DM (Allies) vs. Innohub (Axis) 42 2E Game 2

  • Moderator

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 12 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 60 Sea Zone to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to Manchuria
                      Americans take Manchuria from Japanese
                1 armour moved from Philippine Islands to 48 Sea Zone
                1 armour and 1 transport moved from 48 Sea Zone to 61 Sea Zone
                1 armour moved from 61 Sea Zone to Kiangsu
                      Americans take Kiangsu from Japanese
                1 transport moved from 60 Sea Zone to 48 Sea Zone
                1 infantry moved from Philippine Islands to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Kwangtung
                      Americans take Kwangtung from Japanese
                1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Malaya
                      Americans take Malaya from Japanese

    Combat - Americans

    Non Combat Move - Americans
                4 fighters moved from 61 Sea Zone to Russia
                2 bombers moved from Formosa to Russia
                1 battleship moved from 60 Sea Zone to 36 Sea Zone
                1 carrier moved from 61 Sea Zone to 36 Sea Zone
                1 destroyer moved from 60 Sea Zone to 61 Sea Zone
                1 fighter moved from East Indies to 61 Sea Zone
                2 submarines moved from 61 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 60 Sea Zone to 62 Sea Zone
                1 transport moved from 60 Sea Zone to 62 Sea Zone
                2 transports moved from 60 Sea Zone to 64 Sea Zone
                3 destroyers moved from 61 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 carrier moved from 60 Sea Zone to 62 Sea Zone
                1 carrier moved from 60 Sea Zone to 61 Sea Zone

    Place Units - Americans
                1 transport placed in 48 Sea Zone
                2 infantry placed in Philippine Islands
                2 transports placed in 47 Sea Zone
                2 infantry placed in Borneo
                2 fighters and 2 infantry placed in East Indies
                1 bomber and 6 infantry placed in Japan

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total

    Territory Summary for Americans :

    6 Sea Zone : 1 carrier and 1 destroyer
        35 Sea Zone : 2 submarines
        36 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 1 transport
        47 Sea Zone : 2 transports
        48 Sea Zone : 1 transport
        61 Sea Zone : 2 carriers, 3 destroyers, 1 fighter and 2 transports
        62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
        64 Sea Zone : 2 transports
        Alaska : 2 aaGuns and 4 infantry
        Borneo : 1 flag, 1 factory and 3 infantry
        East Indies : 1 flag, 1 factory, 2 fighters and 4 infantry
        Eastern United States : 1 factory
        Formosa : 1 flag
        French Madagascar : 1 infantry
        Iwo Jima : 1 flag
        Japan : 1 flag, 1 bomber, 1 factory and 6 infantry
        Kiangsu : 1 flag, 1 armour
        Kwangtung : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 artillery and 1 factory
        Midway : 1 infantry
        Philippine Islands : 1 flag, 1 factory and 2 infantry
        Russia : 2 bombers and 12 fighters
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 11 / 14
        Germans : 57 / 60
        British : 19 / 19
        Japanese : 16 / 0
        Americans : 65 / 65

  • Moderator

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Non Combat Move - Russians
                1 submarine moved from 31 Sea Zone to 28 Sea Zone

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 13 PUs total

    Territory Summary for Russians :

    28 Sea Zone : 1 submarine
        Karelia S.S.R. : 1 factory
        Russia : 2 aaGuns, 12 armour, 6 artilleries, 1 factory, 2 fighters and 47 infantry

    Production/PUs Summary :

    Russians : 11 / 13
        Germans : 57 / 60
        British : 19 / 19
        Japanese : 16 / 0
        Americans : 65 / 65

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Caucasus to Russia
                1 armour moved from Belorussia to Archangel
                3 fighters moved from Caucasus to Archangel
                1 infantry moved from Belorussia to Karelia S.S.R.
                2 fighters moved from Poland to Karelia S.S.R.

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                    Bombing raid in Russia causes 3 damage total.
                Battle in Archangel
                    Germans attack with 1 armour and 3 fighters
                    British defend with 2 infantry
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 2 fighters and 1 infantry
                    British defend with 1 infantry; Russians defend with 1 factory
                    Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                6 armour moved from Germany to Belorussia
                3 infantry moved from Poland to Belorussia
                2 fighters moved from Karelia S.S.R. to Belorussia
                2 armour and 14 infantry moved from Belorussia to West Russia
                1 aaGun moved from Kazakh S.S.R. to Caucasus
                4 armour, 21 artilleries and 34 infantry moved from Caucasus to West Russia
                2 fighters moved from Archangel to Belorussia
                5 infantry moved from Caucasus to West Russia
                1 fighter moved from Archangel to Belorussia
                3 infantry moved from Northwestern Europe to Germany
                1 artillery and 2 infantry moved from France to Germany
                2 infantry moved from Germany to Poland
                1 bomber moved from Russia to Germany

    Place Units - Germans
                1 armour and 3 artilleries placed in Caucasus
                3 bombers and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total

    Territory Summary for Germans :

    Belorussia : 1 aaGun, 6 armour, 5 fighters and 3 infantry
        Caucasus : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 factory and 15 infantry
        Evenki National Okrug : 1 flag
        Germany : 1 artillery, 4 bombers, 1 factory and 11 infantry
        India : 1 flag, 1 factory
        Italian East Africa : 1 flag
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
        Kazakh S.S.R. : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Poland : 2 infantry
        Rhodesia : 1 flag
        Szechwan : 1 flag
        Union of South Africa : 1 flag
        Vologda : 1 flag
        West Russia : 6 armour, 21 artilleries and 53 infantry
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 59 / 59
        British : 19 / 19
        Japanese : 16 / 0
        Americans : 65 / 65

  • Moderator

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans
                1 infantry moved from Norway to 6 Sea Zone
                7 infantry moved from United Kingdom to 6 Sea Zone
                8 infantry and 4 transports moved from 6 Sea Zone to 8 Sea Zone
                8 infantry moved from 8 Sea Zone to France
                      British take France from Germans

    Combat - British

    Non Combat Move - British
                1 fighter moved from 6 Sea Zone to Russia
                1 fighter moved from 4 Sea Zone to Russia
                1 carrier, 1 destroyer and 1 transport moved from 4 Sea Zone to 2 Sea Zone
                1 carrier and 5 destroyers moved from 6 Sea Zone to 8 Sea Zone
                1 transport moved from 30 Sea Zone to 28 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone

    Place Units - British
                1 fighter placed in 8 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Territory Summary for British :

    2 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        8 Sea Zone : 1 carrier, 5 destroyers, 1 fighter and 5 transports
        28 Sea Zone : 1 transport
        33 Sea Zone : 1 submarine
        Finland : 1 flag
        France : 1 flag, 8 infantry
        Northwestern Europe : 1 flag, 1 infantry
        Norway : 1 flag, 1 infantry
        Russia : 1 aaGun and 11 fighters
        United Kingdom : 1 factory and 3 infantry

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 51 / 59
        British : 27 / 27
        Japanese : 16 / 0
        Americans : 65 / 65

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 19

    Combat Move - Japanese
                2 armour moved from West Russia to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Evenki National Okrug to Archangel
                      Japanese take Archangel from Russians
                2 infantry moved from Novosibirsk to Russia
                1 artillery moved from Novosibirsk to Russia
                2 infantry moved from Kazakh S.S.R. to Russia
                1 artillery moved from Kazakh S.S.R. to Russia

    Combat - Japanese
                Battle in Russia
                    Japanese attack with 2 armour, 2 artilleries and 5 infantry
                    British defend with 1 aaGun and 11 fighters; Russians defend with 2 aaGuns, 12 armour, 6 artilleries, 1 factory, 2 fighters and 47 infantry; Americans defend with 2 bombers and 12 fighters
                    Russians win with 1 aaGun, 12 armour, 6 artilleries, 2 bombers, 25 fighters and 47 infantry remaining. Battle score for attacker is -25
                    Casualties for Japanese: 2 armour, 2 artilleries and 5 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                3 infantry moved from Sinkiang to Novosibirsk
                2 infantry moved from Persia to Kazakh S.S.R.
                1 artillery moved from Trans-Jordan to Persia
                2 infantry moved from Burma to India

    Turn Complete - Japanese

    Territory Summary for Japanese :

    Anglo-Egyptian Sudan : 1 flag
        Anhwei : 1 flag
        Archangel : 1 flag, 1 infantry
        Belgian Congo : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Egypt : 1 flag
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        India : 2 infantry
        Kazakh S.S.R. : 2 infantry
        New Guinea : 1 infantry
        Novosibirsk : 3 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 1 artillery
        Sinkiang : 1 flag
        Soviet Far East : 1 flag
        Trans-Jordan : 1 flag
        Yakut S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 8 / 13
        Germans : 51 / 59
        British : 27 / 27
        Japanese : 17 / 0
        Americans : 65 / 65

  • '19 '18 '17 '16 '15

    Germany last attempt…

  • '19 '18 '17 '16 '15

    Feel free if you prefer to lose inf instead of AA gun…

  • Moderator

    Yeah, I’ll keep the AA guns.  I’ll edit them in and take off two inf.

  • Moderator

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 19

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 1 aaGun
                EDIT: Adding units owned by British to Russia: 1 aaGun
                EDIT: Turning off Edit Mode
                Americans buy 3 armour, 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 47 Sea Zone to 37 Sea Zone
                4 infantry moved from East Indies to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to India
                2 fighters moved from East Indies to India
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Malaya to French Indo-China Thailand
                      Americans take French Indo-China Thailand from Japanese
                1 transport moved from 36 Sea Zone to 47 Sea Zone
                1 infantry moved from Kwangtung to Szechwan
                      Americans take Szechwan from Germans
                1 artillery moved from Manchuria to Anhwei
                      Americans take Anhwei from Japanese
                1 armour moved from Kiangsu to Anhwei
                2 infantry moved from Borneo to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                      British take Burma from Japanese
                1 transport moved from 48 Sea Zone to 47 Sea Zone
                1 infantry moved from Borneo to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Burma
                1 transport moved from 61 Sea Zone to 48 Sea Zone
                2 infantry moved from Philippine Islands to 48 Sea Zone
                2 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                6 infantry moved from Japan to 62 Sea Zone
                6 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
                6 infantry moved from 61 Sea Zone to Yunnan
                      Americans take Yunnan from Germans
                2 bombers moved from Russia to India

    Combat - Americans
                Battle in India
                    Americans attack with 2 bombers, 2 fighters and 4 infantry
                    Germans defend with 1 factory; Japanese defend with 2 infantry
                    Americans win, taking India from Germans with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from India to 35 Sea Zone
                2 bombers moved from India to Russia
                1 fighter moved from 61 Sea Zone to Russia
                1 bomber moved from Japan to Russia
                4 infantry moved from Alaska to 64 Sea Zone
                4 infantry and 2 transports moved from 64 Sea Zone to 62 Sea Zone
                4 infantry moved from 62 Sea Zone to Manchuria
                1 battleship and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
                1 carrier and 2 destroyers moved from 61 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 61 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
                1 infantry moved from French Madagascar to 28 Sea Zone

    Place Units - Americans
                4 infantry placed in East Indies
                3 armour placed in Manchuria
                Americans undo move 1.
                1 artillery and 3 infantry placed in East Indies
                4 infantry placed in Borneo
                1 fighter and 2 infantry placed in Philippine Islands
                2 infantry placed in Japan

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total

    Territory Summary for Americans :

    6 Sea Zone : 1 carrier and 1 destroyer
        28 Sea Zone : 1 infantry
        35 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 2 submarines and 2 transports
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 transports
        61 Sea Zone : 3 transports
        62 Sea Zone : 2 transports
        Alaska : 2 aaGuns
        Anhwei : 1 armour and 1 artillery
        Borneo : 1 flag, 1 factory and 4 infantry
        Burma : 5 infantry
        East Indies : 1 flag, 1 artillery, 1 factory and 3 infantry
        Eastern United States : 1 factory
        Formosa : 1 flag
        French Indo-China Thailand : 1 flag, 1 artillery and 1 infantry
        India : 3 infantry
        Iwo Jima : 1 flag
        Japan : 1 flag, 1 factory and 2 infantry
        Kiangsu : 1 flag
        Kwangtung : 1 flag
        Malaya : 1 flag
        Manchuria : 1 flag, 3 armour, 1 factory and 4 infantry
        Midway : 1 infantry
        Philippine Islands : 1 flag, 1 factory, 1 fighter and 2 infantry
        Russia : 3 bombers and 13 fighters
        Solomon Islands : 1 flag
        Szechwan : 1 infantry
        Wake Island : 1 flag
        Western United States : 1 factory
        Yunnan : 6 infantry

    Production/PUs Summary :

    Russians : 8 / 13
        Germans : 46 / 59
        British : 31 / 27
        Japanese : 13 / 0
        Americans : 70 / 70

  • Moderator

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 20

    Purchase Units - Russians
                Russians repair damage of 2x factory; Remaining resources: 11 PUs;
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                1 submarine moved from 28 Sea Zone to 25 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    Territory Summary for Russians :

    25 Sea Zone : 1 submarine
        Russia : 2 aaGuns, 12 armour, 8 artilleries, 1 factory, 2 fighters and 46 infantry

    Production/PUs Summary :

    Russians : 8 / 8
        Germans : 46 / 59
        British : 31 / 27
        Japanese : 13 / 0
        Americans : 70 / 70

  • Moderator

    My OOL for Russia will be:

    aa guns, inf, bombers, rt, arm, rus ftrs, uk ftrs, us ftrs.

  • '19 '18 '17 '16 '15

    I’m excited! :-D

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 20

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 21 artilleries and 53 infantry moved from West Russia to Russia
                6 armour and 5 fighters moved from Belorussia to Russia
                1 armour, 3 artilleries and 15 infantry moved from Caucasus to Russia
                4 bombers moved from Germany to Russia
                1 infantry moved from Novosibirsk to Russia
                1 artillery and 11 infantry moved from Germany to France
                1 infantry moved from Karelia S.S.R. to Finland
                      Germans take Finland from British

    Combat - Germans
                Battle in France
                    Germans attack with 1 artillery and 11 infantry
                    British defend with 8 infantry
                        Germans roll dice for 1 artillery and 11 infantry in France, round 2 :  0/12 hits
                        British roll dice for 8 infantry in France, round 2 :  5/8 hits
                        5 infantry owned by the Germans lost in France
                    6 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Germany
                    British win with 8 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 5 infantry
                Battle in Russia
                    Germans attack with 13 armour, 24 artilleries, 4 bombers, 5 fighters and 69 infantry
                    British defend with 1 aaGun and 11 fighters; Russians defend with 2 aaGuns, 12 armour, 8 artilleries, 1 factory, 2 fighters and 46 infantry; Americans defend with 3 bombers and 13 fighters
                        AA fire in Russia :  1/9 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 24 artilleries, 4 bombers, 4 fighters and 69 infantry in Russia, round 2 :  37/114 hits
                        Russians roll dice for 3 aaGuns, 12 armour, 8 artilleries, 3 bombers, 26 fighters and 46 infantry in Russia, round 2 :  40/95 hits
                        34 infantry owned by the Russians, 40 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 aaGun owned by the British lost in Russia
                        Germans roll dice for 13 armour, 24 artilleries, 4 bombers, 4 fighters and 29 infantry in Russia, round 3 :  24/74 hits
                        Russians roll dice for 12 armour, 8 artilleries, 3 bombers, 26 fighters and 12 infantry in Russia, round 3 :  30/61 hits
                        12 infantry owned by the Russians, 1 armour owned by the Russians, 29 infantry owned by the Germans, 8 artilleries owned by the Russians, 3 bombers owned by the Americans and 1 artillery owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 23 artilleries, 4 bombers and 4 fighters in Russia, round 4 :  14/44 hits
                        Russians roll dice for 11 armour and 26 fighters in Russia, round 4 :  22/37 hits
                        11 armour owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the British and 22 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 1 artillery, 4 bombers and 4 fighters in Russia, round 5 :  16/22 hits
                        Russians roll dice for 23 fighters in Russia, round 5 :  13/23 hits
                        6 fighters owned by the Americans, 12 armour owned by the Germans, 10 fighters owned by the British and 1 artillery owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 4 bombers and 4 fighters in Russia, round 6 :  5/9 hits
                        Russians roll dice for 7 fighters in Russia, round 6 :  5/7 hits
                        5 fighters owned by the Americans, 1 bomber owned by the Germans and 4 fighters owned by the Germans lost in Russia
                        Germans roll dice for 1 armour and 3 bombers in Russia, round 7 :  2/4 hits
                        Russians roll dice for 2 fighters in Russia, round 7 :  1/2 hits
                        2 fighters owned by the Americans and 1 bomber owned by the Germans lost in Russia
                    Germans captures 8PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 104
                    Casualties for Germans: 12 armour, 24 artilleries, 2 bombers, 5 fighters and 69 infantry
                    Casualties for Russians: 2 aaGuns, 12 armour, 8 artilleries, 2 fighters and 46 infantry
                    Casualties for British: 1 aaGun and 11 fighters
                    Casualties for Americans: 3 bombers and 13 fighters

    Non Combat Move - Germans
                3 infantry moved from Belorussia to West Russia
                1 aaGun moved from Belorussia to West Russia
                2 aaGuns moved from Caucasus to Russia
                2 infantry moved from Poland to Belorussia
                2 bombers moved from Russia to Caucasus

    Place Units - Germans
                3 armour placed in Caucasus
                2 artilleries and 8 infantry placed in Germany
                3 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 55 PUs; end with 63 PUs total

    Territory Summary for Germans :

    Belorussia : 2 infantry
        Caucasus : 1 flag, 3 armour, 2 bombers and 1 factory
        Evenki National Okrug : 1 flag
        Finland : 1 infantry
        Germany : 3 artilleries, 1 factory and 14 infantry
        Italian East Africa : 1 flag
        Italy : 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 1 factory
        Kazakh S.S.R. : 1 flag
        Novosibirsk : 1 flag
        Rhodesia : 1 flag
        Russia : 1 flag, 2 aaGuns, 1 armour and 1 factory
        Union of South Africa : 1 flag
        Vologda : 1 flag
        West Russia : 1 aaGun and 3 infantry

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 55 / 63
        British : 30 / 27
        Japanese : 13 / 0
        Americans : 70 / 70

  • '19 '18 '17 '16 '15

    Conquer Russia at last!  Too late though.

    Well played!  The match was lot of fun and unexpected moment.  I feel there is chance but the trapping of Japan Navy kicked me out of the game.

  • Moderator

    Where did all of our units go!  :-D

    Good game and well played too!  That was a fun game.  :-)
    Yeah, if Japan stayed in a little longer or if Russia fell a bit sooner the Axis had a chance. 
    Lucky for me I was able to get to Japan and get the US rolling.

  • '19 '18 '17 '16 '15

    You did some great moves!  I didn’t foresee your moves on tracking my Japan Navy down, and that’s my key mistake.  Well done and I learned out of it :-D

    I guess you are pretty busy in Tournament - let me know when you like to have rematch again :-D I will be there

  • Moderator

    Thanks!  And thanks for the games!  It is good to know some US strategies from Revised or AA50 might carry over.  :)

    That is the hardest part, trying to limit Japan’s moves to where you can predict where they are going to go.  It gets a little easier if you force them back up north.  And depending on the situation the US can put reinforcements off of the West Coast and you can try and trap the IJN that way.  Your pressure on Russia was too good so I had to keep my main fleet close to the Asian coast so I could get ftrs to Mos, but if you can take a few islands and have Ftrs + Carriers you start to get an incredible range in the Pacific with the US.

    Sometimes the J navy will escape to the Med or Atlantic which can be good for Germany, but without the ships near Japan the US can then start landing on Man or bombarding Japan to wear them down.  You can also use SBRs to limit J’s income if you have them boxed in and go after Germany if Russia is in trouble.

    Yeah I’d be up for another, but I might not do a turn until the weekend.
    I’ve been the Allies in the first 2 so I’m open to either side.  I’m open to a bid or if we want to do a Russian bomber game or even another straight up game.  I guess it depends on which side do you want to be, should we go third game same sides maybe add the Russian bomber or should we switch up sides?

  • '19 '18 '17 '16 '15

    You are totally right.  Once US takes the island and keep it,  it becomes an incredibly hard game for Japan.
    I could do either way, depending on which sides you like to practice more for Tournament :-)  Let me know and I will suggest with a bid (if it is allies).

  • Moderator

    Sounds good.  Let me think about it.

  • Moderator

    I was thinking about it and I wouldn’t mind giving the Allies another go if you still have time for another game.

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