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sz93: keep dd or cruiser?
if the sub hits and a bomber hits then both units sink you realize that?
ie, you can’t take the sub hit to the destroyer and then bomber hits do not hit the destroyer. you are forced to take all the hits you can and since the bomber hit goes to the destroyer the sub hit would go to your sub.
Hmm yeah that makes more sense, glad I confirmed it. Same orders though.
Though if your sub hits and your bombers miss I would take the hit on the dd and submerge the sub after.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 9 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 3 artilleries and 8 infantry
EDIT: Adding units owned by Russians to Greece: 3 artilleries and 8 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Philippines to Java
1 fighter moved from Philippines to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 7 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 5 mech_infantrys moved from Malaya to 37 Sea Zone
1 armour, 5 infantry, 6 mech_infantrys and 7 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 5 infantry and 6 mech_infantrys moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Shan State to Java
2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 battleships and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 bombers moved from West India to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 armour, 2 bombers, 5 fighters, 7 infantry, 6 mech_infantrys and 5 tactical_bombers
Americans defend with 1 artillery, 8 fighters and 2 tactical_bombers; ANZAC defend with 4 fighters
Japanese win, taking Java from Americans with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 101
Casualties for Americans: 1 artillery, 8 fighters and 2 tactical_bombers
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 7 infantry and 6 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
3 bombers moved from 41 Sea Zone to West India
4 mech_infantrys moved from Burma to West India
1 mech_infantry moved from India to West India
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Jehol to Shantung
2 infantry moved from Kiangsu to Shantung
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
5 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
2 carriers moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to Hunan
6 mech_infantrys moved from Yunnan to Hunan
2 bombers moved from Java to Shan State
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Shan State to Philippines
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Malaya
3 infantry placed in India
4 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 42 PUs (7 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
hang on need quick edit
here use this
wicked convoys! (1 ipc above expected) :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 9 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 battleship, 5 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 3 submarines moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Midway to 63 Sea Zone
2 fighters moved from 16 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Central United States to Western United States
1 infantry moved from Mexico to Western United States
1 submarine moved from 98 Sea Zone to 80 Sea Zone
Place Units - Americans
9 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 3 fighters
EDIT: Adding units owned by Americans to Greece: 3 fighters
EDIT: Removing units owned by Americans from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,5,1,5
Americans collect 64 PUs (4 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery, 1 fighter and 3 infantry moved from Shensi to Kweichow
11 artilleries and 15 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 fighter
EDIT: Adding units owned by Americans to Sweden: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
EDIT: 1 fighter moved from Sweden to United Kingdom
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 armour moved from Norway to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 armour, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
7 fighters and 1 tactical_bomber moved from Norway to Greece
1 bomber moved from Turkey to Egypt
1 fighter moved from Egypt to Eastern Persia
4 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from Union of South Africa to Egypt
1 artillery and 3 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 77 Sea Zone to 81 Sea Zone
2 infantry moved from Saudi Arabia to Iraq
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Tobruk to Egypt
4 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Turkey to Persia
2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 bomber placed in Union of South Africa
2 transports placed in 81 Sea Zone
1 artillery placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to Eastern Persia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Saudi Arabia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 40 PUs; end with 42 PUs total
Turn Complete - UK_Pacific
Even after the Java oversight, even if everything goes badly I should still win.
Even after the Java oversight, even if everything goes badly I should still win.
Yes.
I was actually really hoping for a big roll up in java and I may have been able to get something going.
Even after the Java oversight, even if everything goes badly I should still win.
Yes.
I was actually really hoping for a big roll up in java and I may have been able to get something going.
Yeah that might have been enough for a decent chance.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
3 armour and 5 mech_infantrys moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun, 4 artilleries and 8 infantry moved from Spain to Normandy Bordeaux
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Turkey to Greece
2 aaGuns and 1 artillery moved from Northern Territory to Queensland
2 infantry moved from Northern Territory to Queensland
1 destroyer and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
Turn Complete - French