Please used J-5 with edited NCM. Moved a sub from 21 to 36.
15L - G40 Adam (allies +22) vs Bold - game 4
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Normandy Bordeaux to Western GermanyCombat - British
Battle in Denmark
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - British
1 bomber moved from Western Germany to Turkey
1 infantry moved from Turkey to Greece
4 artilleries moved from Iraq to Persia
7 infantry moved from Iraq to Persia
4 mech_infantrys moved from Iraq to Persia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 77 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Saudi Arabia to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Tunisia to Tobruk
2 mech_infantrys moved from Egypt to Belgian Congo
6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Norway
1 fighter moved from 110 Sea Zone to Norway
1 aaGun, 1 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Turkey to Egypt
1 fighter moved from Turkey to EgyptPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
British undo move 4.
1 submarine placed in 110 Sea Zone
British undo move 4.
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 42 PUs; end with 42 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 2 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode -
Use this file please.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry -
lose inf or aa in normandy?
just saw your change you can edit before anzac.
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AA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Holland Belgium
Italians attack with 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
1 mech_infantry owned by the Italians retreated to Western Germany
British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Turkey: 2 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
7 infantry moved from Spain to Gibraltar
1 aaGun and 9 infantry moved from France to Western Germany
1 infantry moved from Spain to Gibraltar
3 mech_infantrys moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Southern France to SpainPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Queensland to Java
1 fighter moved from 54 Sea Zone to Java
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to Northern Territory
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to TurkeyPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern France to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Eastern Persia to 37 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Southern Italy to Greece
1 mech_infantry moved from Romania to GreeceCombat - Germans
Battle in 37 Sea Zone
Germans attack with 2 bombers; Japanese loiter and taunt
ANZAC defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 aaGun and 1 infantry
1 infantry owned by the Germans retreated to Western Germany
British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Greece
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Denmark from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
7 armour and 6 mech_infantrys moved from Romania to Germany
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Gibraltar
2 infantry moved from Southern France to Spain
1 infantry moved from Southern France to Spain
2 aaGuns moved from Southern France to Northern Italy
10 infantry moved from Western Germany to Germany
1 armour and 6 mech_infantrys moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
2 bombers moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
5 artilleries and 26 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
1 factory_minor placed in West India
6 infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 2.
5 infantry placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 artilleries and 5 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 35 PUs; end with 36 PUs total -
defenses were on fire that round! :-(
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you know you’re in trouble with the axis when your german round nets out at +1. better than negative i guess.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Turkey to Eastern Poland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Tsagaan Olom to Central Mongolia
Russians take Central Mongolia from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
2 aaGuns and 12 infantry moved from Amur to Manchuria
1 infantry moved from Turkmenistan to Afghanistan
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kazakhstan to Afghanistan
1 armour moved from Turkey to Kazakhstan
2 armour and 7 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Turkey to Afghanistan
2 fighters moved from Russia to Afghanistan
1 aaGun, 3 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
3 artilleries moved from Novgorod to BelarusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 fighters and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Turkey to Eastern Poland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Tsagaan Olom to Central Mongolia
Russians take Central Mongolia from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
2 aaGuns and 12 infantry moved from Amur to Manchuria
1 infantry moved from Turkmenistan to Afghanistan
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kazakhstan to Afghanistan
1 armour moved from Turkey to Kazakhstan
2 armour and 7 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Turkey to Afghanistan
2 fighters moved from Russia to Afghanistan
1 aaGun, 3 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
3 artilleries moved from Novgorod to BelarusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 fighters and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 3 artilleries and 8 infantry
EDIT: Adding units owned by Russians to Greece: 3 artilleries and 8 infantry
EDIT: Turning off Edit Mode -
i am attacking your sub, des in java with sub, 3 bombers – will your sub fight?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 9 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 3 artilleries and 8 infantry
EDIT: Adding units owned by Russians to Greece: 3 artilleries and 8 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Philippines to Java
1 fighter moved from Philippines to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 7 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 5 mech_infantrys moved from Malaya to 37 Sea Zone
1 armour, 5 infantry, 6 mech_infantrys and 7 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 5 infantry and 6 mech_infantrys moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Shan State to Java
2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 battleships and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 bombers moved from West India to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone -
It fights as long as the dd is still alive, and take any hits on the dd and submerge the sub.
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if the sub hits and a bomber hits then both units sink you realize that?
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ie, you can’t take the sub hit to the destroyer and then bomber hits do not hit the destroyer. you are forced to take all the hits you can and since the bomber hit goes to the destroyer the sub hit would go to your sub.





