15L mike48484 (axis) vs Procas (allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
                Russians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,2,2,6,3,5,5,6,3,2
                Russians collect 19 PUs (2 lost to blockades); end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from India to Iraq
                3 infantry moved from India to 39 Sea Zone
                3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 5 tactical_bombers moved from India to Persia
                2 infantry moved from 80 Sea Zone to Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from India to Iraq
                3 infantry moved from India to 39 Sea Zone
                3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 5 tactical_bombers moved from India to Persia
                2 infantry moved from 80 Sea Zone to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 fighter, 2 infantry and 5 tactical_bombers
                    British defend with 1 armour, 1 factory_minor and 2 fighters
                    Japanese win, taking Persia from British with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 fighters
                Battle in Iraq
                    Japanese attack with 2 bombers
                    British defend with 1 armour
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                2 bombers moved from Iraq to Northwest Persia
                2 tactical_bombers moved from Persia to 80 Sea Zone
                1 fighter and 3 tactical_bombers moved from Persia to Northwest Persia
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,5,2,3,6,2,1,4,5,6,2,4,6,5,5,6,3
                Japanese collect 5 PUs (8 lost to blockades); end with 7 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                4 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from Korea to Japan
                2 bombers moved from Korea to Japan
                1 carrier and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 7 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 8,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.
                Battle in Gibraltar
                    Americans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 harbour and 1 mech_infantry
                    Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in India
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking India from Japanese, taking Malaya from ANZAC, taking Kwangtung from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Burma
                4 fighters moved from Japan to 6 Sea Zone
                2 bombers and 1 fighter moved from Japan to Korea

    Place Units - Americans
                2 carriers and 2 transports placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan
                19 infantry moved from Burma to Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - British

    Non Combat Move - British
                3 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
                British collect 23 PUs (6 lost to blockades); end with 23 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Northwest Persia to Trans-Jordan
                      Italians take Iraq from Russians
                      Italians take Trans-Jordan from British
                1 armour moved from Kazakhstan to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Italians take Timguska from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Northwest Persia to Trans-Jordan
                      Italians take Iraq from Russians
                      Italians take Trans-Jordan from British
                1 armour moved from Kazakhstan to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Italians take Timguska from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Tobruk
                1 fighter moved from Tobruk to Southern Italy

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 carrier moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 5 artilleries, 5 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                2 armour and 1 mech_infantry moved from Volgograd to Russia
                2 armour and 1 mech_infantry moved from Ukraine to Russia
                1 mech_infantry moved from Western Ukraine to Russia
                1 infantry moved from Smolensk to Russia
                14 bombers moved from Western Germany to Russia
                1 armour moved from Northwest Persia to Syria
                      Germans take Syria from French
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 5 artilleries, 5 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                2 armour and 1 mech_infantry moved from Volgograd to Russia
                2 armour and 1 mech_infantry moved from Ukraine to Russia
                1 mech_infantry moved from Western Ukraine to Russia
                1 infantry moved from Smolensk to Russia
                14 bombers moved from Western Germany to Russia
                1 armour moved from Northwest Persia to Syria
                      Germans take Syria from French
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 8 armour, 5 artilleries, 19 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers
                    Russians defend with 8 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 47 infantry and 1 tactical_bomber
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 9 bombers remaining. Battle score for attacker is -106
                    Casualties for Germans: 7 armour, 5 artilleries, 10 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers
                    Casualties for Russians: 8 aaGuns, 6 artilleries, 4 fighters, 47 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to Egypt
                7 infantry moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 fighter moved from Western Germany to Southern Italy
                9 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 infantry placed in France
                5 armour and 5 mech_infantrys placed in Germany
                2 fighters placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 64 PUs; end with 88 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs


  • this ones over. I have the 8 vcs I need and I don’t see you getting one  back in a turn…

    good game. would you like to do a rematch?. also please post.


  • Yeah, sure I’ll have a rematch. Wanna simply switch sides with the same bid amount?


  • sure sounds good, start when your ready.


  • Do you wanna change your pieces? I only meant the allies +18 part, not the specific placement.


  • yeah,

    bid sub sea zone 98
    art alex
    art in anglo,
    inf in new gunea
    +1 ipc britsh


Suggested Topics

  • 38
  • 65
  • 62
  • 128
  • 146
  • 225
  • 159
  • 4.0k
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.6k

Users

40.3k

Topics

1.7m

Posts