15L G40 Balladeer (Axis) vs Rubioton (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
                7 infantry moved from Tobruk to Libya
                3 fighters and 1 tactical_bomber moved from Tobruk to Libya
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Eastern Persia to Caucasus
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 fighter
                    British win, taking Kazakhstan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in Caucasus
                    British attack with 1 fighter and 3 infantry
                    Italians defend with 1 armour
                    British win, taking Caucasus from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Libya
                    British attack with 1 armour, 1 artillery, 3 fighters, 9 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Libya from Italians with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Libya to Egypt
                2 mech_infantrys moved from Tobruk to Egypt
                3 artilleries moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 artilleries moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                3 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys moved from Burma to India
                1 tactical_bomber moved from Kazakhstan to Eastern Persia
                1 fighter moved from Caucasus to Eastern Persia
                1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                2 infantry placed in Persia
                2 infantry placed in Iraq
                2 fighters and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 5 mech_infantrys
        Kazakhstan : 1 flag, 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Alexandria : 3 artilleries
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour, 1 artillery and 5 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 3 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        92 Sea Zone : 1 cruiser and 2 transports
        Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
        Northwest Persia : 1 flag, 6 artilleries and 3 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 9 / 0
        Japanese : 69 / 79
        Americans : 58 / 83
        Chinese : 4 / 6
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 16 / 21
        ANZAC : 1 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from France to Northern Italy
                1 armour and 4 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - ANZAC
                2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - ANZAC
                2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Libya : 3 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 9 / 0
        Japanese : 69 / 79
        Americans : 58 / 83
        Chinese : 4 / 6
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 16 / 10
        ANZAC : 1 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers, 5 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Russia to Kazakhstan
                1 bomber moved from Western Germany to Kazakhstan
                2 mech_infantrys moved from Ukraine to Caucasus
                3 bombers moved from Western Germany to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 125 Sea Zone
                1 tactical_bomber moved from Southern Italy to 125 Sea Zone
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 6 fighters
                    British defend with 1 destroyer
                    Germans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Germans attack with 3 bombers and 3 mech_infantrys
                    British defend with 3 infantry
                    Germans win, taking Caucasus from British with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Kazakhstan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 armour moved from Samara to Volgograd
                3 armour moved from Russia to Volgograd
                3 aaGuns and 3 infantry moved from Russia to Tambov
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Karelia to Novgorod
                6 infantry moved from Finland to Norway
                2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 bombers and 4 fighters moved from 110 Sea Zone to Western Germany
                2 armour and 4 mech_infantrys moved from Poland to Western Ukraine

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 bombers placed in Western Germany
                2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Germans collect 61 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 bomber moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Tsagaan Olom to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                    Russians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Yakut S.S.R. to Novosibirsk
                2 aaGuns, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Vologda to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 2 aaGuns, 3 artilleries, 1 bomber, 15 infantry and 3 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 6 / 0
        Japanese : 68 / 79
        Americans : 58 / 83
        Chinese : 5 / 6
        British : 34 / 42
        UK_Pacific : 6 / 7
        Italians : 16 / 10
        ANZAC : 1 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 bomber moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone
                1 armour moved from Victoria to Western Australia
                      Japanese take Western Australia from ANZAC
                4 fighters moved from 62 Sea Zone to 63 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 63 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 bomber moved from 20 Sea Zone to Yunnan
                1 bomber moved from 35 Sea Zone to Yunnan
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 armour moved from Malaya to Yunnan
                2 armour moved from French Indo China to Yunnan
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Queensland to Malaya
                2 carriers moved from 62 Sea Zone to 42 Sea Zone
                4 fighters moved from 63 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Hopei to Kweichow
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow

    Place Units - Japanese
                2 infantry placed in New South Wales
                1 artillery and 1 infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone
                2 armour and 1 mech_infantry placed in French Indo China
                3 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,2,4,4,5,5,6,5,3,2,5,2,1,3,3,4,3,5,3,5,2,1,2
                Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield and 5 bombers; Remaining resources: 8 PUs;

    Combat Move - Americans
                1 armour moved from Korea to Buryatia
                      Americans take Amur from Japanese
                      Americans take Buryatia from Japanese
                1 armour moved from Korea to Sakha
                      Americans take Sakha from Japanese
                1 bomber moved from Korea to Japan
                6 fighters moved from Korea to Japan
                4 fighters moved from 6 Sea Zone to Japan
                1 bomber moved from Northwest Persia to Volgograd
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone


  • intercept in Japan?

  • '18 '16 '15

    Yes plz


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield and 5 bombers; Remaining resources: 8 PUs;

    Combat Move - Americans
                1 armour moved from Korea to Buryatia
                      Americans take Amur from Japanese
                      Americans take Buryatia from Japanese
                1 armour moved from Korea to Sakha
                      Americans take Sakha from Japanese
                1 bomber moved from Korea to Japan
                6 fighters moved from Korea to Japan
                4 fighters moved from 6 Sea Zone to Japan
                1 bomber moved from Northwest Persia to Volgograd
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Air Battle in Japan
                    Americans attacks with 11 units heading to Japan
                    Japanese launches 8 interceptors out of Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                2 bombers moved from Eastern United States to Midway
                1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                7 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Volgograd to Novosibirsk
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
                2 mech_infantrys moved from Algeria to Libya
                1 aaGun and 3 infantry moved from Algeria to Tunisia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Korea to Manchuria
                3 fighters moved from Japan to Manchuria
                7 fighters moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to Korea

    Place Units - Americans
                1 airfield placed in Alaska
                3 bombers placed in Alaska
                2 bombers placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
                Americans collect 59 PUs (2 lost to blockades); end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Korea : 1 flag, 3 bombers, 1 factory_minor, 7 fighters and 1 harbour
        Manchuria : 1 artillery, 3 fighters and 2 infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 airfield, 3 bombers and 1 factory_minor
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 2 bombers
        Sakha : 1 flag, 1 armour
        Amur : 1 flag
        Buryatia : 1 flag, 1 armour
        20 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 submarines, 2 tactical_bombers and 2 transports
        63 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        Tunisia : 1 aaGun and 3 infantry
        Libya : 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
        Novosibirsk : 1 bomber
        97 Sea Zone : 2 submarines
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
        Brazil : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 6 / 0
        Japanese : 67 / 72
        Americans : 61 / 92
        Chinese : 5 / 6
        British : 34 / 42
        UK_Pacific : 5 / 7
        Italians : 16 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Manchuria : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 6 / 0
        Japanese : 67 / 72
        Americans : 61 / 92
        Chinese : 5 / 5
        British : 34 / 42
        UK_Pacific : 5 / 7
        Italians : 16 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                6 artilleries and 3 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 6 artilleries and 3 infantry
                    Germans defend with 3 mech_infantrys
                    British win, taking Caucasus from Germans with 6 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                3 artilleries moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                3 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 armour, 1 artillery and 5 infantry moved from Libya to Tobruk

    Place Units - British
                3 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour, 1 artillery and 5 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 6 artilleries and 1 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        92 Sea Zone : 1 cruiser and 2 transports
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 6 / 0
        Japanese : 66 / 72
        Americans : 61 / 92
        Chinese : 5 / 5
        British : 36 / 41
        UK_Pacific : 6 / 7
        Italians : 16 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,3,2
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Korea to Manchuria
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    Manchuria : 3 fighters
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag
        6 Sea Zone : 2 cruisers and 1 destroyer
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 6 / 0
        Japanese : 66 / 72
        Americans : 61 / 92
        Chinese : 5 / 5
        British : 36 / 41
        UK_Pacific : 6 / 7
        Italians : 16 / 9
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Tobruk : 3 infantry
        80 Sea Zone : 1 destroyer
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 6 / 0
        Japanese : 66 / 72
        Americans : 61 / 92
        Chinese : 5 / 5
        British : 36 / 41
        UK_Pacific : 6 / 7
        Italians : 16 / 9
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
                Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                5 mech_infantrys moved from Ukraine to Caucasus
                4 bombers moved from Volgograd to Caucasus
                1 mech_infantry moved from Kazakhstan to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Volgograd to Caucasus
                5 bombers and 4 fighters moved from Western Germany to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers, 6 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 5 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 4 bombers and 6 mech_infantrys
                    British defend with 6 artilleries and 1 infantry
                    Germans win, taking Caucasus from British with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 6 artilleries and 1 infantry

    Non Combat Move - Germans
                2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                5 bombers, 5 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                5 bombers and 3 fighters moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                4 bombers moved from Caucasus to Southern Italy

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Russia
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3,2,2
                Germans collect 63 PUs (2 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs


  • Hi Sir,

    The Allies concede the axis the victory again, will post the result, so the party in Tokio, Berlin and Rome continues.
    You have played you have played pretty good in both games, congratulations.
    I don’t have any chance of winning, losing Moscu so early in both games reduces my chances of victory, so I have to refine my strategy with the Allies to challenge your Axis play.

    Maybe later I would have the skills to be a challenging opponent for you.  :wink:

    Cheers Rubioton

  • '18 '16 '15

    Hello back to you sir!

    Thanks for playing again. I agree that losing moscow made it really tough on you. I think you sent too much to Scandinavia this game. If you do that, you have to:
    a) take Norway (and not lose your planes like that ;-)
    b) get some UK fighters to help you hold Moscow

    If you can’t get that, don’t go Scandinavia.

    Thanks again and I’m sure we’ll meet again!

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