Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Well - that loss of the Channel fleet was my own fault. Despite my extra 2 hit points you have a lot more power and an 86% chance of victory. Well done in going for it Leo.
I should have been more patient. Despite the failure of my bid strategy when the Ukraine attack failed so miserably, I actually think I had the edge in this game until now. From here on it is going to be a lot more difficult!
Try to make a mistake Leo!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber and 7 infantry; Remaining resources: 3 PUs;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 47 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
2 artilleries and 2 infantry moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from Manchuria to Kazakh S.S.R.
3 fighters moved from 36 Sea Zone to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 3 fighters and 2 infantry
British defend with 1 artillery
Japanese win, taking Burma from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 artillery
Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in 47 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 47 Sea Zone to 36 Sea Zone
3 fighters moved from Burma to 36 Sea Zone
1 bomber moved from Kazakh S.S.R. to Kiangsu
1 infantry moved from Anhwei to Sinkiang
1 armour moved from Caucasus to West Russia
1 armour moved from Manchuria to Szechwan
1 infantry moved from Manchuria to Anhwei
1 infantry moved from Anhwei to Szechwan
1 infantry moved from Japan to 62 Sea Zone
1 aaGun moved from Japan to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
Place Units - Japanese
1 armour, 1 bomber and 1 infantry placed in Manchuria
4 infantry placed in Caucasus
1 artillery and 2 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 43 PUs; end with 46 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry and 3 transports
61 Sea Zone : 2 submarines
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 factory and 4 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 flag
French Indo-China Thailand : 1 aaGun and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory
Kazakh S.S.R. : 1 flag, 2 artilleries and 1 infantry
Kiangsu : 1 bomber
Manchuria : 1 armour, 1 bomber, 1 factory and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
West Russia : 1 armour
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 13
Germans : 41 / 41
British : 31 / 38
Japanese : 43 / 46
Americans : 45 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier and 4 destroyers; Remaining resources: 1 PUs;
Combat Move - Americans
4 bombers moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 4,4,2 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Non Combat Move - Americans
3 bombers could not land in Germany and were removed
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 11 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Solomon Islands
1 infantry moved from 44 Sea Zone to Solomon Islands
1 infantry moved from Algeria to Libya
1 fighter moved from Egypt to Russia
1 fighter moved from Egypt to Russia
Place Units - Americans
1 carrier and 4 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 45 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 3 bombers
EDIT: Turning off Edit Mode
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
1 artillery, 2 fighters and 2 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 factory and 4 infantry
Russians win, taking Caucasus from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 aaGun, 2 fighters and 2 infantry; Remaining resources: 10 PUs;
Combat Move - Germans
1 armour moved from West Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to West Russia
1 bomber moved from Germany to Caucasus
1 infantry moved from West Russia to Caucasus
3 bombers moved from Germany to Russia
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2,6,5 and causes: 13 damage to unit: factory
Bombing raid in Russia causes 13 damage total.
Battle in Caucasus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Caucasus to Germany
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from Northwestern Europe to Germany
1 artillery moved from Northwestern Europe to Germany
1 infantry moved from Karelia S.S.R. to West Russia
6 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 artilleries and 6 infantry moved from Poland to Belorussia
1 aaGun moved from West Russia to Belorussia
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 infantry moved from France to Italy
3 bombers moved from Russia to Belorussia
1 infantry moved from Italy to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 aaGun and 2 fighters placed in Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Russia: 1 armour
EDIT: Adding units owned by Germans to Belorussia: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 45 PUs; end with 55 PUs total
Territory Summary for Germans :
Archangel : 1 flag, 1 infantry
Belorussia : 1 aaGun, 1 armour, 2 artilleries, 3 bombers and 6 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Germany : 1 artillery, 1 bomber, 1 factory, 2 fighters and 3 infantry
Italy : 1 aaGun, 1 factory, 2 fighters and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Poland : 1 aaGun, 2 artilleries and 2 infantry
West Russia : 3 armour, 6 artilleries and 23 infantry
Production/PUs Summary :
Russians : 8 / 13
Germans : 45 / 55
British : 31 / 38
Japanese : 39 / 46
Americans : 45 / 46
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from Persia to Caucasus
1 bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from Egypt to Caucasus
1 fighter moved from India to Caucasus
1 fighter moved from India to Burma
1 fighter moved from India to Caucasus
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Burma to India
1 fighter moved from Caucasus to India
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to India
1 armour moved from Egypt to Persia
1 cruiser and 1 transport moved from 41 Sea Zone to 22 Sea Zone
Place Units - British
3 infantry placed in India
1 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
British undo move 1.
1 destroyer placed in 35 Sea Zone
2 infantry placed in India
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Mmmm! Looking bad for me ….
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Japanese
1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to India
1 bomber moved from Kiangsu to India
1 bomber moved from Manchuria to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 armour moved from Szechwan to Burma
2 artilleries and 1 infantry moved from Kazakh S.S.R. to Persia
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to India
1 armour moved from West Russia to Persia
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
British defend with 1 destroyer
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 4 fighters and 3 infantry
British defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory, 5 fighters and 3 infantry
Japanese win, taking India from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 33
Casualties for Japanese: 2 artilleries, 3 fighters and 3 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 bomber, 5 fighters and 3 infantry
Battle in Burma
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 armour
Japanese win, taking Persia from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Manchuria to Anhwei
1 bomber moved from India to Yunnan
1 aaGun moved from French Indo-China Thailand to Yunnan
1 infantry moved from Anhwei to Szechwan
1 armour moved from Manchuria to Szechwan
1 bomber moved from Burma to Yunnan
1 fighter moved from India to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 62 Sea Zone
1 destroyer moved from 36 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 bomber placed in Japan
Japanese undo move 1.
1 submarine placed in 60 Sea Zone
2 armour placed in Manchuria
2 artilleries and 2 infantry placed in East Indies
1 bomber placed in Manchuria
Turn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total
Territory Summary for Japanese :
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
60 Sea Zone : 1 submarine
61 Sea Zone : 2 submarines
62 Sea Zone : 2 destroyers
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 1 artillery and 1 factory
Iwo Jima : 1 infantry
Japan : 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 2 armour, 1 bomber and 1 factory
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 armour and 2 artilleries
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 aaGun and 2 bombers
Production/PUs Summary :
Russians : 8 / 13
Germans : 45 / 55
British : 27 / 34
Japanese : 43 / 45
Americans : 45 / 46
How did you take India? I thought I was safe there!
Lucky.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3,4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 4,2 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Non Combat Move - Americans
2 bombers moved from Karelia S.S.R. to United Kingdom
2 bombers moved from Italy to United Kingdom
1 carrier, 4 destroyers and 1 fighter moved from 11 Sea Zone to 2 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 infantry moved from Libya to Egypt
Place Units - Americans
1 transport placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 destroyer placed in 56 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
I still cannot believe you took India! Did “show history” and then battle calculator on that attack and it gave you 0%!!! :x
Blimey witt! Try to lose when you should, there’s a good chap!
Add that to the fact that R just had another awful turn, my silly move in to the Channel too soon, the failure of the bid strategy through terrible dice and this has been a weird game. You had some terrible dice too in the first round, but that seemed less upsetting to me!
I cannot see any way back. Will keep going for a few more pointless turns before I give up.
Sorry. As usual, I have been luckier than you.
You have bombed me to s**t though. Not sure where to build now!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory, 4x factory; Remaining resources: 45 PUs;
Germans buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Germany to 8 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Belorussia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 infantry moved from West Russia to Caucasus
Combat - Germans
Battle in 8 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from France to Italy
1 fighter moved from France to Italy
1 fighter moved from Italy to Germany
1 fighter moved from 8 Sea Zone to Germany
1 infantry moved from Germany to Italy
1 aaGun moved from Belorussia to West Russia
3 bombers moved from Caucasus to Germany
2 artilleries and 2 infantry moved from Poland to Belorussia
1 aaGun moved from Poland to Germany
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 bomber and 2 fighters placed in Italy
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Removing units owned by Germans from West Russia: 1 aaGun
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Poland: 1 fighter
EDIT: Turning off Edit Mode
Sorry for the edits, but I thought I was in Local. Was planning my moves, I thought!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory, 4x factory; Remaining resources: 45 PUs;
Germans buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Germany to 8 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Belorussia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 infantry moved from West Russia to Caucasus
Combat - Germans
Battle in 8 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from France to Italy
1 fighter moved from France to Italy
1 fighter moved from Italy to Germany
1 fighter moved from 8 Sea Zone to Germany
1 infantry moved from Germany to Italy
1 aaGun moved from Belorussia to West Russia
3 bombers moved from Caucasus to Germany
2 artilleries and 2 infantry moved from Poland to Belorussia
1 aaGun moved from Poland to Germany
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 bomber and 2 fighters placed in Italy
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Removing units owned by Germans from West Russia: 1 aaGun
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Poland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Belorussia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Non Combat Move - British
1 fighter moved from United Kingdom to 7 Sea Zone
1 cruiser and 1 transport moved from 22 Sea Zone to 10 Sea Zone
Place Units - British
1 carrier placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
2 artilleries placed in Egypt
Turn Complete - British
British collect 27 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to Russia
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Burma to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to Borneo
2 battleships, 1 cruiser and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Borneo
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 artilleries, 2 fighters and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 47 Sea Zone
2 submarines moved from 61 Sea Zone to 47 Sea Zone
1 artillery moved from India to Persia
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Szechwan to Persia
2 bombers moved from Russia to India
1 bomber moved from Manchuria to India
1 armour moved from Manchuria to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Manchuria to Szechwan
1 infantry moved from Anhwei to Szechwan
1 submarine moved from 60 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 infantry placed in India
2 artilleries and 2 infantry placed in East Indies
1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 submarine
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports
48 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 2 armour, 3 bombers, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 1 fighter
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 factory
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 armour and 2 artilleries
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 2 armour and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 12
Germans : 41 / 42
British : 26 / 29
Japanese : 48 / 48
Americans : 45 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to Russia
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Burma to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to Borneo
2 battleships, 1 cruiser and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Borneo
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 artilleries, 2 fighters and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 47 Sea Zone
2 submarines moved from 61 Sea Zone to 47 Sea Zone
1 artillery moved from India to Persia
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Szechwan to Persia
2 bombers moved from Russia to India
1 bomber moved from Manchuria to India
1 armour moved from Manchuria to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Manchuria to Szechwan
1 infantry moved from Anhwei to Szechwan
1 submarine moved from 60 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 infantry placed in India
2 artilleries and 2 infantry placed in East Indies
1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
48 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 2 armour, 3 bombers, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 1 fighter
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 factory
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 armour and 2 artilleries
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 2 armour and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 12
Germans : 41 / 42
British : 26 / 29
Japanese : 48 / 48
Americans : 45 / 51