@simon33 yeah, thought the same after I posted it…
15L Adam514 (Axis) vs JDOW (Allies+23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Algeria to Southeast Mexico
1 aaGun moved from Algeria to 92 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
2 transports moved from 26 Sea Zone to 11 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 11 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to Wake Island
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
2 infantry placed in Central United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Hopei to Szechwan
1 artillery and 18 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Kansu
1 fighter moved from Szechwan to KansuPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Persia to West IndiaCombat - British
Battle in West India
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Persia to Volgograd
1 tactical_bomber moved from West India to Persia
3 aaGuns, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
1 artillery moved from Iraq to Syria
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 aaGun, 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Rhodesia to Union of South Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to SyriaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in Egypt
2 submarines placed in 81 Sea Zone
British undo move 3.
1 submarine placed in 81 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Persia to West IndiaCombat - British
Battle in West India
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Persia to Volgograd
1 tactical_bomber moved from West India to Persia
3 aaGuns, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
1 artillery moved from Iraq to Syria
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 aaGun, 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Rhodesia to Union of South Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to SyriaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in Egypt
2 submarines placed in 81 Sea Zone
British undo move 3.
1 submarine placed in 81 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Persia to West IndiaCombat - British
Battle in West India
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Persia to Volgograd
1 tactical_bomber moved from West India to Persia
3 aaGuns, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
1 artillery moved from Iraq to Syria
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 aaGun, 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Rhodesia to Union of South Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to SyriaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in Egypt
2 submarines placed in 81 Sea Zone
British undo move 3.
1 submarine placed in 81 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 armour moved from Rhodesia to Belgian CongoCombat - Italians
Non Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern PolandPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,1,6
Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from ItaliansCombat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Queensland to South Australia
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Northwest Persia to Caucasus
6 armour and 7 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 6 armour and 10 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Caucasus from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
9 mech_infantrys moved from Western Ukraine to Bessarabia
10 mech_infantrys moved from Eastern Poland to Bessarabia
1 aaGun and 6 artilleries moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Poland to Bessarabia
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Novgorod to Archangel
2 destroyers and 2 submarines moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Novgorod to Hunan
3 fighters and 3 tactical_bombers moved from Ukraine to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Bessarabia to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,2,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 mech_infantry moved from Persia to Northwest Persia
Russians take Northwest Persia from Germans
1 mech_infantry moved from Tambov to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Caucasus
5 armour and 2 mech_infantrys moved from Tambov to Caucasus
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Caucasus
Russians attack with 6 armour, 3 artilleries, 2 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour and 9 mech_infantrys
Russians win, taking Caucasus from Germans with 6 armour, 3 artilleries, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 6 armour and 9 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Kansu to Timguska
1 fighter moved from Caucasus to Russia
1 aaGun moved from Volgograd to Samara
1 tactical_bomber moved from Caucasus to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
1 fighter moved from Caucasus to VolgogradPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 fighter
EDIT: Adding units owned by Russians to Bryansk: 1 fighter
EDIT: Turning off Edit Mode -
I inadvertently bought transports when I planned to send some navy back to 6 (before I calced things), but I changed my mind and went for the factory buy finally. I would switch the 2 tps for a simple fighter and inf and save 1 if that’s okay.
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The battles had nothing to do with this of course, I realized on the placement phase that I bought tps.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Szechwan
6 artilleries and 8 infantry moved from India to West India
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in West India
Japanese attack with 6 artilleries and 8 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Anhwe to Hunan
1 armour moved from Shantung to Hunan
2 artilleries moved from Yunnan to Hunan
2 mech_infantrys moved from French Indo China to Hunan
2 mech_infantrys moved from Burma to Hunan
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 bombers moved from Szechwan to Hunan
1 fighter moved from Japan to Hunan
1 tactical_bomber moved from Japan to Hunan
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Manchuria
1 submarine and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 infantry
EDIT: Changing PUs for Japanese from 0 to 1
EDIT: Turning off Edit Mode
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Hunan: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
I inadvertently bought transports when I planned to send some navy back to 6 (before I calced things), but I changed my mind and went for the factory buy finally. I would switch the 2 tps for a simple fighter and inf and save 1 if that’s okay.
No Problem.
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Busy week including evenings. I could not find a calm spot in the evening yet to make the next move.
Sorry for delay. I hope I can move tonight, weekend by the latest. -
Busy week including evenings. I could not find a calm spot in the evening yet to make the next move.
Sorry for delay. I hope I can move tonight, weekend by the latest.No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 56 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 2 mech_infantrys, 6 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Southeast Mexico to Hawaiian Islands
2 bombers moved from Southeast Mexico to Queensland
1 armour moved from Persia to Turkmenistan
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Western United States to Wake Island
1 infantry moved from Central United States to Western United States
1 transport moved from 89 Sea Zone to 28 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Central America to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from 87 Sea Zone to French West Africa
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 artillery and 2 fighters placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
1 artillery and 17 infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 20 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in Kansu
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Persia to Turkmenistan
3 armour moved from Persia to Turkmenistan
3 aaGuns, 5 artilleries and 8 infantry moved from Persia to Eastern Persia
2 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Syria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
4 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 6 infantry, 1 submarine and 4 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Eastern Persia
6 infantry moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
2 infantry moved from Iraq to Persia
1 aaGun moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Egypt
2 bombers moved from Trans-Jordan to Persia
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to Russia
2 fighters moved from Volgograd to Persia
1 fighter moved from Egypt to Rhodesia
2 artilleries, 3 infantry and 4 mech_infantrys moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 airfield placed in Persia
1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Belgian Congo to KenyaCombat - Italians
Battle in Kenya
Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
French defend with 1 infantry
Italians win, taking Kenya from British with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to Belarus
2 mech_infantrys moved from Bessarabia to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,2,1,5,5
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total





