TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 6 artilleries and 24 infantry moved from Samara to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 1 harbour, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Novosibirsk to Vologda
1 artillery and 3 infantry moved from Yunnan to Burma
9 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to 39 Sea Zone
6 fighters, 1 submarine and 6 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
2 destroyers and 2 submarines moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from 41 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 39 Sea Zone from ANZAC with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Vologda
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 3 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Burma
3 artilleries and 5 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 41 Sea Zone to 38 Sea Zone
3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Siberia to Amur
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Philippines to French Indo China
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from 41 Sea Zone to French Indo China
6 fighters and 6 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Malaya to 38 Sea Zone
8 carriers moved from 41 Sea Zone to 38 Sea Zone
2 destroyers and 2 submarines moved from 41 Sea Zone to 36 Sea Zone
2 submarines moved from 41 Sea Zone to 56 Sea Zone
4 destroyers and 3 submarines moved from 41 Sea Zone to 38 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
3 fighters moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Timguska to Kazakhstan
1 aaGun, 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
Place Units - Japanese
1 artillery and 1 harbour placed in French Indo China
2 transports placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Eastern Persia to 80 Sea Zone
1 armour moved from Eastern Persia to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from India to 39 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 8 Sea Zone
2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to Aleutian Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Eastern Persia to 80 Sea Zone
1 armour moved from Eastern Persia to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from India to 39 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 8 Sea Zone
2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to Aleutian Islands
Combat - Americans
Battle in 39 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters moved from 39 Sea Zone to India
1 armour, 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 infantry, 3 submarines and 3 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
7 fighters and 1 tactical_bomber moved from 80 Sea Zone to India
1 bomber moved from Eastern Persia to Rhodesia
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from 26 Sea Zone to 8 Sea Zone
Place Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour and 1 artillery; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Belgian Congo from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,5,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Iraq to Eastern Persia
Germans take Eastern Persia from British
Combat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
1 aaGun moved from Rostov to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
4 armour and 11 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
4 fighters and 3 tactical_bombers moved from Egypt to Ukraine
7 armour and 17 mech_infantrys moved from Iraq to Egypt
1 aaGun, 3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
1 artillery, 2 bombers and 7 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 armour placed in Ukraine
2 infantry placed in Egypt
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,6,1,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Can I assume no scramble for India if I send enough units to defend against the scramble?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
5 artilleries, 9 infantry and 12 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
3 destroyers and 3 submarines moved from 38 Sea Zone to 39 Sea Zone
3 destroyers moved from 38 Sea Zone to 39 Sea Zone
8 fighters and 8 tactical_bombers moved from 38 Sea Zone to India
2 bombers, 9 fighters and 2 tactical_bombers moved from French Indo China to India
2 submarines moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
2 armour and 4 mech_infantrys moved from Kazakhstan to Russia
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 submarines and 5 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Japanese attack with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
British defend with 1 bomber and 5 fighters; Russians defend with 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 4 fighters, 47 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
Russians win with 5 aaGuns, 1 armour, 9 artilleries, 1 bomber, 10 fighters, 46 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Japanese: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 7 artilleries, 2 bombers, 17 fighters, 17 infantry, 15 mech_infantrys and 10 tactical_bombers
ANZAC defend with 1 artillery, 4 fighters and 1 infantry; British defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 armour, 10 fighters and 1 tactical_bomber
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 17 fighters, 9 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 162
Casualties for Japanese: 4 artilleries, 2 bombers, 17 infantry and 6 mech_infantrys
Casualties for ANZAC: 1 artillery, 4 fighters and 1 infantry
Casualties for British: 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 10 fighters and 1 tactical_bomber
Non Combat Move - Japanese
17 fighters and 10 tactical_bombers moved from India to Eastern Persia
1 infantry moved from Novosibirsk to Vologda
1 artillery and 1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Turkmenistan
1 aaGun, 3 artilleries and 8 infantry moved from Kazakhstan to Samara
1 artillery moved from Yunnan to Burma
2 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 battleship and 5 transports moved from 38 Sea Zone to 36 Sea Zone
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
3 carriers moved from 38 Sea Zone to 36 Sea Zone
2 submarines moved from 56 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Manchuria to Sakha
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
5 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 90 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
You can switch the casualty in Russia from inf to what you prefer.
gg adam, lost control over the middle east way too soon. Well played!
Good game, thanks!
Don’t forget to post the result with the game link in the league results thread.