@Adam514 no scramble, thanks
15L - G40 Adam (allies +22) vs Bold - game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
8 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
8 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Romania
Germans attack with 1 armour, 1 artillery, 22 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 armour, 1 artillery, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
22 infantry moved from Germany to Poland
6 artilleries and 7 infantry moved from Slovakia Hungary to Poland
6 armour and 5 mech_infantrys moved from Germany to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
3 aaGuns, 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun and 6 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
2 fighters and 1 tactical_bomber moved from India to West India
2 bombers moved from Shan State to West India
1 fighter moved from Eastern Poland to GermanyPlace Units - Germans
3 infantry placed in West India
6 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 2 bombers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Greece to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Greece to Albania
Russians take Albania from Italians
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 fighter and 2 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Belarus
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Belarus
3 armour and 7 mech_infantrys moved from Kazakhstan to Afghanistan
2 fighters moved from Russia to Afghanistan
1 armour and 2 mech_infantrys moved from Volgograd to Afghanistan
1 infantry moved from Eastern Persia to Afghanistan
8 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Belarus to Russia
1 infantry moved from Central Mongolia to Chahar
2 aaGuns and 13 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Persia to Afghanistan
1 armour moved from Trans-Jordan to Persia
3 artilleries and 6 infantry moved from Greece to Turkey
4 armour and 6 mech_infantrys moved from Belarus to Bryansk
4 armour and 6 mech_infantrys moved from Bryansk to Western UkrainePlace Units - Russians
1 factory_minor placed in Korea
2 bombers and 1 tactical_bomber placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
2 infantry placed in Novgorod
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 51 PUs; end with 51 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters and 9 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
2 bombers moved from Shan State to Kazakhstan
3 bombers, 3 fighters and 3 tactical_bombers moved from West India to Kazakhstan
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Kazakhstan
Japanese attack with 5 bombers, 3 fighters and 3 tactical_bombers
Russians defend with 8 mech_infantrys
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Russians: 8 mech_infantrys
Casualties for Japanese: 3 bombers
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 infantry
EDIT: Removing units owned by Japanese from Kazakhstan: 1 bomber
EDIT: Turning off Edit Mode
3 infantry moved from India to West India
1 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
7 mech_infantrys moved from Hunan to Shan State
3 infantry moved from Malaya to Shan State
2 fighters moved from Borneo to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 7 transports moved from 42 Sea Zone to 37 Sea Zone
5 fighters and 5 tactical_bombers moved from 41 Sea Zone to West India
8 infantry moved from Kiangsu to Kiangsi
1 aaGun and 7 infantry moved from Shantung to Kiangsu
1 bomber moved from Kazakhstan to West India
3 fighters and 3 tactical_bombers moved from Kazakhstan to West India
4 fighters moved from Japan to 37 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
3 infantry placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
1 battleship, 2 cruisers and 3 submarines moved from 63 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Portugal
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 1 destroyer and 6 submarines
Japanese defend with 1 submarine
Americans win, taking Portugal from Germans, taking 54 Sea Zone from Japanese with 1 battleship, 2 cruisers, 1 destroyer and 6 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 49 Sea Zone
2 carriers moved from 30 Sea Zone to 49 Sea Zone
2 carriers moved from 63 Sea Zone to 49 Sea Zone
9 fighters moved from Western United States to 49 Sea Zone
3 carriers, 1 destroyer and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from Greece to Eastern Persia
8 infantry moved from Norway to FinlandPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
12 artilleries, 1 fighter and 21 infantry moved from Kweichow to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery, 3 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
1 fighter moved from Saudi Arabia to Eastern Persia
7 fighters and 1 tactical_bomber moved from Greece to Eastern Persia
1 bomber moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Saudi Arabia to Iraq
4 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in United Kingdom
British undo move 1.
1 artillery and 1 fighter placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 6 mech_infantrys moved from Yugoslavia to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 3 armour and 6 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bulgaria from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
9 infantry moved from Southern Italy to Northern Italy
2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
2 artilleries and 4 infantry moved from Normandy Bordeaux to Spain
1 aaGun moved from Normandy Bordeaux to Spain
3 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,5,5
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Greece to TurkeyPlace Units - ANZAC
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 aaGuns and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
10 artilleries and 49 infantry moved from Poland to Baltic States
1 artillery and 21 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Russians
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Albania
2 fighters and 1 tactical_bomber moved from Southern Italy to Albania
2 fighters and 1 tactical_bomber moved from Germany to AlbaniaCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 21 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 5 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 10 artilleries, 51 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 armour, 10 artilleries, 50 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Albania to Bulgaria
1 infantry moved from Romania to Eastern Poland
13 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
2 aaGuns, 3 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Germany to Western Germany
6 armour and 3 mech_infantrys moved from Yugoslavia to BulgariaPlace Units - Germans
3 aaGuns placed in West India
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Turkey to GreeceCombat - Russians
Battle in Greece
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 13 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Manchuria to Korea
4 fighters and 1 tactical_bomber moved from Afghanistan to Shensi
1 fighter and 1 tactical_bomber moved from Russia to Shensi
2 bombers moved from Russia to Shensi
5 armour and 11 mech_infantrys moved from Afghanistan to Sikang
2 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Persia to Turkey
1 aaGun, 2 artilleries and 6 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from Russia to Rostov
4 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
3 aaGuns, 16 artilleries and 45 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to BryanskPlace Units - Russians
3 tactical_bombers placed in Korea
3 artilleries placed in Novgorod
2 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from West India to 42 Sea Zone
1 infantry moved from Kiangsu to Shantung
2 fighters moved from Japan to Shantung
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaCombat - Japanese
Battle in Manchuria
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese, taking Shantung from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from Shantung to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 9 infantry moved from Kiangsi to Kwangsi
4 transports moved from 37 Sea Zone to 19 Sea Zone
1 aaGun and 7 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun and 7 infantry moved from 19 Sea Zone to Manchuria
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Malaya to Shan State
6 fighters moved from 37 Sea Zone to West India
2 battleships, 3 carriers and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
3 infantry moved from India to West India
7 mech_infantrys moved from Shan State to Malaya
1 aaGun moved from Burma to Shan StatePlace Units - Japanese
3 destroyers placed in 19 Sea Zone
4 submarines placed in 6 Sea Zone
Japanese undo move 2.
3 submarines placed in 39 Sea Zone
Japanese undo move 2.
4 submarines placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to Shan State: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Portugal to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Queensland: 2 infantry
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Adding units owned by Americans to Celebes: 2 infantry
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in DenmarkNon Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
8 infantry moved from Finland to Norway
5 carriers and 9 fighters moved from 49 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
3 infantry moved from Western United States to Central United States
1 fighter moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Eastern Persia to Turkey
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 transports placed in 112 Sea Zone
1 fighter placed in Norway
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery placed in Central United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
12 artilleries and 23 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to ChaharCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
2 infantry placed in Chahar
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 95 Sea Zone
2 bombers moved from Egypt to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone -
Scramble 95?
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Scramble 95?
Isn’t 95 west of 97 and isn’t there a sub there? Why are you sending planes to that seazone? No map access.
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There is a tp. If you scramble it would be 2 bomber 1 fig vs 1 fig 1 tac 1 tp. My fighter would have no movement points if it survives.





