15L G40 wheatbeer (Axis) vs Bjergmose (Allies +20)

  • '18 '17 '16 '15 '13 '11 '10

    returning fire

    1 dd ½ ac

    DiceRolling 2d6:
    (5, 6)

    1 cru 1 tac

    DiceRolling 2d6:
    (1, 4)

    1 ftr

    DiceRolling 1d6:
    (3)

  • '18 '17 '16 '15 '13 '11 '10

    3rd round:
    1 sub 3 ftr 1 tac vs. 1 ftr (1 trn)

    1 sub

    DiceRolling 1d6:
    (5)

    3 ftr

    DiceRolling 3d6:
    (4, 5, 5)

    1 tac

    DiceRolling 1d6:
    (2)

    1 japanese ftr

    DiceRolling 1d6:
    (2)

  • '18 '17 '16 '15 '13 '11 '10

    will continue on map and edit the result.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Anhwe to Kiangsi
                2 artilleries, 1 fighter and 5 infantry moved from Kwangsi to Kiangsi

    Place Units - Chinese
                1 artillery and 2 infantry placed in Jehol
                1 artillery and 2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from 97 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Borneo
                Battle in Normandy Bordeaux
                    British attack with 6 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys
                    British win, taking Borneo from Japanese with 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery and 4 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                4 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns, 3 artilleries and 6 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from India to Burma
                2 artilleries and 2 infantry moved from India to West India
                1 armour moved from India to West India
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour and 5 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 3 artilleries and 3 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 3 artilleries and 3 infantry in Yugoslavia, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq

    Place Units - Italians
                2 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,1,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                Italians collect 7 PUs (11 lost to blockades); end with 7 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 26 / 28
        Japanese : 35 / 56
        Americans : 54 / 61
        Chinese : 20 / 26
        British : 29 / 31
        UK_Pacific : 20 / 23
        Italians : 18 / 9
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 fighter moved from Albania to Greece
                1 fighter moved from Kwangsi to Kiangsi
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 armour, 1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Eire to Scotland
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Romania to Albania
                      Italians take Albania from British
                2 fighters and 1 tactical_bomber moved from Germany to 97 Sea Zone
                2 bombers moved from Southern Italy to 97 Sea Zone
                3 tactical_bombers moved from Egypt to 97 Sea Zone
                2 fighters moved from Trans-Jordan to 97 Sea Zone
                2 armour and 8 mech_infantrys moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                2 mech_infantrys moved from Romania to Bulgaria

  • '17

    scramble SZ97?

  • '18 '17 '16 '15 '13 '11 '10

    scramble!

  • '17

    Germans open with 6 hits … do you want any special OOL? Or should I just save your fighters?

  • '18 '17 '16 '15 '13 '11 '10

    just save ftr´s

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Romania to Albania
                      Italians take Albania from British
                2 fighters and 1 tactical_bomber moved from Germany to 97 Sea Zone
                2 bombers moved from Southern Italy to 97 Sea Zone
                3 tactical_bombers moved from Egypt to 97 Sea Zone
                2 fighters moved from Trans-Jordan to 97 Sea Zone
                2 armour and 8 mech_infantrys moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                2 mech_infantrys moved from Romania to Bulgaria

    Combat - Germans
                Americans scrambles 2 units out of Greece to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports; ANZAC defend with 1 fighter
                        Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  6/10 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 4 transports in 97 Sea Zone, round 2 :  5/8 hits
                        2 tactical_bombers owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 :  1/5 hits
                        Americans roll dice for 3 fighters and 4 transports in 97 Sea Zone, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 :  2/4 hits
                        Americans roll dice for 2 fighters and 4 transports in 97 Sea Zone, round 4 :  2/2 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in 97 Sea Zone
                        1 transport owned by the British and 3 transports owned by the Americans lost in 97 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 30
                    Casualties for Germans: 4 fighters and 4 tactical_bombers
                    Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                    Casualties for ANZAC: 1 fighter
                Battle in Bulgaria
                    Germans attack with 2 armour, 1 artillery and 10 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 10 mech_infantrys in Bulgaria, round 2 :  1/13 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 2 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from Romania to Bulgaria
                4 mech_infantrys moved from Germany to Romania
                1 artillery and 2 infantry moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Archangel to Novgorod
                1 aaGun and 4 infantry moved from Norway to Finland
                4 armour moved from Norway to Vyborg
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Eastern Poland to Romania
                14 artilleries and 4 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery placed in Western Germany
                1 artillery placed in France
                2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 24 / 28
        Japanese : 31 / 56
        Americans : 54 / 61
        Chinese : 20 / 26
        British : 27 / 31
        UK_Pacific : 20 / 23
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 infantry moved from Ukraine to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                3 aaGuns, 4 artilleries and 39 infantry moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                2 artilleries and 1 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Samara
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Kansu to Olgiy

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

  • '18 '17 '16 '15 '13 '11 '10

    bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 fighter moved from Midway to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Gilbert Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 tactical_bomber moved from Japan to 26 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Gilbert Islands
                Battle in Wake Island
                Battle in Solomon Islands
                Battle in 26 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 26 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                3 infantry moved from Korea to Manchuria
                2 artilleries and 1 infantry moved from Amur to Manchuria
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Japanese collect 33 PUs (3 lost to blockades); end with 35 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 27 / 33
        Japanese : 36 / 45
        Americans : 54 / 61
        Chinese : 20 / 26
        British : 27 / 31
        UK_Pacific : 16 / 23
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Sorry, that’s a different log-on for a team game (I guess my last turn on this computer must have been in that match). The above is my turn though.

    Also, I apologize for the slow play. The US attack on SZ26 through a big wrench in my plans. My odds of victory were probably quite low either way of course  :lol:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Greece to Albania
                1 bomber moved from Greece to Albania
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - Americans
                Battle in Albania
                    Americans attack with 1 artillery and 1 bomber
                    Germans defend with 1 mech_infantry
                    Americans win, taking Albania from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Albania to United Kingdom
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from French Equatorial Africa to Ethiopia
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 11 Sea Zone to 10 Sea Zone
                1 submarine moved from 64 Sea Zone to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from Johnston Island to 10 Sea Zone
                1 infantry moved from Alaska to British Columbia

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                Americans undo move 1.
                2 carriers placed in 10 Sea Zone
                1 submarine placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Greece

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Jehol
                4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

Suggested Topics

  • 41
  • 66
  • 35
  • 68
  • 266
  • 106
  • 111
  • 369
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.9k

Users

40.6k

Topics

1.8m

Posts