Dukla Passer vs Credulous 1942 2nd Ed


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Novosibirsk
                1 armour moved from Russia to Caucasus
                1 infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                9 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 fighter and 9 infantry
                    Germans defend with 2 armour, 1 factory and 5 infantry
                    2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
                    Germans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 5 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Novosibirsk to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 4 armour, 3 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to 2 Sea Zone
                2 bombers moved from Germany to 2 Sea Zone
                1 fighter moved from France to Gibraltar
                3 fighters moved from Morocco to Gibraltar
                2 armour moved from Morocco to Algeria
                3 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 artillery moved from Germany to France
                1 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Italy to France
                1 infantry moved from Italy to Germany
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Vologda to Archangel
                1 armour moved from Caucasus to Novosibirsk
                1 infantry moved from Evenki National Okrug to Novosibirsk

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Germans attack with 4 fighters
                    Americans defend with 1 fighter
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 2 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports
                    Germans win with 2 bombers remaining. Battle score for attacker is 62
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports

    Non Combat Move - Germans
                2 bombers moved from 2 Sea Zone to Norway
                3 fighters moved from Gibraltar to Algeria

    Place Units - Germans
                4 submarines placed in 5 Sea Zone
                2 armour and 2 infantry placed in Caucasus
                2 armour placed in Karelia S.S.R.
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Persia
                      British take Persia from Germans
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - British

    Non Combat Move - British
                2 armour, 2 fighters and 5 infantry moved from Egypt to Libya
                1 fighter moved from India to Libya
                1 fighter moved from India to Libya
                3 fighters moved from India to Russia
                2 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
                1 cruiser and 1 submarine moved from 43 Sea Zone to 56 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in India
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 5 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Manchuria to Russia
                2 armour moved from Kazakh S.S.R. to Russia
                6 infantry moved from Kazakh S.S.R. to Russia
                3 armour moved from Szechwan to Russia
                1 armour moved from Evenki National Okrug to Russia
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 armour moved from Manchuria to Szechwan
                2 armour moved from Kwangtung to Szechwan

    Combat - Japanese
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                    Bombing raid in Russia causes 3 damage total.
                Battle in Russia
                    Japanese attack with 6 armour and 6 infantry
                    British defend with 3 fighters; Russians defend with 1 armour, 1 factory, 2 fighters and 9 infantry; Americans defend with 1 fighter
                    Russians win with 1 armour, 6 fighters and 3 infantry remaining. Battle score for attacker is -36
                    Casualties for Japanese: 6 armour and 6 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Japanese
                1 bomber moved from Russia to Karelia S.S.R.

    Place Units - Japanese
                3 armour placed in Manchuria
                2 armour placed in Japan
                1 destroyer placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs;

    Non Combat Move - Americans
                1 cruiser moved from 64 Sea Zone to 56 Sea Zone
                1 battleship moved from 64 Sea Zone to 56 Sea Zone
                1 artillery moved from Alaska to 64 Sea Zone
                1 infantry moved from Alaska to 64 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 56 Sea Zone
                2 fighters moved from 64 Sea Zone to 56 Sea Zone
                1 carrier moved from 64 Sea Zone to 56 Sea Zone
                1 submarine moved from 64 Sea Zone to 56 Sea Zone
                1 destroyer moved from 58 Sea Zone to 56 Sea Zone
                1 destroyer moved from 63 Sea Zone to 65 Sea Zone
                1 battleship moved from 11 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Caucasus
                1 armour moved from Russia to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Germans
                1 armour moved from Kazakh S.S.R. to Caucasus
                2 fighters moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 2 armour, 1 factory and 2 infantry
                    1 armour owned by the Russians retreated to Russia
                    Germans win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 armour, 1 battleship, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Russia
                3 infantry moved from Archangel to Russia
                2 armour moved from Karelia S.S.R. to Russia
                2 infantry moved from West Russia to Russia
                2 armour moved from Caucasus to Russia
                2 bombers moved from Norway to Russia
                3 fighters moved from Algeria to France
                1 artillery moved from Algeria to Morocco
                2 armour moved from Algeria to Morocco
                3 infantry moved from Algeria to Morocco

    Combat - Germans
                Battle in Russia
                    Germans attack with 5 armour, 2 bombers and 5 infantry
                    British defend with 3 fighters; Russians defend with 1 armour, 1 factory, 2 fighters and 3 infantry; Americans defend with 1 fighter
                    Russians win with 5 fighters remaining. Battle score for attacker is -44
                    Casualties for Germans: 5 armour, 2 bombers and 5 infantry
                    Casualties for Russians: 1 armour and 3 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                3 infantry placed in Caucasus
                1 battleship and 2 transports placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Libya to Algeria
                      British take Algeria from Germans
                1 armour moved from Algeria to Libya

    Combat - British

    Non Combat Move - British
                2 infantry moved from Egypt to Libya
                1 infantry moved from Persia to Kazakh S.S.R.
                1 infantry moved from Trans-Jordan to Persia
                8 infantry moved from India to Persia

    Place Units - British
                1 armour and 1 infantry placed in India
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 bombers; Remaining resources: 2 PUs;

    Combat Move - Japanese
                3 artilleries moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                2 armour moved from Szechwan to Burma
                2 armour moved from Szechwan to Kazakh S.S.R.
                3 infantry moved from Evenki National Okrug to Novosibirsk
                3 armour moved from Manchuria to Szechwan
                1 bomber moved from Karelia S.S.R. to Russia
                2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine moved from 60 Sea Zone to 62 Sea Zone
                4 fighters moved from 62 Sea Zone to Szechwan

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 armour
                    British defend with 1 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.

    Non Combat Move - Japanese

    Place Units - Japanese
                3 bombers placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;

    Non Combat Move - Americans
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
                1 destroyer moved from 65 Sea Zone to 58 Sea Zone
                1 submarine moved from 56 Sea Zone to 58 Sea Zone
                1 battleship moved from 19 Sea Zone to 56 Sea Zone

    Place Units - Americans
                1 carrier placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;

    Non Combat Move - Americans
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
                1 destroyer moved from 65 Sea Zone to 58 Sea Zone
                1 submarine moved from 56 Sea Zone to 58 Sea Zone
                1 battleship moved from 19 Sea Zone to 56 Sea Zone

    Place Units - Americans
                1 carrier placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;

    Non Combat Move - Americans
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
                1 destroyer moved from 65 Sea Zone to 58 Sea Zone
                1 submarine moved from 56 Sea Zone to 58 Sea Zone
                1 battleship moved from 19 Sea Zone to 56 Sea Zone

    Place Units - Americans
                1 carrier placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier and 2 fighters; Remaining resources: 6 PUs;

    Non Combat Move - Americans
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone
                1 destroyer moved from 65 Sea Zone to 58 Sea Zone
                1 submarine moved from 56 Sea Zone to 58 Sea Zone
                1 battleship moved from 19 Sea Zone to 56 Sea Zone

    Place Units - Americans
                1 carrier placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 1 PUs;

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 9 PUs total

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 6 armour and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Karelia S.S.R. to Russia
                3 infantry moved from Caucasus to Russia
                2 transports moved from 5 Sea Zone to 8 Sea Zone
                1 battleship and 4 submarines moved from 5 Sea Zone to 8 Sea Zone
                3 fighters moved from France to Baltic States

    Combat - Germans
                Battle in Russia
                    Germans attack with 2 armour and 3 infantry
                    British defend with 3 fighters; Russians defend with 1 factory, 2 fighters and 3 infantry
                    Russians win with 5 fighters and 3 infantry remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 armour and 3 infantry

    Non Combat Move - Germans

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                4 armour placed in Caucasus
                2 transports placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total

  • '17 '15

    Bloody disaster in Russia…


  • @Dukla:

    Bloody disaster in Russia…

    Jesus - I think the odds were on my side, but I should have probably taken some casualties!

    Cred


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Caucasus
                1 infantry moved from Persia to Caucasus
                1 infantry moved from Persia to Caucasus
                1 infantry moved from Persia to Caucasus
                1 infantry moved from Persia to Kazakh S.S.R.
                1 infantry moved from Persia to Kazakh S.S.R.
                1 infantry moved from Persia to Kazakh S.S.R.
                3 fighters moved from Russia to Caucasus
                1 fighter moved from India to Kazakh S.S.R.
                1 fighter moved from India to Kazakh S.S.R.

    Combat - British
                Battle in Kazakh S.S.R.
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 2 armour
                    British win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour
                Battle in Caucasus
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 4 armour and 1 factory
                    British win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 4 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Persia to India
                1 infantry moved from Persia to India
                2 fighters moved from Kazakh S.S.R. to India
                1 cruiser and 1 submarine moved from 56 Sea Zone to 58 Sea Zone
                3 fighters moved from Caucasus to Russia
                1 fighter moved from Libya to Russia
                1 fighter moved from Libya to Russia
                1 fighter moved from Libya to India
                1 fighter moved from Libya to India
                2 armour moved from Libya to Trans-Jordan

    Place Units - British
                2 fighters and 1 infantry placed in India
                2 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 armour, 3 artilleries and 3 infantry moved from Burma to India
                4 fighters moved from Szechwan to India
                3 bombers moved from Manchuria to India
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                3 armour moved from Szechwan to Kazakh S.S.R.
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 destroyer moved from 62 Sea Zone to 59 Sea Zone
                2 carriers moved from 62 Sea Zone to 61 Sea Zone
                2 battleships moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                1 cruiser and 1 submarine moved from 62 Sea Zone to 61 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 3 artilleries, 3 bombers, 4 fighters and 3 infantry
                    British defend with 1 aaGun, 1 armour, 1 factory, 6 fighters and 4 infantry
                    Japanese win, taking India from British with 2 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 bombers and 4 fighters
                    Casualties for British: 1 aaGun, 1 armour, 6 fighters and 4 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 3 armour and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                1 armour and 4 infantry placed in Japan
                1 submarine placed in 61 Sea Zone
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 58 Sea Zone to 60 Sea Zone
                1 submarine moved from 58 Sea Zone to 63 Sea Zone
                3 fighters moved from 58 Sea Zone to 63 Sea Zone
                1 fighter moved from 58 Sea Zone to 63 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 56 Sea Zone to 59 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 58 Sea Zone to 60 Sea Zone

    Combat - Americans
                Battle in 59 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 63 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 60 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 63 Sea Zone to 60 Sea Zone
                1 artillery moved from Eastern United States to Eastern Canada
                2 infantry moved from Eastern United States to Eastern Canada
                1 aaGun moved from Eastern United States to Eastern Canada
                1 transport moved from 11 Sea Zone to 19 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States
                2 transports placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 40 PUs total
                2 units repaired.

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