infantry, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Jehol to 19 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 infantry, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Jehol to 19 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Malaya
Battle in 19 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
1 bomber moved from Jehol to Japan
1 aaGun, 2 artilleries and 12 infantry moved from Jehol to Manchuria
4 infantry moved from Korea to Amur
1 armour moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
EDIT: Adding units owned by Japanese to Korea: 3 infantry
EDIT: Turning off Edit Mode
5 armour and 1 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,3
Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Okinawa
Battle in PhilippinesNon Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
3 carriers, 1 cruiser, 13 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 6 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
1 harbour placed in Central America
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Anhwe to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
17 artilleries and 18 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KweichowPlace Units - Chinese
6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
4 fighters moved from Russia to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Shensi to Suiyuyan
1 bomber moved from Anhwe to SuiyuyanCombat - British
Battle in Tobruk
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Suiyuyan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Suiyuyan to Jehol
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Yunnan to India
4 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsi to Yunnan
2 armour and 3 mech_infantrys moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to India
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
5 infantry moved from Persia to Iraq
5 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea ZonePlace Units - British
2 destroyers placed in 106 Sea Zone
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 aaGun and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,6,6,3,3,5,2,6,1,2,6,5,3,1,3,6,3,5,1,2,5,5,2,2,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 aaGun and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
4 fighters moved from Russia to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Shensi to Suiyuyan
1 bomber moved from Anhwe to SuiyuyanCombat - British
Battle in Tobruk
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Suiyuyan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Suiyuyan to Jehol
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Yunnan to India
4 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsi to Yunnan
2 armour and 3 mech_infantrys moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to India
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
5 infantry moved from Persia to Iraq
5 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea ZonePlace Units - British
2 destroyers placed in 106 Sea Zone
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 aaGun and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,6,6,3,3,5,2,6,1,2,6,5,3,1,3,6,3,5,1,2,5,5,2,2,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 aaGun and 6 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 91 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 4 mech_infantrys moved from Bryansk to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 91 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 4 mech_infantrys moved from Bryansk to RussiaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports
Americans defend with 1 destroyer
Italians win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Italians attack with 2 armour, 4 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 6 infantry
Italians captures 11PUs while taking Russians capital
Italians converts factory_major into different units
Italians win, taking Russia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 4 infantry and 3 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Tunisia to Libya
1 armour and 4 infantry moved from 91 Sea Zone to GibraltarPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 40 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs





