15L G40 AeV (Axis) vs Karl7 (Allies +18)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Shan State to Malaya

    Combat - British
                Battle in Holland Belgium
                Battle in Malaya
                    British attack with 3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    British win, taking Holland Belgium from Germans, taking Malaya from Japanese with 3 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 aaGun, 1 artillery and 5 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Malaya to India
                1 bomber moved from India to Russia
                3 infantry moved from Persia to Northwest Persia
                3 armour and 2 infantry moved from Iraq to Northwest Persia
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from India to Eastern Persia
                1 aaGun moved from Hunan to Anhwe
                2 artilleries and 3 infantry moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from Burma to India
                2 aaGuns moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Morocco to Tunisia
                1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Place Units - British
                2 carriers and 1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 bomber
                EDIT: Adding units owned by British to Northwest Persia: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun and 1 armour moved from Western Ukraine to Ukraine

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from Shan State to Anhwe

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Celebes to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Norway to Karelia
                      Germans take Finland from Russians
                      Germans take Karelia from Russians
                3 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 bomber and 1 fighter moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 bomber and 1 fighter moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                1 bomber moved from Eastern Poland to Tambov
                11 armour, 9 artilleries, 12 infantry and 2 mech_infantrys moved from Rostov to Volgograd
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                5 bombers moved from Germany to Normandy Bordeaux
                1 bomber moved from Germany to 115 Sea Zone
                1 fighter moved from 95 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys in Novgorod, round 2 :  4/6 hits
                        Russians roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 5 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
                    British defend with 1 armour and 1 infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 bombers, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  5/11 hits
                        Americans roll dice for 1 aaGun, 2 armour, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/7 hits
                        1 aaGun owned by the Americans, 3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 bombers, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 :  6/11 hits
                        Americans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 5 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 11 armour, 9 artilleries, 12 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 11 armour, 9 artilleries, 12 infantry and 2 mech_infantrys in Volgograd, round 2 :  13/34 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 11 armour, 9 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Ukraine
                1 aaGun moved from Rostov to Volgograd
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                5 bombers moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Germany to Baltic States
                1 carrier and 2 submarines moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Novgorod to Baltic States

    Place Units - Germans
                3 infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in Romania
                1 fighter placed in 93 Sea Zone
                1 fighter placed in Western Germany
                2 infantry placed in Western Germany
                1 transport placed in 93 Sea Zone
                2 infantry placed in France
                Germans undo move 7.
                2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 7 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Romania : 2 armour, 1 factory_minor and 1 mech_infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 1 infantry
        Holland Belgium : 1 mech_infantry
        Southern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag, 1 fighter and 4 mech_infantrys
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 aaGun, 11 armour, 9 artilleries, 1 factory_minor, 11 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 transport
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag
        115 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        Finland : 1 flag

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Archangel
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Tsagaan Olom to Dzavhan
                1 infantry moved from Novosibirsk to Timguska

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                3 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 artillery and 4 infantry moved from Kazakhstan to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Russia to Novosibirsk

    Place Units - Russians
                1 armour, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Russians collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                3 bombers moved from Japan to 21 Sea Zone
                8 fighters and 6 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 3 bombers, 8 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 bombers, 8 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 :  5/17 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 3 bombers, 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 bombers moved from 21 Sea Zone to Japan
                8 fighters and 6 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 armour moved from Buryatia to Manchuria
                1 infantry moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour and 1 infantry
        Hainan : 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines, 6 tactical_bombers and 1 transport

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
                EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry and 2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 22 Sea Zone
                2 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Neutral

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Marianas
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by French from 107 Sea Zone: 2 infantry
                EDIT: Removing units owned by Americans from 107 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 carriers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands
                2 bombers moved from Hunan to Philippines
                5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarines moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 16 Sea Zone to 22 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 aaGuns, 2 infantry and 3 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to United Kingdom: 1 aaGun and 1 infantry
                EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                3 artilleries and 17 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries, 1 fighter and 17 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 tactical_bomber
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 8 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                2 infantry moved from Hunan to Anhwe
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
                EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Tunisia to Tobruk
                1 bomber moved from Northwest Persia to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Normandy Bordeaux
                    British attack with 7 fighters and 4 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    British win, taking Normandy Bordeaux from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from India to Northwest Persia
                1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Jehol
                1 artillery and 2 infantry moved from India to West India
                2 aaGuns moved from Burma to India
                1 infantry moved from Shan State to Burma
                3 artilleries and 22 infantry moved from Malaya to Shan State
                2 fighters moved from Egypt to Northwest Persia

    Place Units - British
                3 armour placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 armour, 1 infantry and 1 mech_infantry

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
                EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Tunisia to Tobruk
                1 bomber moved from Northwest Persia to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Normandy Bordeaux
                    British attack with 7 fighters and 4 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    British win, taking Normandy Bordeaux from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from India to Northwest Persia
                1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Jehol
                1 artillery and 2 infantry moved from India to West India
                2 aaGuns moved from Burma to India
                1 infantry moved from Shan State to Burma
                3 artilleries and 22 infantry moved from Malaya to Shan State
                2 fighters moved from Egypt to Northwest Persia

    Place Units - British
                3 armour placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 armour, 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 107 Sea Zone: 2 aaGuns, 6 infantry and 2 transports
                EDIT: Adding units owned by Americans to 108 Sea Zone: 1 aaGun, 1 artillery, 2 infantry and 2 transports
                EDIT: Turning off Edit Mode

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in Algeria

    Non Combat Move - Italians
                2 destroyers moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 22 Sea Zone
                2 fighters moved from Philippines to 22 Sea Zone
                1 fighter moved from Philippines to Szechwan
                1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking 20 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 9 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                5 bombers moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Baltic States to Belarus
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Bryansk
                1 armour moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 carrier, 1 fighter and 2 submarines moved from 93 Sea Zone to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Tunisia

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 5 bombers and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry; French defend with 2 infantry
                        Germans roll dice for 5 bombers and 2 infantry in Normandy Bordeaux, round 2 :  6/7 hits
                        British roll dice for 4 infantry in Normandy Bordeaux, round 2 :  4/4 hits
                        2 bombers owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the British and 2 infantry owned by the French lost in Normandy Bordeaux
                    Germans win with 3 bombers remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 bombers and 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for French: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tunisia
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Germans win, taking Tunisia from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 mech_infantry moved from Baltic States to Eastern Poland
                1 fighter moved from Baltic States to Novgorod
                2 armour and 1 mech_infantry moved from Romania to Eastern Poland
                3 bombers moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                1 fighter moved from Tunisia to 94 Sea Zone

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in Novgorod
                2 infantry and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Romania
                1 infantry and 1 mech_infantry placed in Southern France
                2 infantry and 2 mech_infantrys placed in Western Germany
                1 infantry and 1 mech_infantry placed in Germany
                1 infantry placed in France
                Germans undo move 8.
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 infantry moved from Yenisey to Yakut S.S.R.
                2 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                2 fighters moved from Russia to Archangel
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery, 6 infantry and 1 mech_infantry moved from Novosibirsk to Samara
                2 infantry moved from Timguska to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
                13 artilleries moved from Russia to Samara
                2 armour moved from Smolensk to Russia
                11 infantry moved from Russia to Samara
                2 fighters moved from Archangel to Russia
                1 fighter moved from Archangel to Russia
                2 infantry moved from Smolensk to Russia

    Place Units - Russians
                4 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                3 bombers and 3 fighters moved from Japan to 22 Sea Zone
                4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines and 6 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone

  • 22 21 20 19 18 17 16

    Your Ool please.
    I will take any Allied ship with me to the bottom of Mariannas Island.

    Fight, Win, be brave! Fight, Win, be brave!!

  • 22 20 19 18 17 16 15 14 12

    @aequitas:

    Your Ool please.
    I will take any Allied ship with me to the bottom of Mariannas Island.

    Fight, Win, be brave! Fight, Win, be brave!!

    THAT’S THE SPIRIT!

    Keep 2 carriers undamaged the first round of combat.  Let me chose what I do after that.

  • 22 21 20 19 18 17 16

    @Karl7:

    @aequitas:

    Your Ool please.
    I will take any Allied ship with me to the bottom of Mariannas Island.

    Fight, Win, be brave! Fight, Win, be brave!!

    THAT’S THE SPIRIT!

    Keep 2 carriers undamaged the first round of combat.  Let me chose what I do after that.

    You unleashed the beast, let’s fight!

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