a5345cb3-a21c-4852-87e9-264b675af693-triplea_42321_2chi.tsvg
JEB Axis vs. Inno Allies + 1 Ruskie Bomber Game 06
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 33 PUs;
Germans buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Germany to 15 Sea Zone
1 infantry moved from Southern Europe to Italy
1 infantry moved from Germany to Italy
3 infantry moved from Germany to France
1 bomber moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
2 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
1 artillery moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Germany to Caucasus
1 fighter moved from Germany to ItalyCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 15 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in France
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in France, round 2 : 0/4 hits
British roll dice for 2 infantry in France, round 2 : 1/2 hits
1 infantry owned by the Germans lost in France
Germans roll dice for 1 bomber and 2 infantry in France, round 3 : 1/3 hits
British roll dice for 2 infantry in France, round 3 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in France
retreated to France
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Northwestern Europe
retreated to Northwestern Europe
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Italy
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 factory
Germans roll dice for 1 fighter and 2 infantry in Italy, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Italy
Germans win, taking Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from France to Germany
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from 15 Sea Zone to Germany
1 fighter moved from Italy to Ukraine S.S.R.
1 fighter moved from Northwestern Europe to Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs totalTerritory Summary for Germans :
Belorussia : 1 artillery and 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Germany : 2 aaGuns, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 8 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Poland : 2 infantry
Ukraine S.S.R. : 1 aaGun, 13 armour, 3 fighters and 20 infantryProduction/PUs Summary :
Russians : 16 / 24
Germans : 31 / 31
British : 36 / 35
Japanese : 41 / 49
Americans : 44 / 47 -
Not good for Germany… :/
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I wish my tournament turned out like this….
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Yeah I feel this is an uphill battle for the axis already… After playing 4 games against you with this set up, I have to say I feel the balance of the game has tilted slightly in favor of the allies again, with the russia bomber! First I thought it was just blunders from my side, but it’s actually hard to get a solid foothold without taking big risks with the axis! Funny that that single bomber makes such a difference.
Anyway, maybe we have to start doing bid games after this one, to get it more balanced :) The bidding was actually quite fun as well! -
Yes the bidding process is fun and actually adds lot of variety to the game. Let’s do it in future games. :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from India to Sinkiang
1 bomber moved from United Kingdom to Germany
1 armour moved from India to Caucasus
3 fighters moved from India to CaucasusCombat - British
Battle in Caucasus
British attack with 1 armour and 3 fighters
Germans defend with 1 factory and 1 infantry
British roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Sinkiang
British attack with 4 fighters
Japanese defend with 1 armour
British roll dice for 4 fighters in Sinkiang, round 2 : 4/4 hits
Japanese roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Sinkiang
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
4 fighters moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Egypt to Persia
1 aaGun, 2 armour, 7 artilleries, 6 fighters and 14 infantry moved from India to Persia
1 bomber moved from Germany to West Russia
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Finland
1 cruiser moved from 7 Sea Zone to 3 Sea Zone
1 carrier moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from 7 Sea Zone to West Russia
1 transport moved from 14 Sea Zone to 8 Sea Zone
1 infantry moved from France to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
3 fighters moved from Caucasus to West Russia
6 fighters moved from Persia to West Russia
1 fighter moved from Libya to West RussiaPlace Units - British
2 transports placed in 8 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
1 destroyer placed in 35 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from West Russia: 5 fighters
EDIT: Adding units owned by British to Vologda: 5 fighters
EDIT: Turning off Edit ModeTerritory Summary for British :
3 Sea Zone : 1 carrier, 1 cruiser and 1 transport
8 Sea Zone : 3 transports
33 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
Algeria : 1 flag
Finland : 1 aaGun and 1 infantry
France : 1 flag
India : 1 factory
Kazakh S.S.R. : 4 fighters
Morocco : 1 flag
Persia : 1 aaGun, 3 armour, 7 artilleries and 14 infantry
United Kingdom : 1 artillery, 1 factory and 4 infantry
Vologda : 5 fighters
West Russia : 1 bomber and 6 fightersProduction/PUs Summary :
Russians : 16 / 24
Germans : 31 / 31
British : 36 / 36
Japanese : 41 / 49
Americans : 44 / 47 -
Out of curiosity, where are you located? I’ve noticed that your reply times varies quite drastically :)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 31 Sea Zone
1 destroyer moved from 36 Sea Zone to 31 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 31 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from East Indies to 37 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Anhwei to Szechwan
3 infantry moved from Burma to Yunnan
2 artilleries moved from 35 Sea Zone to India
3 infantry moved from 35 Sea Zone to India
1 armour moved from 35 Sea Zone to India
1 armour, 15 artilleries and 18 infantry moved from Burma to India
Japanese take India from British
1 bomber moved from Burma to RussiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 35 Sea Zone, round 2 : 6/11 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Ukraine S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Yunnan
3 fighters moved from Burma to Ukraine S.S.R.
1 aaGun moved from Burma to India
1 infantry moved from Eastern Australia to Western AustraliaPlace Units - Japanese
3 infantry placed in Manchuria
4 fighters placed in East IndiesTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
1 unit repaired.Territory Summary for Japanese :
31 Sea Zone : 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
Anhwei : 1 flag, 1 armour
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 1 factory and 4 fighters
Eastern Australia : 1 flag
Evenki National Okrug : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 17 artilleries, 1 factory and 21 infantry
Japan : 1 factory
Manchuria : 1 factory and 3 infantry
Novosibirsk : 1 flag, 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 bomber and 3 fighters
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag, 1 bomber and 3 infantryProduction/PUs Summary :
Russians : 15 / 24
Germans : 31 / 31
British : 33 / 36
Japanese : 45 / 45
Americans : 44 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from French Equatorial Africa to India
1 bomber moved from Eastern Canada to Germany
3 infantry moved from Algeria to 14 Sea Zone
3 infantry and 2 transports moved from 14 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to France
1 artillery and 5 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 7 Sea Zone to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
1 infantry moved from Northwestern Europe to FranceCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.
Battle in Karelia S.S.R.
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Americans lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Germany to France
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 8 Sea Zone to France
1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 14 Sea Zone to 8 Sea Zone
1 fighter moved from 8 Sea Zone to France
1 fighter moved from Karelia S.S.R. to France
1 bomber moved from Karelia S.S.R. to France
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Alaska to Western Canada
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
1 bomber moved from India to Kazakh S.S.R.
1 infantry moved from Italian East Africa to Rhodesia
1 submarine moved from 21 Sea Zone to 43 Sea ZonePlace Units - Americans
2 fighters placed in 3 Sea Zone
9 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans :
3 Sea Zone : 2 fighters
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 9 transports
10 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Caucasus : 1 infantry
Central United States : 1 artillery and 1 infantry
Eastern Canada : 2 artilleries and 2 infantry
Eastern United States : 1 factory and 13 infantry
Finland : 1 flag
France : 2 aaGuns, 3 artilleries, 2 bombers, 2 fighters and 13 infantry
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 1 bomber
Libya : 1 flag
Midway : 1 infantry
Northwestern Europe : 1 flag
Norway : 1 flag, 1 factory
Rhodesia : 1 infantry
Western Canada : 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 19 / 24
Germans : 27 / 31
British : 33 / 36
Japanese : 45 / 45
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Szechwan
1 bomber moved from West Russia to Szechwan
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from West Russia to Novosibirsk
1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 3 : 0/4 hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber moved from Szechwan to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 artillery and 4 infantry moved from Russia to West RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 2 infantry
Caucasus : 1 factory
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Novosibirsk : 1 armour and 2 infantry
Russia : 2 artilleries, 1 factory and 5 infantry
Sinkiang : 1 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 1 bomber, 2 fighters and 24 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 23 / 31
British : 33 / 36
Japanese : 42 / 45
Americans : 46 / 44 -
I am based in China… today is holiday here so I got some time to play during the day. I guess I sometimes stay really late so you might find me playing from different time :lol:
Are you from Europe?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 25 PUs;
Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from Americans
2 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Germany to Belorussia
1 bomber moved from Germany to United KingdomCombat - Germans
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory; Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belorussia
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
3 fighters moved from Belorussia to Germany
2 fighters moved from Caucasus to GermanyPlace Units - Germans
1 artillery and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs totalTerritory Summary for Germans :
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Germany : 2 aaGuns, 4 artilleries, 1 factory, 5 fighters and 15 infantry
Italy : 1 factory and 1 infantry
Northwestern Europe : 1 infantry
Ukraine S.S.R. : 1 aaGun, 13 armour and 18 infantryProduction/PUs Summary :
Russians : 18 / 24
Germans : 31 / 31
British : 33 / 36
Japanese : 42 / 45
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 1 factory and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from West Russia to Northwestern Europe
1 bomber moved from West Russia to Germany
7 artilleries and 14 infantry moved from Persia to Caucasus
1 cruiser moved from 3 Sea Zone to 8 Sea ZoneCombat - British
Battle in Northwestern Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 7 artilleries and 14 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 7 artilleries and 14 infantry in Caucasus, round 2 : 6/21 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 7 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - British
1 bomber moved from Germany to West Russia
3 armour moved from Persia to Caucasus
1 fighter moved from Northwestern Europe to France
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from Finland to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 aaGun moved from Finland to Karelia S.S.R.
5 fighters moved from Vologda to Sinkiang
1 submarine moved from 33 Sea Zone to 27 Sea Zone
2 fighters moved from West Russia to Kazakh S.S.R.
1 fighter moved from West Russia to SinkiangPlace Units - British
1 factory placed in France
7 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
3 Sea Zone : 1 carrier
8 Sea Zone : 1 cruiser and 4 transports
27 Sea Zone : 1 submarine
Algeria : 1 flag
Caucasus : 3 armour, 7 artilleries and 14 infantry
France : 1 flag, 1 artillery, 1 factory, 1 fighter and 3 infantry
Karelia S.S.R. : 1 aaGun
Kazakh S.S.R. : 6 fighters
Morocco : 1 flag
Northwestern Europe : 1 flag, 2 infantry
Persia : 1 aaGun
Sinkiang : 6 fighters
United Kingdom : 1 factory and 7 infantry
West Russia : 1 bomber and 2 fightersProduction/PUs Summary :
Russians : 22 / 24
Germans : 25 / 31
British : 35 / 35
Japanese : 42 / 45
Americans : 44 / 44 -
I am based in China… today is holiday here so I got some time to play during the day. I guess I sometimes stay really late so you might find me playing from different time :lol:
Are you from Europe?
Yes, from Sweden.
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Think I throw in the towel here, see no way how I can change the course of events. Germany is pressured from all sides and there is only a matter of time before imminent collapse. Well played!
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You are very welcome :lol:
Are you busy with Tournament at the moment? Let me know if you like to set up other game.
Cheers,
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Yeah, why not. My opponent is absent for some week anyway. Let’s do a bidding game then.
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Okie…I bid for 10 (Allies) :-D
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Ok you play the allies then :)
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Same rules as tournament right :-D
I will start soon…





