@axis-dominion sounds good fire it up whenever you want
15L G40 AeV (Axis) vs Karl7 (Allies +18)
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@aequitas:
Your Ool please.
I will take any Allied ship with me to the bottom of Mariannas Island.Fight, Win, be brave! Fight, Win, be brave!!
THAT’S THE SPIRIT!
Keep 2 carriers undamaged the first round of combat. Let me chose what I do after that.
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@aequitas:
Your Ool please.
I will take any Allied ship with me to the bottom of Mariannas Island.Fight, Win, be brave! Fight, Win, be brave!!
THAT’S THE SPIRIT!
Keep 2 carriers undamaged the first round of combat. Let me chose what I do after that.
You unleashed the beast, let’s fight!
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I thought i could post allready the first round of combat, but had to go to work work(was running late).
Forgot to save the results of my 3xSS (1xSS scored a hit).
Will continue tonight (my time) and include the scored hit.
Take the readout to confirm what I’m doing, but do not wonder having two 1st round results and maybe diffrently.Sincerly AeV
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Cool
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@aequitas:
I will take any Allied ship with me to the bottom of Mariannas Island.
Fight, Win, be brave! Fight, Win, be brave!!
Here we go again!
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Crying out loud, 15 Hits!
Your casualties?
It was almost the same first round roll with the Subs and I let your BB absorb the hit.
Big smoke is arround Marianna Is., Fire and shrapnell…
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tip all the carrier but 1, take the rest out of the subs and dds
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Right away Sir!
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2nd Round:
14 Hits!
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@aequitas:
2nd Round:
14 Hits!
against me?
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Do you Need a overview?
Manual Post? -
@aequitas:
Do you Need a overview?
Manual Post?yeah, give me a post so I can see what is going on
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
3 bombers and 3 fighters moved from Japan to 22 Sea Zone
4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines and 6 tactical_bombers moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in 22 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 12 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 6 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 2 battleships owned by the Japanese
Units damaged: 2 battleships owned by the Japanese -
sink, 4 of the damaged carriers, take the rest of the hits out of the dds, cruisers and ftrs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
3 bombers and 3 fighters moved from Japan to 22 Sea Zone
4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines and 6 tactical_bombers moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in 22 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 12 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 4 battleships, 3 bombers, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters and 6 tactical_bombers in 22 Sea Zone, round 2 : 15/29 hits
Units damaged: 6 carriers owned by the Americans and 1 carrier owned by the ANZAC
Americans roll dice for 6 submarines in 22 Sea Zone, round 2 : 2/6 hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 8 carriers, 3 cruisers, 9 destroyers, 15 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 2 : 20/37 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Japanese, 6 submarines owned by the Americans, 3 submarines owned by the Japanese, 2 destroyers owned by the Americans and 7 carriers owned by the Japanese lost in 22 Sea Zone
Japanese roll dice for 4 battleships, 3 bombers, 2 cruisers, 2 destroyers, 11 fighters and 6 tactical_bombers in 22 Sea Zone, round 3 : 14/28 hits
Americans roll dice for 1 battleship, 8 carriers, 3 cruisers, 7 destroyers, 15 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 3 : 20/35 hits
2 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 10 fighters owned by the Japanese, 4 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 6 destroyers owned by the Americans and 6 tactical_bombers owned by the Japanese lost in 22 Sea Zone
4 battleships owned by the Japanese retreated to 17 Sea Zone
Americans win, taking Alaska from Americans with 1 battleship, 4 carriers, 15 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -136
Casualties for Americans: 4 carriers, 2 cruisers, 8 destroyers and 6 submarines
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 6 tactical_bombers
1 tactical_bomber owned by the Americans, 10 fighters owned by the Americans and 3 fighters owned by the ANZAC forced to land in MarianasNon Combat Move - Japanese
1 fighter moved from 22 Sea Zone to Guam
3 bombers moved from 22 Sea Zone to Japan
1 armour moved from Soviet Far East to Amur
1 armour moved from Manchuria to Amur
1 infantry moved from Manchuria to AmurPlace Units - Japanese
1 fighter and 3 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs total -
woah
2x20 hits from your side.
Blasting!
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@aequitas:
woah
2x20 hits from your side.
Blasting!
Those ftrs on defense are killer
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You got your self pretty good prepped, that is for sure.
Yah they are!
I can only hope for the europe theatre now, the Pac. is lost. :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Marianas to Guam
2 infantry moved from Marianas to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 carrier moved from 22 Sea Zone to 21 Sea Zone
1 battleship moved from 22 Sea Zone to 35 Sea Zone
2 carriers moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to Philippines
1 fighter moved from Marianas to Philippines
4 fighters moved from Marianas to 17 Sea Zone
4 fighters moved from Marianas to 17 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
2 bombers moved from Philippines to 6 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers, 3 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Guam
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 fighter
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Korea
Battle in 17 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 4 battleships
Americans win, taking Korea from Japanese with 6 fighters remaining. Battle score for attacker is 54
Casualties for Japanese: 4 battleships
Casualties for Americans: 2 fighters and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from 17 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
4 bombers moved from 6 Sea Zone to Midway
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 fighters moved from Holland Belgium to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Sikang
2 artilleries and 5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs





