Good luck - and have fun!
15L - G40 Adam (allies +22) vs Bold - game 4
-
yeah, i really should have put all germans there that i could. basically i made the move too fast. was surprised when the dice were live and did the noncom a little too quick. if you’ll let me put all 7 mech in turkey that i can get there please do - and if it changes your noncom just go ahead and do whatever you need to. if it would have changed your buy then let me know. i am gonna pass out now - burning the candle from both ends, probably what made me crazy enough to try an early neutral crush against you… :-P
-
the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol
-
the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol
It was about time you lost some air, I had no hits from my multiple med ships.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Russia to Finland
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Kansu to ShensiCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 4 artilleries and 13 infantry moved from Novgorod to Belarus
1 fighter moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Norway
2 artilleries and 3 infantry moved from Bryansk to Rostov
1 artillery and 5 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Rostov to Belarus
2 armour moved from Russia to Bryansk
1 armour moved from Rostov to Bryansk
1 fighter moved from Caucasus to Rostov
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from India to Eastern PersiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 3 mech_infantrys
EDIT: Adding units owned by Germans to Turkey: 3 mech_infantrys
EDIT: Turning off Edit Mode -
Adding the 3 mechs and leaving it like this seems like the most I can do to avoid having to redo most of Russia which seems like a complicated turn, and then I would be handicapped by battles I already made.
-
yeah, i really should have put all germans there that i could. basically i made the move too fast. was surprised when the dice were live and did the noncom a little too quick. if you’ll let me put all 7 mech in turkey that i can get there please do - and if it changes your noncom just go ahead and do whatever you need to. if it would have changed your buy then let me know. i am gonna pass out now - burning the candle from both ends, probably what made me crazy enough to try an early neutral crush against you… :-P
Believe it or not I didn’t catch on quickly after G2 that you were going for a neutral crush. I was confused for a while about the fast units in Normandy lol.
-
no definitely not. the ftr is cargo and cannot take off if the acc is damaged.
Hmm yeah you’re probably right, it’s an attack. I wouldn’t say definitely not though.
“Definitely not” is correct. This case is clearly mentioned in the rulebook:-)
-
no definitely not. the ftr is cargo and cannot take off if the acc is damaged.
Hmm yeah you’re probably right, it’s an attack. I wouldn’t say definitely not though.
“Definitely not” is correct. This case is clearly mentioned in the rulebook:-)
Haha thanks :-).
-
the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol
It was about time you lost some air, I had no hits from my multiple med ships.
that may be but it doesn’t lessen the shock… :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 artillery, 5 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Borneo to Yunnan
1 bomber moved from Borneo to Kweichow
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Borneo to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 aaGun moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to Kiangsu
1 aaGun, 7 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Kwangsi to Anhwe
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Anhwe
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
hang on - may edit.
-
here use this
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Sweden to Norway
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
3 fighters moved from 22 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Eastern United States to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 bomber moved from Eastern United States to Norway
3 fighters moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Central United States to Western United States
3 infantry moved from Peru to Colombia
Americans take Colombia from Neutral_True
4 infantry moved from Venezuela to Central AmericaPlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Kansu
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 bomber and 1 fighter moved from Egypt to Turkey
1 fighter moved from 80 Sea Zone to Turkey
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Turkey
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys
Germans defend with 1 infantry and 3 mech_infantrys; Italians defend with 1 armour, 1 artillery and 2 mech_infantrys
British win, taking Turkey from Italians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 2 mech_infantrys
Battle in Holland BelgiumNon Combat Move - British
1 fighter moved from Turkey to Persia
1 fighter moved from Turkey to Persia
1 infantry moved from Burma to India
1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
2 mech_infantrys moved from Egypt to Tobruk
1 aaGun moved from Alexandria to Tobruk
4 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from Norway to United Kingdom
4 aaGuns, 6 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from West India to India
3 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from Turkey to EgyptPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 41 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Bulgaria to Turkey
2 fighters moved from Greece to Turkey
1 bomber moved from Western Germany to Turkey
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
2 artilleries and 4 infantry moved from Spain to Portugal
4 infantry moved from Spain to Portugal
2 infantry moved from Spain to PortugalCombat - Italians
Battle in Turkey
Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians win, taking Turkey from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 3 infantry
Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 3 infantry
Battle in Portugal
Italians attack with 2 artilleries and 10 infantry
British defend with 1 aaGun; Americans defend with 1 airfield, 1 harbour and 4 infantry
2 artilleries owned by the Italians and 9 infantry owned by the Italians retreated to Spain
Americans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
9 infantry moved from Northern Italy to Western Germany
1 armour and 3 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 aaGuns, 1 fighter and 4 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Scotland to United KingdomTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Greece to Caucasus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
3 fighters moved from Western Germany to Portugal
2 infantry moved from Spain to Portugal
3 tactical_bombers moved from Greece to Caucasus
2 bombers moved from Greece to Western Ukraine
1 mech_infantry moved from Greece to Northwest Persia
1 fighter and 1 tactical_bomber moved from Romania to Caucasus
3 armour and 2 mech_infantrys moved from Greece to Northwest Persia
4 mech_infantrys moved from Greece to Northwest Persia
5 mech_infantrys moved from Greece to Northwest Persia
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Portugal
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 3 infantry
retreated to Portugal
Americans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour and 12 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 3 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour moved from Bulgaria to Greece
2 mech_infantrys moved from Greece to Northwest Persia
3 mech_infantrys moved from Yugoslavia to Greece
1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
5 armour and 4 mech_infantrys moved from Southern France to Yugoslavia
3 fighters moved from Portugal to Spain
3 aaGuns and 7 infantry moved from France to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
8 infantry moved from Western Germany to Germany
1 mech_infantry moved from Poland to Yugoslavia
11 artilleries and 15 infantry moved from Eastern Poland to Slovakia Hungary
14 infantry moved from Germany to Poland
1 fighter and 4 tactical_bombers moved from Caucasus to Greece
2 bombers moved from Western Ukraine to GreecePlace Units - Germans
10 infantry placed in Germany
1 fighter, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 40 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
hang on may need to edit





