TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters and 9 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
2 bombers moved from Shan State to Kazakhstan
3 bombers, 3 fighters and 3 tactical_bombers moved from West India to Kazakhstan
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 5 bombers, 3 fighters and 3 tactical_bombers
Russians defend with 8 mech_infantrys
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Russians: 8 mech_infantrys
Casualties for Japanese: 3 bombers
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 infantry
EDIT: Removing units owned by Japanese from Kazakhstan: 1 bomber
EDIT: Turning off Edit Mode
3 infantry moved from India to West India
1 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
7 mech_infantrys moved from Hunan to Shan State
3 infantry moved from Malaya to Shan State
2 fighters moved from Borneo to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 7 transports moved from 42 Sea Zone to 37 Sea Zone
5 fighters and 5 tactical_bombers moved from 41 Sea Zone to West India
8 infantry moved from Kiangsu to Kiangsi
1 aaGun and 7 infantry moved from Shantung to Kiangsu
1 bomber moved from Kazakhstan to West India
3 fighters and 3 tactical_bombers moved from Kazakhstan to West India
4 fighters moved from Japan to 37 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
3 infantry placed in Malaya
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs