Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
That would make sense… Unless you are me… :evil:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier and 2 fighters; Remaining resources: 7 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 59 Sea Zone to Iwo Jima
2 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Russia to Caucasus
1 bomber moved from United Kingdom to Caucasus
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 13 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory and 2 infantry
retreated to Caucasus
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
2 carriers moved from 11 Sea Zone to 2 Sea Zone
1 cruiser moved from 11 Sea Zone to 2 Sea Zone
2 fighters moved from 13 Sea Zone to 2 Sea Zone
2 fighters moved from Iwo Jima to 59 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Evenki National Okrug to Sinkiang
1 fighter moved from Russia to Sinkiang
1 bomber moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sinkiang to Russia
1 fighter moved from Archangel to Russia
1 bomber moved from Caucasus to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
As soon as Russia and India fall, I will resign… Really played Brits poorly. Pretty much gave away the carrier/transport/fighter, would have been better served hitting the Japan navy with it and taking my chances… Still learning… that I absolutely HATE dice… :-o
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour moved from West Russia to Persia
4 fighters moved from Karelia S.S.R. to Persia
2 bombers moved from Germany to Persia
5 infantry moved from West Russia to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
2 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
6 armour moved from Germany to Ukraine S.S.R.
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Libya to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from France to Caucasus
1 infantry moved from Germany to France
Combat - Germans
Battle in Persia
Germans attack with 6 armour, 2 bombers and 4 fighters
British defend with 2 artilleries and 5 infantry
Germans win, taking Persia from British with 6 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 23
Casualties for British: 2 artilleries and 5 infantry
Non Combat Move - Germans
2 bombers and 4 fighters moved from Persia to Caucasus
Place Units - Germans
2 artilleries and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Halfway there.
Little bunny fuufuu hopping through the forest scooping up all the allies and bopping them on their heads. Then down comes the good fairy Hitler and he says, “keep bopping those allies on their heads.”
Moral of the story “Keep on bopping!”
Nice of my British Allies to miss 5 inf, 2 art totally. The only 4 letter word I can think of for that is GOLF…
God Offers Love and Forgiveness.
Really? that sounds like something made up by a bunch of Business Majors. WooHoo! After the last 1/3^7 that missed, can we just call this. How do I surrender? My self-esteem is about as low as it can go. pffft… How about a nice game of ping pong?
I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN. I SURRENDER. YOU WIN.
And I will continue to try Allies+12… Russian Bomber
gg
It really wasn’t… And I thank you for showing more of the reasons that the game is unplayable. Shame on them for making a game like this and shame on us for paying $60 for another tweak in the Revised game.
I’m here to find a way to get my friends to play again. I hear talk about how a single bomber can make a difference for Russia and yet, I see no way that the Allies can win if the Axis play by a very simple tactic. Infantry + air.
As I said before, Interesting… I will see if I can keep Russia from being such a target on the first move. The only battle that didn’t go well for the Axis was 2 sub vs 1 dst, 2 trn. Everything else was gravy.
What is the chance of missing 7 rolls which each have an expected outcome of 1/3?
is it 2/3^7? or 9.1449474165523548239597622313672e-4
I hate statistics and those that use them… :evil: