2d10<=3: 2, 7; Hits: 1
1d10<=3: 5; Hits: 0
2d10<=5: 4, 1; Hits: 2
1d10<=5: 2; Hits: 1
2d10<=3: 6, 7; Hits: 0
1d10<=5: 10; Hits: 0
1d10<=2: 10; Hits: 0
1d10<=1: 5; Hits: 0
JEB Axis vs. Inno Allies + 1 Ruskie Bomber Game 06
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 battleship moved from 13 Sea Zone to 15 Sea Zone
3 fighters moved from 13 Sea Zone to Italy
1 fighter moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from India to 15 Sea Zone
1 fighter moved from West Russia to 15 Sea Zone
1 cruiser moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from India to 15 Sea Zone
1 bomber moved from India to 45 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea Zone
2 carriers moved from 13 Sea Zone to 15 Sea ZoneCombat - Americans
Battle in 14 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 14 Sea Zone
Americans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italy
Americans attack with 3 fighters
Germans defend with 1 bomber, 1 factory and 1 infantry
Americans roll dice for 3 fighters in Italy, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 1 infantry in Italy, round 2 : 1/2 hits
1 fighter owned by the Americans lost in Italy
Americans roll dice for 2 fighters in Italy, round 3 : 0/2 hits
Germans roll dice for 1 bomber and 1 infantry in Italy, round 3 : 2/2 hits
2 fighters owned by the Americans lost in Italy
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is -30
Casualties for Americans: 3 fighters
Battle in 15 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters in 15 Sea Zone, round 2 : 6/9 hits
Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 15 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans, 1 transport owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Germans and 1 battleship owned by the Germans lost in 15 Sea Zone
Americans win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 battleship, 1 carrier, 2 fighters and 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 15 Sea Zone to Caucasus
2 fighters moved from Eastern United States to French West Africa
2 infantry moved from French Equatorial Africa to Belgian Congo
1 transport moved from 13 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
1 bomber moved from 45 Sea Zone to New Zealand
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Eastern Canada
1 artillery moved from 10 Sea Zone to Eastern Canada
1 armour moved from 10 Sea Zone to Eastern Canada
1 aaGun moved from Western Canada to Eastern Canada
1 transport moved from 24 Sea Zone to 22 Sea ZonePlace Units - Americans
3 transports placed in 11 Sea Zone
7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
1 unit repaired.Territory Summary for Americans :
10 Sea Zone : 3 transports
11 Sea Zone : 3 transports
14 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 fighters
22 Sea Zone : 1 transport
Belgian Congo : 2 infantry
Caucasus : 1 bomber
Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 4 infantry
Eastern United States : 1 aaGun, 1 factory and 7 infantry
French West Africa : 2 fighters
Hawaiian Islands : 1 infantry
India : 1 infantry
Midway : 1 infantry
New Zealand : 1 bomber
Western United States : 1 factoryProduction/PUs Summary :
Russians : 23 / 27
Germans : 43 / 44
British : 26 / 27
Japanese : 38 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 bomber moved from Vologda to Szechwan
1 infantry moved from Kazakh S.S.R. to Szechwan
1 armour moved from Caucasus to SinkiangCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 5 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Sinkiang, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery and 4 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 armour moved from Caucasus to India
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 armour moved from Caucasus to Sinkiang
1 bomber moved from Szechwan to West RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Caucasus : 1 artillery, 1 factory and 3 infantry
India : 2 armour
Karelia S.S.R. : 1 factory and 1 infantry
Russia : 2 artilleries, 1 factory and 2 infantry
Sinkiang : 2 armour and 2 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 2 fighters and 14 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 39 / 44
British : 26 / 27
Japanese : 37 / 38
Americans : 39 / 38 -
One good and one bad outcome :-D Good defense on Italy!
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One good and one bad outcome grin Good defense on Italy!
Wow. That must have been my most lucky battle ever!
For the seabattle, I had the idea that transports blocked sea movements… Wasn’t this the case in the spring edition?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Italy to Anglo-Egyptian Sudan
2 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
3 fighters moved from Poland to Karelia S.S.R.
7 infantry moved from Poland to Ukraine S.S.R.
8 armour, 1 artillery and 7 infantry moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 1 artillery and 14 infantry
Russians defend with 2 infantry
Germans roll dice for 8 armour, 1 artillery and 14 infantry in Ukraine S.S.R., round 2 : 7/23 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Anglo-Egyptian Sudan to Egypt
3 infantry moved from Libya to Egypt
1 infantry moved from Morocco to Algeria
3 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
4 infantry moved from Germany to Poland
1 infantry moved from Italy to France
4 fighters moved from Karelia S.S.R. to GermanyPlace Units - Germans
1 armour and 9 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Baltic States : 2 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 armour, 1 bomber and 3 infantry
France : 1 infantry
Germany : 2 aaGuns, 1 armour, 1 factory, 4 fighters and 9 infantry
Gibraltar : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Northwestern Europe : 1 infantry
Poland : 4 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 aaGun, 11 armour, 1 artillery and 14 infantryProduction/PUs Summary :
Russians : 23 / 27
Germans : 44 / 46
British : 25 / 27
Japanese : 37 / 38
Americans : 39 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Italy to Anglo-Egyptian Sudan
2 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
3 fighters moved from Poland to Karelia S.S.R.
7 infantry moved from Poland to Ukraine S.S.R.
8 armour, 1 artillery and 7 infantry moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 1 artillery and 14 infantry
Russians defend with 2 infantry
Germans roll dice for 8 armour, 1 artillery and 14 infantry in Ukraine S.S.R., round 2 : 7/23 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Anglo-Egyptian Sudan to Egypt
3 infantry moved from Libya to Egypt
1 infantry moved from Morocco to Algeria
3 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
4 infantry moved from Germany to Poland
1 infantry moved from Italy to France
4 fighters moved from Karelia S.S.R. to GermanyPlace Units - Germans
1 armour and 9 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Baltic States : 2 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 armour, 1 bomber and 3 infantry
France : 1 infantry
Germany : 2 aaGuns, 1 armour, 1 factory, 4 fighters and 9 infantry
Gibraltar : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Northwestern Europe : 1 infantry
Poland : 4 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 aaGun, 11 armour, 1 artillery and 14 infantryProduction/PUs Summary :
Russians : 23 / 27
Germans : 44 / 46
British : 25 / 27
Japanese : 37 / 38
Americans : 39 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Italy to Anglo-Egyptian Sudan
2 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
3 fighters moved from Poland to Karelia S.S.R.
7 infantry moved from Poland to Ukraine S.S.R.
8 armour, 1 artillery and 7 infantry moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 1 artillery and 14 infantry
Russians defend with 2 infantry
Germans roll dice for 8 armour, 1 artillery and 14 infantry in Ukraine S.S.R., round 2 : 7/23 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Anglo-Egyptian Sudan to Egypt
3 infantry moved from Libya to Egypt
1 infantry moved from Morocco to Algeria
3 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
4 infantry moved from Germany to Poland
1 infantry moved from Italy to France
4 fighters moved from Karelia S.S.R. to GermanyPlace Units - Germans
1 armour and 9 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Baltic States : 2 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 armour, 1 bomber and 3 infantry
France : 1 infantry
Germany : 2 aaGuns, 1 armour, 1 factory, 4 fighters and 9 infantry
Gibraltar : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Northwestern Europe : 1 infantry
Poland : 4 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 aaGun, 11 armour, 1 artillery and 14 infantryProduction/PUs Summary :
Russians : 23 / 27
Germans : 44 / 46
British : 25 / 27
Japanese : 37 / 38
Americans : 39 / 38 -
Ummm I don’t recall this exactly but I think neither submarine nor transport can block Navy in both 1st and 2nd edition. Destroyer becomes quite a necessary unit now so it stops submarine and is the cheapest unit as a blocker
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Did you forget that it’s your turn? :)
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Sorry for late reply - was busy last few days - let me move in moment -
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
1 bomber moved from India to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 bomber and 1 fighter
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber and 1 fighter in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 bomber owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomberNon Combat Move - British
1 fighter moved from Karelia S.S.R. to West Russia
2 fighters moved from West Russia to India
1 carrier moved from 27 Sea Zone to 23 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for British :
13 Sea Zone : 1 cruiser and 1 transport
23 Sea Zone : 1 carrier
33 Sea Zone : 1 submarine
Alaska : 1 infantry
India : 1 aaGun, 4 armour, 5 artilleries, 1 factory, 12 fighters and 11 infantry
Morocco : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
West Russia : 1 fighterProduction/PUs Summary :
Russians : 23 / 27
Germans : 43 / 46
British : 26 / 26
Japanese : 37 / 38
Americans : 39 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
1 bomber moved from India to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 bomber and 1 fighter
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber and 1 fighter in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 bomber owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomberNon Combat Move - British
1 fighter moved from Karelia S.S.R. to West Russia
2 fighters moved from West Russia to India
1 carrier moved from 27 Sea Zone to 23 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from West Russia: 1 fighter
EDIT: Adding units owned by British to Archangel: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British :
13 Sea Zone : 1 cruiser and 1 transport
23 Sea Zone : 1 carrier
33 Sea Zone : 1 submarine
Alaska : 1 infantry
Archangel : 1 fighter
India : 1 aaGun, 4 armour, 5 artilleries, 1 factory, 12 fighters and 11 infantry
Morocco : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 23 / 27
Germans : 43 / 46
British : 26 / 26
Japanese : 37 / 38
Americans : 39 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
1 bomber moved from India to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 bomber and 1 fighter
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber and 1 fighter in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 bomber owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomberNon Combat Move - British
1 fighter moved from Karelia S.S.R. to West Russia
2 fighters moved from West Russia to India
1 carrier moved from 27 Sea Zone to 23 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from West Russia: 1 fighter
EDIT: Adding units owned by British to Archangel: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Archangel: 1 fighter
EDIT: Adding units owned by British to Russia: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for British :
13 Sea Zone : 1 cruiser and 1 transport
23 Sea Zone : 1 carrier
33 Sea Zone : 1 submarine
Alaska : 1 infantry
India : 1 aaGun, 4 armour, 5 artilleries, 1 factory, 12 fighters and 11 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Russia : 1 bomber
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 23 / 27
Germans : 43 / 46
British : 26 / 26
Japanese : 37 / 38
Americans : 39 / 38 -
I decide to keep the bomber indeed and hence the change…
Look like I won’t survive on my 1st round of touranment :cry:. Good luck on your journey :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Manchuria to Anhwei
1 bomber moved from Western Australia to IndiaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from India to Burma
4 fighters moved from 36 Sea Zone to Burma
1 transport moved from 36 Sea Zone to 51 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 36 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
2 artilleries placed in Japan
Japanese undo move 2.
Japanese undo move 1.
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
2 fighters placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Australia: 1 infantry
EDIT: Adding units owned by Japanese to Western Australia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia S.S.R.: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
51 Sea Zone : 1 transport
62 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 1 armour, 12 artilleries, 1 bomber, 5 fighters and 16 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
East Indies : 1 armour, 1 artillery, 1 factory and 2 infantry
Eastern Australia : 1 flag
Iwo Jima : 1 infantry
Japan : 2 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 2 artilleries, 1 factory and 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 27
Germans : 43 / 46
British : 26 / 26
Japanese : 39 / 39
Americans : 39 / 38 -
I decide to keep the bomber indeed and hence the change…
Look like I won’t survive on my 1st round of touranment :cry:. Good luck on your journey :-D
Thanks! I’m playing allies for the 2nd time ever on this map, so not really used to playing with them. Luckily I have observed your openings over the game we’ve played, so I wasn’t completely fumbling in the dark :) I feel I got a quite decent start even. The game is quite open still though, let’s see how it goes.
Too bad about your game. :/
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
6 infantry moved from Eastern United States to 11 Sea Zone
6 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
4 infantry moved from 13 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
3 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 bomber moved from Caucasus to Egypt
3 fighters moved from 15 Sea Zone to Egypt
2 fighters moved from French West Africa to EgyptCombat - Americans
Battle in Egypt
Americans attack with 1 bomber and 5 fighters
Germans defend with 1 armour, 1 bomber and 3 infantry
Americans roll dice for 1 bomber and 5 fighters in Egypt, round 2 : 3/6 hits
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Egypt, round 2 : 1/5 hits
1 fighter owned by the Americans, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Egypt
Americans roll dice for 1 bomber and 4 fighters in Egypt, round 3 : 3/5 hits
Germans roll dice for 1 armour and 1 infantry in Egypt, round 3 : 1/2 hits
1 fighter owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 bomber and 3 infantry
Casualties for Americans: 2 fightersNon Combat Move - Americans
3 fighters moved from Egypt to 15 Sea Zone
1 submarine moved from 14 Sea Zone to 23 Sea Zone
1 bomber moved from New Zealand to India
1 bomber moved from Egypt to Belgian Congo
1 transport moved from 22 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 transport placed in 11 Sea Zone
1 artillery, 1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 transport
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
13 Sea Zone : 5 transports
15 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 fighters
23 Sea Zone : 1 submarine
Belgian Congo : 1 bomber and 2 infantry
Eastern Canada : 1 aaGun and 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 5 infantry
Gibraltar : 2 infantry
Hawaiian Islands : 1 infantry
India : 1 bomber and 1 infantry
Midway : 1 infantry
Morocco : 1 artillery and 7 infantry
Norway : 1 flag, 1 armour and 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 21 / 27
Germans : 41 / 46
British : 26 / 26
Japanese : 39 / 39
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
2 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Szechwan to Kazakh S.S.R.
1 bomber moved from West Russia to Germany
1 fighter moved from West Russia to Kazakh S.S.R.Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Kazakh S.S.R.
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 2 artilleries and 11 infantry moved from West Russia to Caucasus
1 fighter moved from Belorussia to Caucasus
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Caucasus
2 artilleries moved from Russia to Caucasus
1 bomber moved from Germany to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
2 armour moved from India to Caucasus
1 armour moved from Sinkiang to Caucasus
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 1 infantry
Caucasus : 2 aaGuns, 5 armour, 5 artilleries, 1 bomber, 1 factory, 2 fighters and 19 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Kazakh S.S.R. : 1 armour and 1 infantry
Russia : 1 factory and 5 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 37 / 46
British : 26 / 26
Japanese : 36 / 39
Americans : 42 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 45 PUs;
Germans buy 1 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Anglo-Egyptian Sudan to Italian East Africa
Germans take Italian East Africa from British
2 infantry moved from Poland to Belorussia
2 infantry moved from Baltic States to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Germany to West Russia
1 fighter moved from Germany to West Russia
1 infantry moved from Poland to Belorussia
1 armour moved from Germany to Belorussia
1 infantry moved from Ukraine S.S.R. to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from West Russia to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
9 infantry moved from Germany to Poland
3 infantry moved from Italy to Germany
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.Place Units - Germans
1 armour, 1 bomber and 8 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Anglo-Egyptian Sudan : 1 flag
Belorussia : 1 armour and 2 infantry
Egypt : 1 flag
France : 1 infantry
Germany : 2 aaGuns, 1 armour, 1 bomber, 1 factory and 11 infantry
Italian East Africa : 1 flag, 1 infantry
Italy : 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Northwestern Europe : 1 infantry
Poland : 9 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 aaGun, 11 armour, 1 artillery, 4 fighters and 13 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 21 / 27
Germans : 44 / 44
British : 25 / 26
Japanese : 36 / 39
Americans : 42 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 20 PUs;
British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 armour moved from India to Trans-Jordan
British take Trans-Jordan from Germans
1 bomber moved from Russia to GermanyCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in France, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Algeria
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Algeria, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
1 carrier moved from 23 Sea Zone to 8 Sea Zone
1 fighter moved from France to 8 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
31 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 flag, 1 armour and 1 infantry
France : 1 flag, 1 artillery
India : 1 aaGun, 3 armour, 6 artilleries, 1 factory, 13 fighters and 12 infantry
Morocco : 1 flag
Norway : 1 bomber
Trans-Jordan : 1 armour
United Kingdom : 1 aaGun, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 21 / 27
Germans : 36 / 44
British : 33 / 33
Japanese : 36 / 39
Americans : 42 / 41





