Balladeer (axis) v alexgreat (allies + 20)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Malaya to Shan State

    Combat - British

    Non Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                2 fighters moved from Szechwan to India
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 4 infantry

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 armour moved from Bessarabia to Eastern Poland
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber and 1 fighter moved from Tobruk to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 2 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Albania to Bulgaria
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 armour moved from Bessarabia to Eastern Poland
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber and 1 fighter moved from Tobruk to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 2 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Albania to Bulgaria
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Morocco

    Combat - French
                Battle in Egypt
                    French attack with 1 infantry
                    Italians defend with 1 armour and 1 harbour
                        French roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Egypt, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Non Combat Move - Germans
                2 bombers moved from Alexandria to Southern Italy
                3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
                7 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                3 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
                2 artilleries and 1 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 fighter and 1 mech_infantry placed in Western Germany
                2 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 mech_infantrys moved from Novgorod to Smolensk
                1 armour moved from Belarus to Smolensk
                4 aaGuns, 5 artilleries and 23 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Smolensk
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                10 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 8 infantry moved from Amur to Buryatia
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 mech_infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 mech_infantry
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Anhwe to Suiyuyan
                2 infantry moved from Anhwe to Kweichow
                3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 bomber moved from Kwangsi to Malaya
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                3 artilleries and 1 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from 44 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -15
                    Casualties for British: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 7 artilleries, 6 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 7 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun and 1 infantry moved from Anhwe to Hunan
                2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                1 bomber moved from Suiyuyan to French Indo China
                3 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Japan to 35 Sea Zone
                2 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to French Indo China

    Place Units - Japanese
                1 airfield and 1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                Battle in Southern France

    Non Combat Move - Americans
                1 bomber moved from Malta to Gibraltar
                1 fighter moved from Malta to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Iraq
                    British attack with 1 armour and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 armour and 4 infantry in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 4 infantry in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from Siam to Shan State
                1 infantry moved from India to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 transport placed in 71 Sea Zone
                1 armour placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,4
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,2
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 artillery and 4 infantry moved from Bulgaria to Greece
                1 fighter moved from Alexandria to Greece
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Greece
                    Italians attack with 1 artillery, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking 97 Sea Zone from British, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Bulgaria
                1 artillery, 1 fighter and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Tobruk to Libya
                2 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 42 to 37
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Novgorod
                10 armour, 4 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to 93 Sea Zone
                1 bomber moved from Southern Italy to Western Ukraine

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 1 transport
                    Casualties for Americans: 2 transports
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 10 armour, 4 artilleries, 25 infantry and 5 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 10 armour, 4 artilleries, 24 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Baltic States
                1 bomber moved from Novgorod to Baltic States
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                3 aaGuns moved from Eastern Poland to Belarus
                1 fighter moved from 98 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to France
                2 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Germany to Eastern Poland
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in France
                1 fighter and 3 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • 17 16 15 12

    too much money for Russia, somehow?

  • 18 16 15

    You got the 5 PU bonus even though there was a Ger sub in the fin Sz, but Ger didn’t declare war yet. Known bug :)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 5 mech_infantrys moved from Smolensk to Bryansk
                4 infantry moved from Russia to Smolensk
                2 artilleries and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                10 infantry moved from Yenisey to Timguska
                2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                3 fighters moved from Japan to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Amur from Russians
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Yunnan to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Malaya to Shan State
                7 artilleries and 6 infantry moved from Yunnan to Szechwan
                1 fighter moved from French Indo China to Kweichow
                2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                1 fighter moved from 35 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 7 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 13 infantry
                    Japanese win, taking Szechwan from Chinese with 5 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Chinese: 1 artillery, 1 fighter and 13 infantry
                    Casualties for Japanese: 2 artilleries and 6 infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 carrier and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Shan State to Yunnan
                1 aaGun moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
                2 bombers moved from Szechwan to French Indo China
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Japan to 35 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 19 Sea Zone
                1 mech_infantry placed in Manchuria
                1 factory_minor placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 aaGuns, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Celebes from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from British Columbia to Western United States
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France

    Place Units - Americans
                2 aaGuns and 1 fighter placed in Southern France
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 artillery
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from United Kingdom to Southern France
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Trans-Jordan

    Combat - British

    Non Combat Move - British
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Iraq
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • 17 16 15 12

    Balladeer, I had two edits with my buys. They had nothing to do with the combats, no dice rolled for UK anyways, just qualitative changes. Dice with US had been rolled, so need approval for that at least.

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