• '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Italy

    Combat - British
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Italy causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Italy to United Kingdom
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                1 fighter moved from Szechwan to Russia
                1 fighter moved from Gibraltar to Trans-Jordan
                2 fighters moved from United Kingdom to Gibraltar
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
                1 artillery moved from India to Persia
                1 artillery moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia

    Place Units - British
                2 artilleries and 1 infantry placed in India
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Italy

    Combat - British
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Italy causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Italy to United Kingdom
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                1 fighter moved from Szechwan to Russia
                1 fighter moved from Gibraltar to Trans-Jordan
                2 fighters moved from United Kingdom to Gibraltar
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
                1 artillery moved from India to Persia
                1 artillery moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia

    Place Units - British
                2 artilleries and 1 infantry placed in India
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans
                1 transport moved from 60 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Japan to 60 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
                2 artilleries and 3 infantry moved from 36 Sea Zone to Burma
                      Japanese take Burma from British
                1 infantry moved from 36 Sea Zone to Burma
                1 infantry moved from French Indo-China Thailand to Burma
                2 fighters moved from 34 Sea Zone to West Russia
                1 battleship and 1 carrier moved from 34 Sea Zone to 36 Sea Zone
                1 submarine moved from 48 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                2 artilleries moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Kwangtung
                1 infantry moved from Anhwei to Kwangtung
                2 fighters moved from 60 Sea Zone to Kwangtung
                1 bomber moved from Japan to West Russia
                1 fighter moved from Manchuria to Kwangtung
                1 fighter moved from French Indo-China Thailand to Kwangtung
                1 battleship moved from 61 Sea Zone to 36 Sea Zone
                1 carrier and 1 cruiser moved from 60 Sea Zone to 36 Sea Zone
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 4 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kwangtung from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Kwangtung to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

  • TripleA

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans
                1 transport moved from 60 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Japan to 60 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
                2 artilleries and 3 infantry moved from 36 Sea Zone to Burma
                      Japanese take Burma from British
                1 infantry moved from 36 Sea Zone to Burma
                1 infantry moved from French Indo-China Thailand to Burma
                2 fighters moved from 34 Sea Zone to West Russia
                1 battleship and 1 carrier moved from 34 Sea Zone to 36 Sea Zone
                1 submarine moved from 48 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                2 artilleries moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Kwangtung
                1 infantry moved from Anhwei to Kwangtung
                2 fighters moved from 60 Sea Zone to Kwangtung
                1 bomber moved from Japan to West Russia
                1 fighter moved from Manchuria to Kwangtung
                1 fighter moved from French Indo-China Thailand to Kwangtung
                1 battleship moved from 61 Sea Zone to 36 Sea Zone
                1 carrier and 1 cruiser moved from 60 Sea Zone to 36 Sea Zone
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 4 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kwangtung from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Kwangtung to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

  • TripleA

    I will lose my japan bomber after my german infantry if you do attack west russia.

  • '17 '16 '15 '14

    That would make sense…  Unless you are me…  :evil:

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier and 2 fighters; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 submarine moved from 11 Sea Zone to 13 Sea Zone
                1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                2 fighters moved from 11 Sea Zone to 13 Sea Zone
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Germans
                1 artillery moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 59 Sea Zone
                2 infantry moved from 59 Sea Zone to Iwo Jima
                2 fighters moved from 59 Sea Zone to Iwo Jima
                2 infantry moved from Kazakh S.S.R. to Caucasus
                1 fighter moved from Russia to Caucasus
                1 bomber moved from United Kingdom to Caucasus

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 13 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 2 submarines
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Americans attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 armour, 1 factory and 2 infantry
                    retreated to Caucasus
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Caucasus to Russia
                1 fighter moved from Caucasus to Russia
                2 carriers moved from 11 Sea Zone to 2 Sea Zone
                1 cruiser moved from 11 Sea Zone to 2 Sea Zone
                2 fighters moved from 13 Sea Zone to 2 Sea Zone
                2 fighters moved from Iwo Jima to 59 Sea Zone

    Place Units - Americans
                1 carrier placed in 11 Sea Zone
                2 fighters placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 47 PUs total

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Caucasus
                1 artillery moved from Russia to Caucasus
                1 infantry moved from Evenki National Okrug to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Evenki National Okrug to Sinkiang
                1 fighter moved from Russia to Sinkiang
                1 bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 armour, 1 factory and 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sinkiang
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Sinkiang to Russia
                1 fighter moved from Archangel to Russia
                1 bomber moved from Caucasus to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

  • '17 '16 '15 '14

    As soon as Russia and India fall, I will resign…  Really played Brits poorly.  Pretty much gave away the carrier/transport/fighter, would have been better served hitting the Japan navy with it and taking my chances…  Still learning…  that I absolutely HATE dice…  :-o

  • TripleA

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from West Russia to Persia
                4 fighters moved from Karelia S.S.R. to Persia
                2 bombers moved from Germany to Persia
                5 infantry moved from West Russia to Caucasus
                1 artillery moved from Ukraine S.S.R. to Caucasus
                2 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
                6 armour moved from Germany to Ukraine S.S.R.
                1 transport moved from 16 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Libya to 15 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to West Russia
                1 fighter moved from France to Caucasus
                1 infantry moved from Germany to France

    Combat - Germans
                Battle in Persia
                    Germans attack with 6 armour, 2 bombers and 4 fighters
                    British defend with 2 artilleries and 5 infantry
                    Germans win, taking Persia from British with 6 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 23
                    Casualties for British: 2 artilleries and 5 infantry

    Non Combat Move - Germans
                2 bombers and 4 fighters moved from Persia to Caucasus

    Place Units - Germans
                2 artilleries and 2 infantry placed in Caucasus
                2 infantry placed in Karelia S.S.R.
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total

  • TripleA

    Halfway there.

  • TripleA

    Little bunny fuufuu hopping through the forest scooping up all the allies and bopping them on their heads. Then down comes the good fairy Hitler and he says, “keep bopping those allies on their heads.”

    Moral of the story “Keep on bopping!”

  • '17 '16 '15 '14

    Nice of my British Allies to miss 5 inf, 2 art totally.  The only 4 letter word I can think of for that is GOLF…

  • TripleA

    God Offers Love and Forgiveness.

  • '17 '16 '15 '14

    Really?  that sounds like something made up by a bunch of Business Majors.  WooHoo!  After the last 1/3^7 that missed, can we just call this.  How do I surrender?  My self-esteem is about as low as it can go.  pffft…  How about a nice game of ping pong?

  • '17 '16 '15 '14

    I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.  I SURRENDER.  YOU WIN.

  • '17 '16 '15 '14

    And I will continue to try Allies+12…  Russian Bomber

  • TripleA

    gg

  • '17 '16 '15 '14

    It really wasn’t…  And I thank you for showing more of the reasons that the game is unplayable.  Shame on them for making a game like this and shame on us for paying $60 for another tweak in the Revised game.

    I’m here to find a way to get my friends to play again.  I hear talk about how a single bomber can make a difference for Russia and yet, I see no way that the Allies can win if the Axis play by a very simple tactic.  Infantry + air.

    As I said before, Interesting…  I will see if I can keep Russia from being such a target on the first move.  The only battle that didn’t go well for the Axis was 2 sub vs 1 dst, 2 trn.  Everything else was gravy.

  • '17 '16 '15 '14

    What is the chance of missing 7 rolls which each have an expected outcome of 1/3?

    is it 2/3^7?  or 9.1449474165523548239597622313672e-4

    I hate statistics and those that use them…  :evil:

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