15L G40 AeV (Axis) vs Karl7 (Allies +18)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 bomber moved from Midway to 19 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Algeria
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 infantry
                    Americans win, taking Algeria from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                5 carriers, 3 destroyers, 9 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                3 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 bomber moved from 19 Sea Zone to Hunan
                1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 bomber moved from Russia to India
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 artilleries moved from Yunnan to Shan State
                1 artillery and 4 infantry moved from Burma to Shan State
                15 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to Shan State

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

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    KILL!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                2 mech_infantrys moved from Eastern Poland to Novgorod
                2 armour moved from Poland to Novgorod
                6 bombers moved from Western Germany to Novgorod
                1 armour moved from Ukraine to Smolensk
                      Germans take Bryansk from Russians
                      Germans take Smolensk from Russians
                11 armour, 10 artilleries, 2 bombers, 1 fighter, 16 infantry and 2 mech_infantrys moved from Ukraine to Rostov

    Combat - Germans
                Battle in Norway
                Battle in Rostov
                    Germans attack with 11 armour, 10 artilleries, 2 bombers, 1 fighter, 16 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 11 armour, 10 artilleries, 2 bombers, 1 fighter, 16 infantry and 2 mech_infantrys in Rostov, round 2 :  17/42 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Norway from Russians, taking Rostov from Russians with 11 armour, 10 artilleries, 2 bombers, 1 fighter, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 6 bombers and 2 mech_infantrys
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour, 6 bombers and 2 mech_infantrys in Novgorod, round 2 :  4/10 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 :  1/4 hits
                        2 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                6 bombers moved from Novgorod to Germany
                1 fighter moved from Rostov to Eastern Poland
                2 bombers moved from Rostov to Eastern Poland
                1 artillery moved from Western Ukraine to Bryansk
                1 aaGun moved from Ukraine to Rostov
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 2 mech_infantrys placed in Romania
                5 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Romania : 1 armour, 1 factory_minor and 2 mech_infantrys
        Germany : 1 aaGun, 6 bombers, 1 factory_major, 1 infantry and 5 mech_infantrys
        Norway : 1 armour and 1 infantry
        Southern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Rostov : 1 flag, 1 aaGun, 11 armour, 10 artilleries, 15 infantry and 2 mech_infantrys
        Eastern Poland : 2 bombers, 1 fighter and 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag, 1 armour
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        95 Sea Zone : 1 carrier, 1 fighter and 2 submarines
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 1 destroyer

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Suiyuyan to Tsagaan Olom
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                3 infantry moved from Archangel to Novgorod
                1 armour moved from Finland to Novgorod
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Tambov to Bryansk
                2 infantry moved from Samara to Novosibirsk
                1 fighter moved from Tambov to Smolensk
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Kazakhstan
                1 artillery and 3 infantry moved from Volgograd to Kazakhstan
                6 infantry moved from Russia to Smolensk
                2 armour moved from Archangel to Smolensk
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Belarus to Russia
                4 infantry moved from Tambov to Samara
                1 aaGun, 2 artilleries and 15 infantry moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda

    Place Units - Russians
                2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                Russians collect 28 PUs (1 lost to blockades); end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Yenisey to Buryatia
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 7 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 armour
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag, 1 armour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 3 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines, 6 tactical_bombers and 1 transport

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                2 artilleries, 1 fighter and 10 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                2 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Shan State to Malaya

    Combat - British
                Battle in Holland Belgium
                Battle in Malaya
                    British attack with 3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    British win, taking Holland Belgium from Germans, taking Malaya from Japanese with 3 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 aaGun, 1 artillery and 5 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Malaya to India
                1 bomber moved from India to Russia
                3 infantry moved from Persia to Northwest Persia
                3 armour and 2 infantry moved from Iraq to Northwest Persia
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from India to Eastern Persia
                1 aaGun moved from Hunan to Anhwe
                2 artilleries and 3 infantry moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from Burma to India
                2 aaGuns moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Morocco to Tunisia
                1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Place Units - British
                2 carriers and 1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 bomber
                EDIT: Adding units owned by British to Northwest Persia: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun and 1 armour moved from Western Ukraine to Ukraine

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from Shan State to Anhwe

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Celebes to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Norway to Karelia
                      Germans take Finland from Russians
                      Germans take Karelia from Russians
                3 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 bomber and 1 fighter moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 bomber and 1 fighter moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                1 bomber moved from Eastern Poland to Tambov
                11 armour, 9 artilleries, 12 infantry and 2 mech_infantrys moved from Rostov to Volgograd
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                5 bombers moved from Germany to Normandy Bordeaux
                1 bomber moved from Germany to 115 Sea Zone
                1 fighter moved from 95 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys in Novgorod, round 2 :  4/6 hits
                        Russians roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 5 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
                    British defend with 1 armour and 1 infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 bombers, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  5/11 hits
                        Americans roll dice for 1 aaGun, 2 armour, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/7 hits
                        1 aaGun owned by the Americans, 3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 bombers, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 :  6/11 hits
                        Americans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 5 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 11 armour, 9 artilleries, 12 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 11 armour, 9 artilleries, 12 infantry and 2 mech_infantrys in Volgograd, round 2 :  13/34 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 11 armour, 9 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Ukraine
                1 aaGun moved from Rostov to Volgograd
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                5 bombers moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Germany to Baltic States
                1 carrier and 2 submarines moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Novgorod to Baltic States

    Place Units - Germans
                3 infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in Romania
                1 fighter placed in 93 Sea Zone
                1 fighter placed in Western Germany
                2 infantry placed in Western Germany
                1 transport placed in 93 Sea Zone
                2 infantry placed in France
                Germans undo move 7.
                2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 7 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Romania : 2 armour, 1 factory_minor and 1 mech_infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 1 infantry
        Holland Belgium : 1 mech_infantry
        Southern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag, 1 fighter and 4 mech_infantrys
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 aaGun, 11 armour, 9 artilleries, 1 factory_minor, 11 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 transport
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag
        115 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        Finland : 1 flag

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Archangel
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Tsagaan Olom to Dzavhan
                1 infantry moved from Novosibirsk to Timguska

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                3 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 artillery and 4 infantry moved from Kazakhstan to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Russia to Novosibirsk

    Place Units - Russians
                1 armour, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Russians collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                3 bombers moved from Japan to 21 Sea Zone
                8 fighters and 6 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 3 bombers, 8 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 bombers, 8 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 :  5/17 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 3 bombers, 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 bombers moved from 21 Sea Zone to Japan
                8 fighters and 6 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 armour moved from Buryatia to Manchuria
                1 infantry moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour and 1 infantry
        Hainan : 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines, 6 tactical_bombers and 1 transport

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
                EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry and 2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 22 Sea Zone
                2 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Neutral

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Marianas
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by French from 107 Sea Zone: 2 infantry
                EDIT: Removing units owned by Americans from 107 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 carriers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands
                2 bombers moved from Hunan to Philippines
                5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 submarines moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 16 Sea Zone to 22 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 aaGuns, 2 infantry and 3 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to United Kingdom: 1 aaGun and 1 infantry
                EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                3 artilleries and 17 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries, 1 fighter and 17 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 tactical_bomber
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 8 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                2 infantry moved from Hunan to Anhwe
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

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