My usual J1 buy of mIC and 2TT is better.
15L axis-dominion (axis) vs Giallo (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 armour, 4 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 8 Sea Zone to 7 Sea Zone
2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
2 armour, 5 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 8 Sea Zone to 3 Sea Zone
2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
4 fighters moved from 8 Sea Zone to 7 Sea Zone
2 fighters moved from 106 Sea Zone to Eastern United States
3 armour moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
3 infantry moved from Western United States to Central United States
1 bomber moved from Western United States to Eastern United States
7 artilleries and 8 infantry moved from Novosibirsk to Samara
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
Americans take 63 Sea Zone from Neutral
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 bombers moved from Midway to Eastern United States
1 submarine moved from 86 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Samara
Americans attack with 7 artilleries and 8 infantry
Germans defend with 1 infantry
Americans win, taking Samara from Germans with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 aaGun moved from Novosibirsk to Samara
1 carrier, 3 destroyers and 4 submarines moved from 106 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 aaGuns moved from 3 Sea Zone to Soviet Far East
4 fighters moved from 7 Sea Zone to 8 Sea Zone
3 carriers, 3 destroyers, 4 fighters and 8 submarines moved from 8 Sea Zone to 3 Sea ZonePlace Units - Americans
4 armour, 4 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 6 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
1 armour moved from India to Yunnan
2 artilleries and 10 infantry moved from Burma to India
2 artilleries and 1 infantry moved from Novosibirsk to Samara
1 armour moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Novosibirsk to SamaraCombat - British
Battle in Tanganyika Territory
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
British attack with 1 armour and 1 fighter
Germans defend with 1 infantry
British win, taking Tambov from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Shan State to India
1 aaGun moved from Burma to India
1 fighter moved from Tambov to RussiaPlace Units - British
1 destroyer placed in 71 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3,6,1,3,5,1,1,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 1 PU (4 lost to blockades); end with 1 PU total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour, 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
5 submarines moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Gibraltar to 89 Sea Zone
1 fighter moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from British
1 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Anglo Egyptian Sudan to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
1 armour and 1 infantry moved from 89 Sea Zone to Central AmericaCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Tanganyika Territory from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 89 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 transport
Americans defend with 1 submarine
Italians win, taking 89 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Central AmericaNon Combat Move - Italians
1 carrier moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from 89 Sea Zone to Brazil
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 aaGun and 2 infantry moved from France to Normandy Bordeaux
3 armour moved from Persia to West India
2 armour and 3 mech_infantrys moved from Caucasus to Persia
4 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Caucasus
9 armour, 8 artilleries, 3 infantry and 10 mech_infantrys moved from French Equatorial Africa to Belgian Congo
1 armour moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 4 mech_infantrys moved from Egypt to Belgian Congo
1 fighter moved from Tanganyika Territory to Belgian Congo
1 bomber moved from Tanganyika Territory to Egypt
1 infantry moved from Turkmenistan to Eastern PersiaPlace Units - Italians
3 artilleries placed in West India
3 armour placed in Persia
3 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in Brazil
1 submarine placed in 86 Sea ZoneTurn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour, 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
5 submarines moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Gibraltar to 89 Sea Zone
1 fighter moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from British
1 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Anglo Egyptian Sudan to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
1 armour and 1 infantry moved from 89 Sea Zone to Central AmericaCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Tanganyika Territory from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 89 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 transport
Americans defend with 1 submarine
Italians win, taking 89 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Central AmericaNon Combat Move - Italians
1 carrier moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from 89 Sea Zone to Brazil
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 aaGun and 2 infantry moved from France to Normandy Bordeaux
3 armour moved from Persia to West India
2 armour and 3 mech_infantrys moved from Caucasus to Persia
4 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Caucasus
9 armour, 8 artilleries, 3 infantry and 10 mech_infantrys moved from French Equatorial Africa to Belgian Congo
1 armour moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 4 mech_infantrys moved from Egypt to Belgian Congo
1 fighter moved from Tanganyika Territory to Belgian Congo
1 bomber moved from Tanganyika Territory to Egypt
1 infantry moved from Turkmenistan to Eastern PersiaPlace Units - Italians
3 artilleries placed in West India
3 armour placed in Persia
3 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in Brazil
1 submarine placed in 86 Sea ZoneTurn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 armour
EDIT: Adding units owned by Italians to Egypt: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 carrier, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
5 bombers moved from Gibraltar to 101 Sea Zone
6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico -
scramble?
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scramble 3 fig
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 carrier, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
5 bombers moved from Gibraltar to 101 Sea Zone
6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast MexicoCombat - Germans
Americans scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 101 Sea Zone
Germans attack with 5 bombers, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 carrier, 3 destroyers, 3 fighters and 4 submarines
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters and 4 submarines
Battle in West Indies
Battle in Southeast MexicoNon Combat Move - Germans
2 transports moved from 91 Sea Zone to 112 Sea Zone
8 artilleries and 8 infantry moved from Gibraltar to 91 Sea Zone
8 artilleries, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 infantry, 1 tactical_bomber and 8 transports moved from 91 Sea Zone to 89 Sea Zone
8 artilleries and 8 infantry moved from 89 Sea Zone to Central America
1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
5 bombers moved from 101 Sea Zone to Central America
3 submarines moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 infantry moved from French Equatorial Africa to Belgian Congo
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Volgograd to Caucasus
2 fighters moved from Germany to Western Germany
1 destroyer moved from 112 Sea Zone to 91 Sea ZonePlace Units - Germans
1 airfield placed in Gibraltar
1 carrier placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Ukraine
2 armour and 2 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
2 armour and 1 mech_infantry moved from Yunnan to Malaya
1 armour and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malaya
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 2 artilleries and 1 harbour
Russians win, taking Malaya from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Kwangsi
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kwangsi from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 submarine moved from 109 Sea Zone to 117 Sea ZonePlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 20 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Shan State
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 fighters moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Kwangsi
2 submarines moved from 20 Sea Zone to 42 Sea Zone
2 carriers moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
4 fighters moved from French Indo China to Shan State
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to KwangsiCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hawaiian Islands
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 armour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Kwangsi from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Shan State
Japanese attack with 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Battle in Midway
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Wake Island from Americans, taking Midway from Americans, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 artillery and 2 infantry moved from Korea to Manchuria
2 fighters moved from Shan State to West India
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to West India
2 fighters moved from Western Germany to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from French West Africa to Gibraltar
1 fighter and 2 tactical_bombers moved from French West Africa to 89 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoPlace Units - Japanese
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
2 fighters placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 20 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Shan State
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 fighters moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Kwangsi
2 submarines moved from 20 Sea Zone to 42 Sea Zone
2 carriers moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
4 fighters moved from French Indo China to Shan State
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to KwangsiCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hawaiian Islands
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 armour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Kwangsi from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Shan State
Japanese attack with 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Battle in Midway
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Wake Island from Americans, taking Midway from Americans, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 artillery and 2 infantry moved from Korea to Manchuria
2 fighters moved from Shan State to West India
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to West India
2 fighters moved from Western Germany to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from French West Africa to Gibraltar
1 fighter and 2 tactical_bombers moved from French West Africa to 89 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoPlace Units - Japanese
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
2 fighters placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 10 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 fighters moved from India to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 submarine moved from 3 Sea Zone to 7 Sea Zone
5 bombers moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Russia to Rostov
5 fighters moved from Russia to Rostov
2 fighters moved from Russia to Volgograd
2 infantry moved from Samara to VolgogradCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 harbour and 1 infantry
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 1 fighter
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Americans attack with 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter and 1 mech_infantry
Battle in Southeast Mexico
Americans attack with 5 bombers and 2 infantry
Germans defend with 1 infantry
Americans win, taking Southeast Mexico from Germans with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 bombers moved from Southeast Mexico to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 transport moved from 10 Sea Zone to 2 Sea Zone
2 aaGuns moved from Soviet Far East to Siberia
4 fighters moved from 3 Sea Zone to Western United States
3 carriers, 3 destroyers, 7 submarines and 10 transports moved from 3 Sea Zone to 2 Sea Zone
4 fighters moved from Rostov to Russia
2 fighters moved from Volgograd to Russia
1 aaGun, 7 artilleries and 6 infantry moved from Samara to Russia
2 fighters moved from Shan State to India
1 bomber moved from Malaya to India
1 tactical_bomber moved from Malaya to YunnanPlace Units - Americans
10 infantry placed in Western United States
10 artilleries placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,6,3,5,6,4,2,4,6,1,3,4,2,3,3,5,3,4,4,3,6,4,3,4,1,3
Americans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Shensi
1 artillery and 3 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 artilleries and 2 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
1 artillery placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
British take 72 Sea Zone from Japanese
British take 71 Sea Zone from Neutral
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
2 artilleries and 1 infantry moved from Samara to Russia
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
5 artilleries, 1 bomber and 18 infantry moved from India to West IndiaCombat - British
Battle in West India
British attack with 5 artilleries, 1 bomber and 18 infantry
Japanese defend with 4 fighters; Italians defend with 6 armour, 6 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 4 mech_infantrys
9 infantry owned by the British and 5 artilleries owned by the British retreated to India
Italians win with 6 armour, 6 artilleries, 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is -11
Casualties for British: 9 infantry
Casualties for Italians: 4 infantry and 1 mech_infantry
Battle in Vologda
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Vologda to Russia
1 bomber moved from West India to India
11 armour, 3 artilleries, 3 infantry and 9 mech_infantrys moved from Rhodesia to Union of South AfricaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,3,3,6,3,5,4,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 2 PUs (6 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 artilleries, 1 harbour, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
10 armour, 9 artilleries, 4 infantry and 14 mech_infantrys moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 armour and 1 infantry moved from Central America to Southeast Mexico
1 bomber moved from Brazil to Southeast MexicoCombat - Italians
Battle in Rhodesia
Italians attack with 10 armour, 9 artilleries, 4 infantry and 15 mech_infantrys
British defend with 1 infantry
Italians win, taking Rhodesia from British with 10 armour, 9 artilleries, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southeast Mexico
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians win, taking Southeast Mexico from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Suriname from Dutch to Italians
EDIT: Adding units owned by Italians to Suriname: 1 infantry
EDIT: Changing ownership of French Guiana from French to Italians
EDIT: Adding units owned by Italians to French Guiana: 1 infantry
EDIT: Turning off Edit Mode
5 submarines moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Brazil to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Southeast Mexico to Central America
1 infantry moved from Brazil to British Guiana
1 submarine moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 86 Sea Zone to 89 Sea Zone
1 armour moved from French Equatorial Africa to Rhodesia
1 armour moved from Anglo Egyptian Sudan to Rhodesia
3 mech_infantrys moved from Egypt to Belgian Congo
1 fighter moved from Belgian Congo to French West Africa
1 bomber moved from Egypt to Gibraltar
1 infantry moved from Eastern Persia to West India
5 armour and 3 mech_infantrys moved from Persia to West India
4 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from West India to French Indo ChinaPlace Units - Italians
1 harbour placed in Central America
1 transport placed in 86 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from British Guiana: 2 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in West India
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 artillery placed in BrazilTurn Complete - Italians
Italians collect 44 PUs; end with 45 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 56 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French