Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
4 armour moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 armour and 3 mech_infantrys moved from Novgorod to Finland
10 bombers moved from Western Germany to Finland
1 bomber moved from Caucasus to Persia
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
4 armour moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 armour and 3 mech_infantrys moved from Novgorod to Finland
10 bombers moved from Western Germany to Finland
1 bomber moved from Caucasus to Persia
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Finland
Combat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Finland
Germans attack with 2 armour, 11 bombers and 3 mech_infantrys
Americans defend with 3 armour and 6 infantry
Germans win, taking Finland from Americans with 2 armour, 11 bombers and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 armour and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 4 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
French defend with 1 factory_minor, 1 harbour and 1 mech_infantry; British defend with 1 aaGun; Americans defend with 6 armour and 2 infantry
Germans win, taking Normandy Bordeaux from French with 4 armour, 4 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 2 infantry
Casualties for French: 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for Americans: 6 armour and 2 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
2 armour moved from Western Germany to Poland
3 aaGuns, 10 armour, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
3 artilleries and 6 infantry moved from Novgorod to Karelia
11 bombers moved from Finland to Western Germany
1 bomber moved from Persia to Northwest Persia
Place Units - Germans
3 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Germans undo move 4.
1 bomber and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Burma to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Burma to India
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Non Combat Move - Japanese
1 artillery moved from Yunnan to Burma
2 armour and 4 mech_infantrys moved from French Indo China to Burma
1 bomber moved from India to Burma
3 mech_infantrys moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 7 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
3 armour moved from Kweichow to Burma
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 infantry moved from Norway to Finland
4 fighters moved from United Kingdom to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 infantry moved from Norway to Finland
4 fighters moved from United Kingdom to Finland
Combat - Americans
Battle in Finland
Americans attack with 4 fighters and 3 infantry
Germans defend with 2 armour and 2 mech_infantrys
retreated to Finland
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 fighter and 3 infantry
Non Combat Move - Americans
3 fighters moved from Finland to Norway
2 submarines moved from 106 Sea Zone to 64 Sea Zone
1 aaGun, 2 armour and 11 transports moved from 64 Sea Zone to 10 Sea Zone
1 aaGun and 2 armour moved from 10 Sea Zone to Western United States
3 infantry moved from British Columbia to Western United States
2 armour, 4 artilleries and 9 infantry moved from Hawaiian Islands to 26 Sea Zone
3 bombers moved from Hawaiian Islands to Caroline Islands
1 carrier moved from 26 Sea Zone to 10 Sea Zone
2 armour, 4 artilleries, 2 carriers, 2 cruisers, 7 destroyers, 2 fighters, 9 infantry, 6 submarines, 2 tactical_bombers and 8 transports moved from 26 Sea Zone to 33 Sea Zone
2 armour, 4 artilleries and 9 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 bombers moved from Western United States to Caroline Islands
1 fighter and 1 tactical_bomber moved from Western United States to Johnston Island
1 artillery moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Southeast Mexico to Central United States
Place Units - Americans
1 cruiser and 2 destroyers placed in 10 Sea Zone
3 infantry placed in Norway
2 armour, 1 artillery and 4 infantry placed in Western United States
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 27 PUs;
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
5 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
4 armour and 2 artilleries moved from Persia to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
8 armour moved from India to West India
1 infantry moved from West India to India
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 armour placed in Egypt
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,2,4,4,3,5,6,4,3,4,2,2,4,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 artillery moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
1 artillery moved from Libya to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 artillery moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
1 artillery moved from Libya to Tobruk
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 factory_minor and 3 infantry
Italians win, taking Persia from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Southern France to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Karelia to Finland
1 armour moved from Archangel to Karelia
Place Units - Italians
2 bombers and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Resign….