TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
2 fighters moved from 47 Sea Zone to Borneo
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 infantry moved from Greenland to 2 Sea Zone
1 armour moved from Greenland to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
3 bombers moved from United Kingdom to Germany
1 cruiser moved from 8 Sea Zone to 13 Sea Zone
1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 carrier and 2 fighters moved from 2 Sea Zone to 13 Sea Zone
Combat - Americans
Battle in 13 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 2 destroyers
Americans win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Morocco
Battle in Borneo
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Morocco from Germans, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,5,3 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.
Non Combat Move - Americans
3 bombers moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Borneo to 47 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 13 Sea Zone to Gibraltar
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 45 PUs; end with 50 PUs total