BOOM AND DOOM!
Private Panic vs Credulous 1942
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Belorussia
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
3 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
5 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 15 Sea Zone to 34 Sea Zone
1 submarine moved from 11 Sea Zone to 23 Sea Zone
1 submarine moved from 11 Sea Zone to 22 Sea ZoneCombat - Germans
Battle in 34 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 34 Sea Zone to 15 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Morocco to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
3 infantry moved from Baltic States to Belorussia
4 armour moved from Baltic States to Belorussia
7 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
5 armour moved from Poland to Belorussia
1 aaGun moved from Poland to Belorussia
2 fighters moved from Poland to Belorussia
1 infantry moved from Germany to Baltic States
1 fighter moved from France to 5 Sea Zone
1 fighter moved from France to 5 Sea Zone
2 infantry moved from France to Italy
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 aaGun moved from France to GermanyPlace Units - Germans
1 carrier placed in 5 Sea Zone
1 transport placed in 15 Sea Zone
2 artilleries placed in Italy
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total -
Note for myself to edit Mark’s bomber?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 9 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 armour moved from Libya to Morocco
British take Algeria from Germans
British take Morocco from GermansCombat - British
Non Combat Move - British
1 cruiser and 1 destroyer moved from 8 Sea Zone to 2 Sea Zone
1 artillery moved from Libya to Egypt
1 fighter moved from India to Egypt
1 bomber moved from Egypt to India
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to MexicoPlace Units - British
1 armour, 1 fighter and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from 61 Sea Zone to Kwangtung
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
1 infantry moved from 36 Sea Zone to Burma
3 artilleries moved from Yunnan to Burma
Japanese take Burma from British
1 armour moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Anhwei to Szechwan
1 bomber moved from French Indo-China Thailand to Kwangtung
1 battleship moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Kwangtung from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in BurmaNon Combat Move - Japanese
1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo-China Thailand to 61 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Manchuria to French Indo-China Thailand
1 submarine moved from 48 Sea Zone to 61 Sea Zone
1 bomber moved from Kwangtung to French Indo-China ThailandPlace Units - Japanese
2 armour placed in French Indo-China Thailand
1 bomber placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer and 2 fighters moved from 11 Sea Zone to 22 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 cruiser moved from 11 Sea Zone to 2 Sea Zone
2 fighters moved from 22 Sea Zone to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Greenland
1 artillery moved from 2 Sea Zone to Greenland
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from Kazakh S.S.R. to RussiaPlace Units - Americans
1 artillery placed in Western United States
1 bomber placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea Zone
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic StatesCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
7 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 29 PUs total -
Doh! We’ll see if I remember the Russians next time!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 35 PUs;
Germans buy 2 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from 15 Sea Zone to Morocco
1 artillery and 2 infantry moved from Italy to 15 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Morocco
1 artillery moved from 14 Sea Zone to Morocco
2 destroyers moved from 15 Sea Zone to 14 Sea Zone
1 carrier moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 infantry moved from Finland to 5 Sea Zone
1 infantry moved from Finland to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 bomber moved from Poland to Baltic States
2 fighters moved from Belorussia to Baltic States
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from RussiansCombat - Germans
Battle in Morocco
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour
Germans win, taking Morocco from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 22 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking France from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 8 Sea Zone to Germany
2 fighters moved from Baltic States to Belorussia
1 bomber moved from Baltic States to Belorussia
1 fighter moved from 5 Sea Zone to Belorussia
1 fighter moved from Morocco to 14 Sea Zone
1 fighter moved from 15 Sea Zone to 14 Sea ZonePlace Units - Germans
2 armour, 2 artilleries, 1 bomber and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 fighter moved from India to Egypt
1 fighter moved from French West Africa to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from India to Egypt
1 armour moved from India to Persia
1 aaGun, 1 artillery and 5 infantry moved from India to Persia
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 cruiser moved from 2 Sea Zone to 8 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 55 Sea Zone to 19 Sea Zone
1 infantry moved from Mexico to East Mexico
1 artillery and 3 infantry moved from Egypt to LibyaPlace Units - British
1 carrier, 2 destroyers and 1 transport placed in 8 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total -
Well - you had the initiative everywhere against the UK that turn. Had to make some very difficult decisions!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Burma to India
Japanese take India from British
4 artilleries moved from Burma to India
1 armour moved from Burma to India
2 armour moved from French Indo-China Thailand to India
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 61 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 61 Sea Zone to 35 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Anhwei
2 fighters moved from French Indo-China Thailand to Manchuria
1 bomber moved from French Indo-China Thailand to Manchuria
1 bomber moved from Japan to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
2 armour placed in French Indo-China Thailand
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Greenland to 2 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to FranceCombat - Americans
Battle in France
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,2 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Germany to United Kingdom
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Greenland
1 armour moved from 2 Sea Zone to Greenland
1 destroyer moved from 22 Sea Zone to 13 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Solomon Islands
1 artillery moved from 44 Sea Zone to Solomon IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
1 infantry moved from West Russia to Ukraine S.S.R.
3 fighters moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
7 infantry moved from Russia to West Russia
3 infantry moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total -
Fortunately the US & R looking good, so the UK’s problems may not be fatal.
Your G1 naval build made getting the allied fleet off France difficult, but it also gave R a s/term advantage on the eastern front.
It will be interesting to see how these unusual game mechanics work out.
Am now away for the w/e so will catch up with this game on Monday.
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That go was a mess for me so apologies for all the edits (plus I started it again twice when I realised I had made fatal errors).
Germany look very weak….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Bulgaria Romania
1 fighter moved from 14 Sea Zone to France
1 bomber moved from Belorussia to Bulgaria Romania
1 bomber moved from Germany to France
2 artilleries moved from Germany to France
1 fighter moved from 14 Sea Zone to 13 Sea Zone
2 destroyers moved from 14 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to Bulgaria Romania
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea ZoneCombat - Germans
Battle in Bulgaria Romania
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Germans win, taking Bulgaria Romania from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 13 Sea Zone
Germans attack with 2 destroyers and 1 fighter
Americans defend with 1 destroyer
Germans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in France
Germans attack with 2 artilleries, 1 bomber and 1 fighter
Americans defend with 1 artillery and 1 infantry
Germans win, taking France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 carrier and 1 destroyer
British defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Americans defend with 1 cruiser and 1 transport
British win with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Turning off Edit Mode
2 armour moved from Germany to Karelia S.S.R.
1 aaGun, 9 armour, 1 artillery, 3 fighters and 10 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
2 bombers moved from Bulgaria Romania to Karelia S.S.R.
1 aaGun moved from Germany to 5 Sea Zone
1 aaGun moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 13 Sea Zone to 23 Sea Zone
1 battleship moved from 14 Sea Zone to 23 Sea Zone
1 infantry moved from Morocco to 14 Sea Zone
1 artillery moved from Morocco to 14 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 14 Sea Zone to 23 Sea Zone
1 carrier moved from 14 Sea Zone to 23 Sea Zone
1 fighter moved from France to 23 Sea ZonePlace Units - Germans
3 infantry placed in Italy
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Bulgaria Romania
1 fighter moved from 14 Sea Zone to France
1 bomber moved from Belorussia to Bulgaria Romania
1 bomber moved from Germany to France
2 artilleries moved from Germany to France
1 fighter moved from 14 Sea Zone to 13 Sea Zone
2 destroyers moved from 14 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to Bulgaria Romania
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea ZoneCombat - Germans
Battle in Bulgaria Romania
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Germans win, taking Bulgaria Romania from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 13 Sea Zone
Germans attack with 2 destroyers and 1 fighter
Americans defend with 1 destroyer
Germans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in France
Germans attack with 2 artilleries, 1 bomber and 1 fighter
Americans defend with 1 artillery and 1 infantry
Germans win, taking France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 carrier and 1 destroyer
British defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Americans defend with 1 cruiser and 1 transport
British win with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Turning off Edit Mode
2 armour moved from Germany to Karelia S.S.R.
1 aaGun, 9 armour, 1 artillery, 3 fighters and 10 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
2 bombers moved from Bulgaria Romania to Karelia S.S.R.
1 aaGun moved from Germany to 5 Sea Zone
1 aaGun moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 13 Sea Zone to 23 Sea Zone
1 battleship moved from 14 Sea Zone to 23 Sea Zone
1 infantry moved from Morocco to 14 Sea Zone
1 artillery moved from Morocco to 14 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 14 Sea Zone to 23 Sea Zone
1 carrier moved from 14 Sea Zone to 23 Sea Zone
1 fighter moved from France to 23 Sea ZonePlace Units - Germans
3 infantry placed in Italy
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 7 PUs;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 8 Sea Zone to France
1 bomber moved from Egypt to FranceCombat - British
Battle in France
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery
British win, taking France from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from France to 8 Sea Zone
1 bomber moved from France to United Kingdom
3 fighters moved from Egypt to West Russia
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Persia to Caucasus
1 artillery and 3 infantry moved from Libya to Egypt
1 cruiser, 1 submarine and 1 transport moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from East Mexico to 11 Sea Zone
1 infantry moved from 11 Sea Zone to Eastern United StatesPlace Units - British
2 destroyers and 1 transport placed in 8 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 42 PUs total -
The G south Atlantic fleet is interesting!





