@zlefin it will likely be a day or two before I can get to my next turn
15L G40 wheatbeer (Axis) vs Bjergmose (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to KiangsiPlace Units - Chinese
2 artilleries and 2 infantry placed in Jehol
4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Ethiopia
1 armour moved from West India to Eastern Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
2 infantry moved from India to West India
1 infantry moved from Burma to Shan State
1 armour moved from India to Eastern Persia
1 infantry moved from India to West IndiaPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter and 1 infantry -
No rush…just worried you had forgotten me :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 2 artilleries and 2 infantry in Albania, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Albania, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Iraq
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 38 / 55
Russians : 27 / 33
Japanese : 36 / 45
Americans : 54 / 70
Chinese : 20 / 26
British : 30 / 33
UK_Pacific : 16 / 21
Italians : 21 / 24
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 48 Sea Zone
ANZAC take 54 Sea Zone from Neutral
ANZAC take 62 Sea Zone from Neutral
1 fighter moved from Queensland to 49 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in 48 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Shan State
1 fighter moved from Shan State to Eastern Persia
1 fighter moved from New South Wales to Queensland
1 armour and 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 mech_infantrys moved from Bulgaria to Greece
2 armour moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Bulgaria to Greece
2 mech_infantrys moved from Bulgaria to Greece
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Greece
Germans attack with 2 armour, 1 artillery, 1 bomber and 6 mech_infantrys
British defend with 1 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 6 mech_infantrys in Greece, round 2 : 5/10 hits
Americans roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 1/6 hits
1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Greece
Germans roll dice for 2 armour, 1 bomber and 6 mech_infantrys in Greece, round 3 : 2/9 hits
Americans roll dice for 1 fighter in Greece, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 2 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Casualties for Americans: 1 armour, 1 fighter and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 8 : 1/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 8 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Baltic States
4 armour moved from Vyborg to Baltic States
4 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
4 mech_infantrys moved from Romania to Baltic States
1 aaGun moved from Romania to Eastern Poland
1 bomber moved from Greece to Western Germany
1 bomber moved from Eastern Poland to Western Germany
2 infantry moved from Northern Italy to France
1 aaGun moved from Bulgaria to Romania
1 mech_infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Bulgaria to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 46 / 53
Russians : 26 / 33
Japanese : 36 / 45
Americans : 52 / 70
Chinese : 20 / 26
British : 25 / 33
UK_Pacific : 16 / 21
Italians : 21 / 24
ANZAC : 14 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Turkmenistan to Persia
1 fighter moved from Russia to Persia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Persia
Russians attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 armour moved from Turkmenistan to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Samara to Kazakhstan
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Rostov to Bryansk
2 infantry moved from Olgiy to Yenisey
1 fighter moved from Russia to YeniseyPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
Well, I was thinking about taking out that ANZAC dd with my strats and staging to take NSW … but I think that would ultimately be pointless.
Even excluding China, you’d still have an economic lead after losing NSW (if it even fell at all … I didn’t run the calc, but I am sure the odds aren’t great for Japan).
I concede. Well played :-)
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Yeah great game…Japan kept Los Angeles on their toes.
Like a game that doesn´t follow the beaten track :-)





