No scramble in France. Cheers! 🤓
15L mike48484(axis) vs luckyinmaroon (allies +19) REMATCH1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Persia
4 armour moved from Persia to Eastern Persia
5 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Tunisia to Libya
1 bomber moved from Normandy Bordeaux to Egypt
1 aaGun moved from France to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
British undo move 3.
British undo move 2.
3 infantry placed in Union of South Africa
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in MoroccoNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 63 Sea Zone to 33 Sea Zone
4 fighters moved from Queensland to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 63 Sea Zone to 33 Sea Zone
4 fighters moved from Queensland to 33 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
3 armour moved from Queensland to New South Wales
1 fighter and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
1 fighter and 2 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
retreated to Southern France
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
1 fighter moved from Southern France to Normandy BordeauxPlace Units - French
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 infantry placed in FranceTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
French collect 12 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to France
2 bombers moved from Caucasus to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to France
2 bombers moved from Caucasus to PersiaCombat - Germans
Battle in France
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans captures 12PUs while taking French capital
Germans win, taking France from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Air Battle in Persia
Germans attacks with 2 units heading to Persia
British launches 1 interceptors out of Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Persia to Caucasus
1 armour moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Holland Belgium to Western Germany
1 armour moved from Holland Belgium to Western Germany
2 fighters moved from France to 93 Sea Zone
2 tactical_bombers moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Denmark to Western Germany
6 infantry moved from Germany to Western Germany
4 armour moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Western Germany
Germans undo move 1.
2 bombers and 1 fighter placed in Western Germany
3 artilleries placed in Volgograd
Germans undo move 2.
3 artilleries placed in Novgorod
3 mech_infantrys placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 68 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 7 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
8 armour, 5 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Burma to India
1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Malaya to 37 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 7 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
8 armour, 5 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Burma to India
1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Malaya to 37 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 destroyers, 1 submarine and 4 transports
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 destroyers and 4 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 9 armour, 5 artilleries, 1 bomber, 6 fighters, 3 infantry, 7 mech_infantrys and 6 tactical_bombers
British defend with 1 airfield, 6 armour, 1 artillery, 1 fighter, 1 harbour, 15 infantry and 5 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour, 1 bomber, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 4 armour, 5 artilleries, 3 infantry and 7 mech_infantrys
Casualties for British: 6 armour, 1 artillery, 1 fighter, 15 infantry and 5 mech_infantrysNon Combat Move - Japanese
3 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to 39 Sea Zone
3 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to Burma
3 armour moved from Kansu to Kweichow
1 artillery moved from Szechwan to Yunnan
1 artillery and 3 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 5 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
1 carrier and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 3 transports moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 tactical_bomber placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 9 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 cruisers and 1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 submarines moved from 9 Sea Zone to 26 Sea Zone
3 bombers moved from Southeast Mexico to Hawaiian Islands
2 armour, 4 artilleries, 5 infantry and 6 transports moved from 64 Sea Zone to 26 Sea Zone
2 armour, 4 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Southeast Mexico to Western United States
8 transports moved from 101 Sea Zone to 64 Sea Zone
2 submarines moved from 109 Sea Zone to 106 Sea Zone
1 aaGun, 2 armour and 3 transports moved from 106 Sea Zone to 64 Sea Zone
3 armour moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Alaska to 26 Sea Zone
1 transport moved from 9 Sea Zone to 1 Sea Zone
2 infantry moved from Alaska to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
3 infantry moved from Alaska to British Columbia
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to United Kingdom
1 artillery moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
3 infantry placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,3,6,2,1,6,3,3,5,1,5,1,4,1,1,3,2
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 23 PUs;
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
11 armour and 1 mech_infantry moved from Eastern Persia to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 23 PUs;
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
11 armour and 1 mech_infantry moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 11 armour and 1 mech_infantry
Japanese defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 8 armour remaining. Battle score for attacker is 8
Casualties for British: 3 armour and 1 mech_infantry
Casualties for Japanese: 5 armourNon Combat Move - British
2 infantry moved from Eastern Persia to West India
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Iraq to Persia
1 infantry moved from Persia to Eastern Persia
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
3 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,2,5,6,2,1,4,3,5,3,1,6,3,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 armour moved from Western Germany to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour, 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
1 armour moved from Urals to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour and 1 artillery moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Libya
1 armour moved from 96 Sea Zone to Libya
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 armour moved from Western Germany to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour, 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
1 armour moved from Urals to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour and 1 artillery moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Libya
1 armour moved from 96 Sea Zone to Libya
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Libya from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 fighters
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Karelia
2 fighters moved from Libya to 96 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs