Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Don’t be silly. Is fine. Like playing with you!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans repair damage of 13x factory; Remaining resources: 29 PUs;
Germans buy 1 aaGun, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Italy to Russia
4 bombers moved from Germany to Russia
1 fighter moved from Poland to Russia
1 infantry moved from Archangel to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
4 armour, 8 artilleries and 30 infantry moved from West Russia to Russia
Combat - Germans
Battle in Russia
Germans attack with 6 armour, 8 artilleries, 5 bombers, 1 fighter and 31 infantry
British defend with 1 fighter; Russians defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory, 2 fighters and 23 infantry; Americans defend with 2 bombers and 2 fighters
Germans captures 14PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour, 8 artilleries, 5 bombers and 6 infantry remaining. Battle score for attacker is 100
Casualties for Germans: 1 fighter and 25 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 2 fighters and 23 infantry
Casualties for Americans: 2 bombers and 2 fighters
Non Combat Move - Germans
1 aaGun, 2 fighters and 2 infantry moved from Italy to France
2 artilleries and 1 infantry moved from Belorussia to Karelia S.S.R.
5 bombers moved from Russia to Karelia S.S.R.
1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from Germany to France
1 fighter moved from Germany to Karelia S.S.R.
Place Units - Germans
1 aaGun, 3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 63 PUs total
Territory Summary for Germans :
Archangel : 1 flag
France : 2 aaGuns, 1 artillery, 4 fighters and 6 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory and 4 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 5 bombers, 1 factory, 1 fighter and 1 infantry
Russia : 1 flag, 6 armour, 8 artilleries, 1 factory and 6 infantry
Production/PUs Summary :
Russians : 6 / 0
Germans : 49 / 63
British : 26 / 29
Japanese : 42 / 48
Americans : 45 / 50
Well, that went very well.
Yes - you had a 97% chance or something at Moscow if you threw everything at it. I nearly abandoned it and moved south. Clearly I should have done, perhaps trying to reach India. I was lulled by your belief that I had not yet lost into thinking that you might not go for it and so delayed a turn.
I think you had to go for the Philippines with US. You might have been right about the imminent victory, so I am sorry if I mislead you. Was not intentional.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 2 fighters moved from 7 Sea Zone to 8 Sea Zone
1 cruiser and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Northwestern Europe
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Northwestern Europe from Germans, taking Trans-Jordan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Place Units - British
2 destroyers and 1 transport placed in 8 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 47 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 59 Sea Zone
1 destroyer moved from 47 Sea Zone to 51 Sea Zone
1 destroyer moved from 47 Sea Zone to 50 Sea Zone
1 transport moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Japanese take Borneo from Americans
1 artillery moved from 47 Sea Zone to Borneo
1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 bomber moved from India to Caucasus
1 armour moved from India to Caucasus
1 transport moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
Combat - Japanese
Battle in Caucasus
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 armour, 1 artillery and 2 bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Trans-Jordan from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 transport moved from 47 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 2 submarines moved from 47 Sea Zone to 48 Sea Zone
1 fighter moved from Japan to 48 Sea Zone
1 infantry moved from India to Persia
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Szechwan to Novosibirsk
1 armour moved from Szechwan to Caucasus
1 infantry moved from Szechwan to Kazakh S.S.R.
1 aaGun moved from Szechwan to Kazakh S.S.R.
1 armour moved from India to Persia
1 bomber moved from Trans-Jordan to Germany
1 bomber moved from Trans-Jordan to Germany
1 bomber moved from Caucasus to Germany
1 armour moved from Persia to Caucasus
1 armour moved from Caucasus to Ukraine S.S.R.
Place Units - Japanese
2 infantry placed in East Indies
1 aaGun, 2 fighters and 3 infantry placed in Japan
Japanese undo move 2.
1 aaGun, 2 fighters and 1 infantry placed in Japan
1 infantry placed in East Indies
1 destroyer placed in 62 Sea Zone
1 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Territory Summary for Japanese :
37 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
46 Sea Zone : 1 transport
47 Sea Zone : 1 transport
48 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 submarines
50 Sea Zone : 1 destroyer
51 Sea Zone : 1 destroyer
59 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Anhwei : 1 flag
Borneo : 1 artillery and 1 infantry
Burma : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 2 armour and 1 factory
East Indies : 1 factory and 4 infantry
Evenki National Okrug : 1 flag, 1 infantry
Germany : 3 bombers
India : 1 flag, 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 2 fighters and 1 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun and 1 infantry
Manchuria : 1 factory
Novosibirsk : 1 flag, 1 armour
Okinawa : 1 infantry
Persia : 1 flag, 1 armour and 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 1 armour
Ukraine S.S.R. : 1 armour
Western Australia : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 2 / 0
Germans : 47 / 63
British : 27 / 29
Japanese : 51 / 51
Americans : 41 / 50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 fighter moved from 52 Sea Zone to 50 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 destroyer moved from 52 Sea Zone to 50 Sea Zone
1 destroyer moved from 52 Sea Zone to 59 Sea Zone
1 submarine moved from 48 Sea Zone to 62 Sea Zone
Combat - Americans
Battle in 51 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 59 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from 8 Sea Zone to United Kingdom
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to 8 Sea Zone
1 carrier, 4 destroyers and 1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 51 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 59 Sea Zone to 52 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total
Doh! I’ll do thatagain!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to France
1 carrier, 4 destroyers and 1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 bomber moved from Eastern United States to France
1 fighter moved from Eastern United States to 8 Sea Zone
1 destroyer moved from 52 Sea Zone to 50 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
1 submarine moved from 52 Sea Zone to 59 Sea Zone
1 submarine moved from 48 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 51 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 59 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
Germans defend with 2 aaGuns, 1 artillery, 4 fighters and 6 infantry
Germans win with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is -40
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Americans: 1 artillery, 3 bombers, 1 fighter and 1 infantry
Non Combat Move - Americans
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 59 Sea Zone to 52 Sea Zone
1 fighter moved from 51 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Unlucky.
Thank you for the game.
Congrats witt. Total victory! Unconditional surrender! Hope the Nips & Huns are proud of themselves?
Always.