'15L souL (Axis) v. mitler (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 fighter moved from Kazakhstan to Russia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 10 infantry moved from Novgorod to Belarus
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Vologda
                1 infantry moved from Archangel to Vologda

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/3 hits
                    Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 14 damage total.  Damaged units is as follows: airfield = 3, harbour = 6, factory_minor = 5
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery and 10 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 10 infantry in Belarus, round 2 :  3/12 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
                4 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Poland to Eastern Poland
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 tactical_bombers moved from Gibraltar to Greece
                1 fighter moved from Western Germany to Greece
                3 bombers moved from Egypt to Greece
                1 bomber moved from Southern Italy to Western Germany
                2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
                1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Romania to Bessarabia

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                1 infantry and 4 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,2,4
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Germany : 1 factory_major, 1 infantry and 4 mech_infantrys
        Southern Italy : 1 aaGun, 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 1 armour, 1 artillery and 10 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 12 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
        Eastern Poland : 1 flag, 2 armour, 2 infantry and 5 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 3 armour and 9 mech_infantrys
        Western Ukraine : 2 aaGuns, 8 artilleries and 20 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Greece : 1 flag, 3 bombers, 1 fighter and 2 tactical_bombers
        92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 22 / 31
        Japanese : 47 / 54
        Americans : 49 / 64
        Chinese : 5 / 5
        British : 33 / 32
        UK_Pacific : 18 / 18
        Italians : 17 / 21
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Italians defend with 1 artillery
                    Russians win, taking Rostov from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                5 infantry moved from Samara to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Rostov to Russia
                1 aaGun and 8 infantry moved from Novosibirsk to Samara
                1 aaGun and 2 infantry moved from Kansu to Novosibirsk
                1 armour moved from Caucasus to Samara
                2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Egypt to Kenya
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 fighter, 7 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to India
                1 bomber moved from Kwangsi to India

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in India causes 10 damage total.  Damaged units is as follows: factory_major = 4, harbour = 6
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Szechwan, round 2 :  5/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 5 tactical_bombers moved from Szechwan to Kwangsi
                1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Suiyuyan
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to Kwangsi
                3 fighters moved from Philippines to Kwangsi
                2 infantry moved from Shantung to Anhwe
                1 aaGun and 1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                2 submarines and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 10 fighters, 6 infantry and 9 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 aaGun and 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        43 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 1 submarine and 3 transports
        6 Sea Zone : 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 25 / 28
        Japanese : 48 / 53
        Americans : 49 / 64
        Chinese : 4 / 5
        British : 33 / 32
        UK_Pacific : 18 / 18
        Italians : 15 / 21
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Java to 43 Sea Zone
                4 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                4 fighters moved from 89 Sea Zone to Gibraltar
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone


  • Scramble Hawaii?


  • Did I accidentally leave ftr there? Don’t scramble them.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Java to 43 Sea Zone
                4 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                4 fighters moved from 89 Sea Zone to Gibraltar
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Gibraltar
                    Americans attack with 4 fighters, 4 infantry and 4 mech_infantrys
                    Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 4 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 airfield, 2 fighters, 1 harbour and 1 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 fighters and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from 43 Sea Zone to India
                4 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                7 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 27 PUs;
                British buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 14 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British

    Non Combat Move - British
                3 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                4 mech_infantrys moved from India to Yunnan
                3 artilleries and 2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                3 fighters and 1 tactical_bomber moved from Sikang to Yunnan
                1 bomber moved from Sikang to Yunnan
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,2,5
                British collect 30 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,2,1,5,1,1,5,3,3,6
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Rostov
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 :  1/6 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Rostov, round 3 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Rostov to Ukraine
                1 aaGun, 1 armour, 1 fighter and 3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 fighter
                EDIT: Adding units owned by Italians to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3
                Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Western Germany : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Bryansk : 1 flag, 1 aaGun, 1 armour, 2 fighters and 3 infantry
        Rostov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 23 / 28
        Japanese : 43 / 53
        Americans : 50 / 70
        Chinese : 6 / 14
        British : 33 / 36
        UK_Pacific : 20 / 20
        Italians : 17 / 15
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Philippines
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                3 bombers moved from Greece to Caucasus
                1 fighter and 2 tactical_bombers moved from Greece to Caucasus
                1 mech_infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Archangel to Vologda
                2 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 armour, 5 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 2 mech_infantrys; French defend with 1 infantry; ANZAC defend with 2 infantry; Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 5 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  5/15 hits
                        Russians roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Caucasus, round 2 :  1/8 hits
                        2 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 2 infantry owned by the ANZAC and 1 infantry owned by the French lost in Caucasus
                        Germans roll dice for 3 armour, 5 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 :  7/14 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 :  3/3 hits
                        3 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 5 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                12 armour and 5 mech_infantrys moved from Archangel to Bryansk
                1 armour, 1 artillery and 10 infantry moved from Belarus to Bryansk
                2 aaGuns, 8 artilleries and 20 infantry moved from Western Ukraine to Bryansk
                2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus
                3 infantry moved from France to Western Germany
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 124 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                5 bombers, 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
                2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany
                2 artilleries and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Poland : 1 infantry
        Germany : 1 armour, 1 factory_major and 2 mech_infantrys
        Southern Italy : 1 aaGun
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 15 armour, 9 artilleries, 5 bombers, 2 fighters, 30 infantry, 13 mech_infantrys and 3 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Western Ukraine : 3 infantry
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 3 armour
        Smolensk : 1 flag
        124 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Finland : 1 flag
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 76
        Russians : 17 / 28
        Japanese : 38 / 53
        Americans : 52 / 70
        Chinese : 6 / 14
        British : 33 / 36
        UK_Pacific : 20 / 20
        Italians : 17 / 15
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Volgograd
                1 armour moved from Kenya to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Tambov to Russia
                1 aaGun, 1 armour and 5 infantry moved from Samara to Russia
                1 aaGun moved from Novosibirsk to Samara
                1 armour moved from Italian Somaliland to Kenya
                1 armour moved from Smolensk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 infantry moved from Kwangsi to French Indo China
                9 fighters and 9 tactical_bombers moved from Kwangsi to French Indo China
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 :  2/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 9 fighters, 1 infantry and 9 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 9 fighters, 1 infantry and 9 tactical_bombers in French Indo China, round 2 :  9/19 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win with 9 fighters and 9 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 carrier and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
                3 infantry moved from Shantung to Anhwe
                9 fighters and 9 tactical_bombers moved from French Indo China to Kiangsi
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from Philippines to Kiangsi
                1 fighter moved from 35 Sea Zone to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Anhwe to Kiangsi
                1 aaGun and 1 infantry moved from Jehol to Anhwe
                2 artilleries and 4 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 fighter placed in Japan
                2 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kwangsi : 1 flag, 1 airfield
        Korea : 2 aaGuns
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag, 3 artilleries, 1 bomber, 10 fighters, 9 infantry and 9 tactical_bombers
        Japan : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 aaGuns and 5 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 22 / 29
        Japanese : 41 / 40
        Americans : 50 / 70
        Chinese : 5 / 14
        British : 33 / 36
        UK_Pacific : 20 / 20
        Italians : 17 / 15
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                4 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
                4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 91 Sea Zone to 111 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
                1 bomber moved from United Kingdom to 111 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 bomber moved from India to Celebes
                2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 bomber moved from 111 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kansu
                1 fighter moved from Yunnan to Kansu
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai
                5 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 32 PUs;
                British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: harbour = 2
                EDIT: Changing PUs for UK_Pacific from 20 to 16
                EDIT: Turning off Edit Mode
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                8 submarines moved from 98 Sea Zone to 92 Sea Zone
                      British take 98 Sea Zone from Neutral
                1 bomber moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                      UK_Pacific take 39 Sea Zone from Neutral
                5 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                7 mech_infantrys moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 35 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    British attack with 8 submarines
                    Germans defend with 1 battleship, 1 cruiser and 1 destroyer
                    British win with 6 submarines remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for British: 2 submarines
                Battle in 44 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Anhwe
                    British attack with 5 fighters, 7 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 aaGuns and 5 infantry
                    British win, taking Anhwe from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for British: 3 fighters and 5 mech_infantrys
                    Casualties for Japanese: 2 aaGuns and 5 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                1 artillery and 4 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from 35 Sea Zone to Yunnan

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 fighter placed in Union of South Africa
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 4 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Ukraine to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Tambov, round 2 :  4/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Tambov to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Western Germany
                3 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Ukraine
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2
                Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Western Germany : 2 fighters and 1 infantry
        Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Rostov : 1 flag, 1 artillery and 1 infantry
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Caucasus : 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 21 / 29
        Japanese : 37 / 40
        Americans : 52 / 74
        Chinese : 8 / 13
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 18 / 18
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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