15L - G40 Adam (allies +22) vs Bold - game 4

  • 19 17

    @Boldfresh:

    @Boldfresh:

    @Adam514:

    Even after the Java oversight, even if everything goes badly I should still win.

    Yes.

    I was actually really hoping for a big roll up in java and I may have been able to get something going.

    Yeah that might have been enough for a decent chance.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                5 infantry moved from Northern Italy to Southern Italy
                3 armour and 5 mech_infantrys moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 aaGun, 4 artilleries and 8 infantry moved from Spain to Normandy Bordeaux

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Turkey to Greece
                2 aaGuns and 1 artillery moved from Northern Territory to Queensland
                2 infantry moved from Northern Territory to Queensland
                1 destroyer and 2 transports moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to United Kingdom

    Turn Complete - French

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Slovakia Hungary to Romania
                1 armour and 1 mech_infantry moved from Germany to Romania
                1 artillery moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Romania
                8 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
                1 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Slovakia Hungary to Romania
                1 armour and 1 mech_infantry moved from Germany to Romania
                1 artillery moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Romania
                8 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
                1 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 armour, 1 artillery, 22 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 1 armour, 1 artillery, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 1 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Baltic States to Germany
                22 infantry moved from Germany to Poland
                6 artilleries and 7 infantry moved from Slovakia Hungary to Poland
                6 armour and 5 mech_infantrys moved from Germany to Yugoslavia
                2 aaGuns moved from Northern Italy to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                3 aaGuns, 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun and 6 infantry moved from Western Germany to Germany
                1 infantry moved from Denmark to Western Germany
                2 fighters and 1 tactical_bomber moved from India to West India
                2 bombers moved from Shan State to West India
                1 fighter moved from Eastern Poland to Germany

    Place Units - Germans
                3 infantry placed in West India
                6 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 armour, 2 bombers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Greece to Bulgaria
                      Russians take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      Russians take Albania from Italians
                2 infantry moved from Bessarabia to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 fighter and 2 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    1 artillery owned by the Russians retreated to Belarus
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Belarus
                3 armour and 7 mech_infantrys moved from Kazakhstan to Afghanistan
                2 fighters moved from Russia to Afghanistan
                1 armour and 2 mech_infantrys moved from Volgograd to Afghanistan
                1 infantry moved from Eastern Persia to Afghanistan
                8 mech_infantrys moved from Russia to Kazakhstan
                1 fighter moved from Belarus to Russia
                1 infantry moved from Central Mongolia to Chahar
                2 aaGuns and 13 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Persia to Afghanistan
                1 armour moved from Trans-Jordan to Persia
                3 artilleries and 6 infantry moved from Greece to Turkey
                4 armour and 6 mech_infantrys moved from Belarus to Bryansk
                4 armour and 6 mech_infantrys moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 factory_minor placed in Korea
                2 bombers and 1 tactical_bomber placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Russia
                2 infantry placed in Novgorod
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 51 PUs; end with 51 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 77 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters and 9 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Philippines to Borneo
                2 bombers moved from Shan State to Kazakhstan
                3 bombers, 3 fighters and 3 tactical_bombers moved from West India to Kazakhstan
                5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 5 bombers, 3 fighters and 3 tactical_bombers
                    Russians defend with 8 mech_infantrys
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Russians: 8 mech_infantrys
                    Casualties for Japanese: 3 bombers
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Borneo from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Borneo: 1 infantry
                EDIT: Removing units owned by Japanese from Kazakhstan: 1 bomber
                EDIT: Turning off Edit Mode
                3 infantry moved from India to West India
                1 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Burma
                7 mech_infantrys moved from Hunan to Shan State
                3 infantry moved from Malaya to Shan State
                2 fighters moved from Borneo to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 43 Sea Zone
                2 battleships, 4 carriers, 1 cruiser and 7 transports moved from 42 Sea Zone to 37 Sea Zone
                5 fighters and 5 tactical_bombers moved from 41 Sea Zone to West India
                8 infantry moved from Kiangsu to Kiangsi
                1 aaGun and 7 infantry moved from Shantung to Kiangsu
                1 bomber moved from Kazakhstan to West India
                3 fighters and 3 tactical_bombers moved from Kazakhstan to West India
                4 fighters moved from Japan to 37 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Kiangsu
                3 infantry placed in Malaya
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
                1 battleship, 2 cruisers and 3 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Portugal
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 1 destroyer and 6 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking Portugal from Germans, taking 54 Sea Zone from Japanese with 1 battleship, 2 cruisers, 1 destroyer and 6 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 49 Sea Zone
                2 carriers moved from 30 Sea Zone to 49 Sea Zone
                2 carriers moved from 63 Sea Zone to 49 Sea Zone
                9 fighters moved from Western United States to 49 Sea Zone
                3 carriers, 1 destroyer and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                4 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from Greece to Eastern Persia
                8 infantry moved from Norway to Finland

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                5 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                12 artilleries, 1 fighter and 21 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery, 3 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
                2 infantry moved from Iraq to Persia
                1 fighter moved from Saudi Arabia to Eastern Persia
                7 fighters and 1 tactical_bomber moved from Greece to Eastern Persia
                1 bomber moved from Union of South Africa to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Saudi Arabia to Iraq
                4 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in United Kingdom
                British undo move 1.
                1 artillery and 1 fighter placed in Union of South Africa
                3 infantry placed in Egypt
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour and 6 mech_infantrys moved from Yugoslavia to Bulgaria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 3 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bulgaria from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                9 infantry moved from Southern Italy to Northern Italy
                2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Southern France to Spain
                2 artilleries and 4 infantry moved from Normandy Bordeaux to Spain
                1 aaGun moved from Normandy Bordeaux to Spain
                3 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 infantry placed in Northern Italy
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,5,5
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Greece to Turkey

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 aaGuns and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Baltic States
                10 artilleries and 49 infantry moved from Poland to Baltic States
                1 artillery and 21 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from Russians
                1 armour and 1 mech_infantry moved from Romania to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Albania
                2 fighters and 1 tactical_bomber moved from Southern Italy to Albania
                2 fighters and 1 tactical_bomber moved from Germany to Albania

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 artillery and 21 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Albania
                    Germans attack with 5 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 10 artilleries, 51 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 10 artilleries, 50 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from Albania to Bulgaria
                1 infantry moved from Romania to Eastern Poland
                13 infantry moved from Germany to Poland
                4 infantry moved from Western Germany to Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                2 aaGuns, 3 artilleries and 3 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Germany to Western Germany
                6 armour and 3 mech_infantrys moved from Yugoslavia to Bulgaria

    Place Units - Germans
                3 aaGuns placed in West India
                3 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Turkey to Greece

    Combat - Russians
                Battle in Greece
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Manchuria to Korea
                4 fighters and 1 tactical_bomber moved from Afghanistan to Shensi
                1 fighter and 1 tactical_bomber moved from Russia to Shensi
                2 bombers moved from Russia to Shensi
                5 armour and 11 mech_infantrys moved from Afghanistan to Sikang
                2 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Persia to Turkey
                1 aaGun, 2 artilleries and 6 infantry moved from Afghanistan to Eastern Persia
                1 mech_infantry moved from Russia to Rostov
                4 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
                3 aaGuns, 16 artilleries and 45 infantry moved from Belarus to Novgorod
                1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                3 tactical_bombers placed in Korea
                3 artilleries placed in Novgorod
                2 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Russians collect 49 PUs; end with 49 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from West India to 42 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                2 fighters moved from Japan to Shantung
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Manchuria
                Battle in Shantung
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese, taking Shantung from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 infantry
                EDIT: Changing ownership of Shantung from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters moved from Shantung to 19 Sea Zone
                1 carrier moved from 37 Sea Zone to 19 Sea Zone
                1 destroyer and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
                1 carrier moved from 43 Sea Zone to 36 Sea Zone
                1 armour moved from Borneo to 43 Sea Zone
                1 armour and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 9 infantry moved from Kiangsi to Kwangsi
                4 transports moved from 37 Sea Zone to 19 Sea Zone
                1 aaGun and 7 infantry moved from Kiangsu to 19 Sea Zone
                1 aaGun and 7 infantry moved from 19 Sea Zone to Manchuria
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                3 infantry moved from Malaya to Shan State
                6 fighters moved from 37 Sea Zone to West India
                2 battleships, 3 carriers and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from 42 Sea Zone to Malaya
                3 infantry moved from India to West India
                7 mech_infantrys moved from Shan State to Malaya
                1 aaGun moved from Burma to Shan State

    Place Units - Japanese
                3 destroyers placed in 19 Sea Zone
                4 submarines placed in 6 Sea Zone
                Japanese undo move 2.
                3 submarines placed in 39 Sea Zone
                Japanese undo move 2.
                4 submarines placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan
                1 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 bomber
                EDIT: Adding units owned by Japanese to Shan State: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Portugal to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Queensland: 2 infantry
                EDIT: Changing ownership of Celebes from Japanese to Americans
                EDIT: Adding units owned by Americans to Celebes: 2 infantry
                EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Battle in Denmark

    Non Combat Move - Americans
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                8 infantry moved from Finland to Norway
                5 carriers and 9 fighters moved from 49 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
                3 infantry moved from Western United States to Central United States
                1 fighter moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from Eastern Persia to Turkey
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                2 transports placed in 112 Sea Zone
                1 fighter placed in Norway
                1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery placed in Central United States
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                12 artilleries and 23 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Chahar

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar
                2 infantry placed in Chahar
                2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 95 Sea Zone
                2 bombers moved from Egypt to 95 Sea Zone
                1 submarine moved from 81 Sea Zone to 96 Sea Zone

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