@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Private Panic vs Credulous 1942
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No I don’t think you did - American destroyer copped it straight away and you didn’t get anything in the battle off Ireland either…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 bomber moved from United Kingdom to Libya
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya
1 fighter moved from 35 Sea Zone to LibyaCombat - British
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 armour, 2 artilleries and 3 infantry
British win, taking Libya from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for British: 1 infantry
Battle in 7 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser and 2 submarines
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser and 2 submarines
Casualties for British: 1 destroyer and 1 fighterNon Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 fighter moved from 7 Sea Zone to United Kingdom
1 cruiser moved from 14 Sea Zone to 8 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Libya to Egypt
1 bomber moved from Libya to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from 34 Sea Zone to Egypt
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from Libya to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in India
1 destroyer placed in 8 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 38 PUs total -
Sorry for the delay - fibre just reached our village and I was upgraded this morning and lost the internet for a few hours.
See you on Sunday. Looking forward to it.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 factories; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 61 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Japan to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 cruiser moved from 50 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 3 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber, 1 carrier and 3 fighters remaining. Battle score for attacker is 36
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to 61 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo-China Thailand
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 fighter moved from Anhwei to ManchuriaPlace Units - Japanese
1 factory placed in French Indo-China Thailand
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 53 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Solomon Islands
1 infantry moved from 44 Sea Zone to Solomon Islands
1 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Szechwan to Kwangtung
Americans take Kwangtung from JapaneseCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Western United States
1 fighter moved from Szechwan to Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Solomon Islands to 44 Sea Zone
1 fighter moved from Solomon Islands to 44 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Belorussia
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
3 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
5 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 15 Sea Zone to 34 Sea Zone
1 submarine moved from 11 Sea Zone to 23 Sea Zone
1 submarine moved from 11 Sea Zone to 22 Sea ZoneCombat - Germans
Battle in 34 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 34 Sea Zone to 15 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Morocco to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
3 infantry moved from Baltic States to Belorussia
4 armour moved from Baltic States to Belorussia
7 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
5 armour moved from Poland to Belorussia
1 aaGun moved from Poland to Belorussia
2 fighters moved from Poland to Belorussia
1 infantry moved from Germany to Baltic States
1 fighter moved from France to 5 Sea Zone
1 fighter moved from France to 5 Sea Zone
2 infantry moved from France to Italy
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 aaGun moved from France to GermanyPlace Units - Germans
1 carrier placed in 5 Sea Zone
1 transport placed in 15 Sea Zone
2 artilleries placed in Italy
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total -
Note for myself to edit Mark’s bomber?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 9 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 armour moved from Libya to Morocco
British take Algeria from Germans
British take Morocco from GermansCombat - British
Non Combat Move - British
1 cruiser and 1 destroyer moved from 8 Sea Zone to 2 Sea Zone
1 artillery moved from Libya to Egypt
1 fighter moved from India to Egypt
1 bomber moved from Egypt to India
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to MexicoPlace Units - British
1 armour, 1 fighter and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from 61 Sea Zone to Kwangtung
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
1 infantry moved from 36 Sea Zone to Burma
3 artilleries moved from Yunnan to Burma
Japanese take Burma from British
1 armour moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Anhwei to Szechwan
1 bomber moved from French Indo-China Thailand to Kwangtung
1 battleship moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Kwangtung from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in BurmaNon Combat Move - Japanese
1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo-China Thailand to 61 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Manchuria to French Indo-China Thailand
1 submarine moved from 48 Sea Zone to 61 Sea Zone
1 bomber moved from Kwangtung to French Indo-China ThailandPlace Units - Japanese
2 armour placed in French Indo-China Thailand
1 bomber placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer and 2 fighters moved from 11 Sea Zone to 22 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 cruiser moved from 11 Sea Zone to 2 Sea Zone
2 fighters moved from 22 Sea Zone to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Greenland
1 artillery moved from 2 Sea Zone to Greenland
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from Kazakh S.S.R. to RussiaPlace Units - Americans
1 artillery placed in Western United States
1 bomber placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea Zone
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic StatesCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
7 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 29 PUs total -
Doh! We’ll see if I remember the Russians next time!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 35 PUs;
Germans buy 2 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from 15 Sea Zone to Morocco
1 artillery and 2 infantry moved from Italy to 15 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Morocco
1 artillery moved from 14 Sea Zone to Morocco
2 destroyers moved from 15 Sea Zone to 14 Sea Zone
1 carrier moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 infantry moved from Finland to 5 Sea Zone
1 infantry moved from Finland to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 bomber moved from Poland to Baltic States
2 fighters moved from Belorussia to Baltic States
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from RussiansCombat - Germans
Battle in Morocco
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour
Germans win, taking Morocco from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 22 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking France from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 8 Sea Zone to Germany
2 fighters moved from Baltic States to Belorussia
1 bomber moved from Baltic States to Belorussia
1 fighter moved from 5 Sea Zone to Belorussia
1 fighter moved from Morocco to 14 Sea Zone
1 fighter moved from 15 Sea Zone to 14 Sea ZonePlace Units - Germans
2 armour, 2 artilleries, 1 bomber and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 fighter moved from India to Egypt
1 fighter moved from French West Africa to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from India to Egypt
1 armour moved from India to Persia
1 aaGun, 1 artillery and 5 infantry moved from India to Persia
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 cruiser moved from 2 Sea Zone to 8 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 55 Sea Zone to 19 Sea Zone
1 infantry moved from Mexico to East Mexico
1 artillery and 3 infantry moved from Egypt to LibyaPlace Units - British
1 carrier, 2 destroyers and 1 transport placed in 8 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total -
Well - you had the initiative everywhere against the UK that turn. Had to make some very difficult decisions!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Burma to India
Japanese take India from British
4 artilleries moved from Burma to India
1 armour moved from Burma to India
2 armour moved from French Indo-China Thailand to India
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 61 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 61 Sea Zone to 35 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Anhwei
2 fighters moved from French Indo-China Thailand to Manchuria
1 bomber moved from French Indo-China Thailand to Manchuria
1 bomber moved from Japan to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
2 armour placed in French Indo-China Thailand
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Greenland to 2 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to FranceCombat - Americans
Battle in France
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,2 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Germany to United Kingdom
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Greenland
1 armour moved from 2 Sea Zone to Greenland
1 destroyer moved from 22 Sea Zone to 13 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Solomon Islands
1 artillery moved from 44 Sea Zone to Solomon IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
1 infantry moved from West Russia to Ukraine S.S.R.
3 fighters moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
7 infantry moved from Russia to West Russia
3 infantry moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total -
Fortunately the US & R looking good, so the UK’s problems may not be fatal.
Your G1 naval build made getting the allied fleet off France difficult, but it also gave R a s/term advantage on the eastern front.
It will be interesting to see how these unusual game mechanics work out.
Am now away for the w/e so will catch up with this game on Monday.





