TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
7 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to Normandy Bordeaux
12 armour, 12 artilleries, 17 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Novgorod
Germans attack with 2 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour in Novgorod, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 12 armour, 12 artilleries, 17 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 12 armour, 12 artilleries, 17 infantry and 1 mech_infantry in Ukraine, round 2 : 11/42 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 12 armour, 12 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 7 bombers, 3 fighters, 2 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 3 fighters and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 7 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 7/12 hits
Americans roll dice for 1 aaGun, 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/11 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans, 1 aaGun owned by the British, 1 fighter owned by the Germans, 1 artillery owned by the Americans, 2 infantry owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 armour and 3 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
7 bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to France
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 armour, 1 bomber and 2 fighters placed in Western Germany
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Korea
10 infantry moved from Amur to Korea
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Smolensk to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
1 armour moved from Finland to Norway
Russians take Norway from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
retreated to Novgorod
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 2 aaGuns
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Chahar to Central Mongolia
2 armour moved from Finland to Karelia
1 armour moved from Vyborg to Karelia
1 armour moved from Norway to Finland
1 tactical_bomber moved from Novgorod to Smolensk
2 artilleries and 8 infantry moved from Smolensk to Archangel
2 artilleries and 19 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
16 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Smolensk to Archangel
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Russia to Tambov
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Kill?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber and 2 fighters moved from Japan to Korea
1 fighter moved from Jehol to Korea
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Malaya to Shan State
2 bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Shan State
1 armour moved from Kiangsu to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Borneo, round 2 : 7/9 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 2 bombers remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Korea
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 11 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Korea, round 2 : 4/6 hits
Russians roll dice for 11 infantry in Korea, round 2 : 2/11 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win with 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
1 bomber moved from Korea to Philippines
2 bombers moved from Shan State to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Borneo to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 aaGun moved from Kwangsi to Kiangsi
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
2 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 43 Sea Zone to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Burma to Yunnan
3 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
4 infantry moved from Burma to Shan State
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Persia to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 armour moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
3 fighters moved from Normandy Bordeaux to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
2 artilleries moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 aaGun moved from Yunnan to Hunan
Place Units - British
1 armour and 2 fighters placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Hey Karl7,
When I try to play it will give me an error code and will shortly after that grey out the map.
Do you know what I can do about it, since you said something a developed bug on triplea?
@aequitas:
Hey Karl7,
When I try to play it will give me an error code and will shortly after that grey out the map.
Do you know what I can do about it, since you said something a developed bug on triplea?
Huh, don’t know about that. My situation ended up having to do with the security settings of my Mac that prevented me from loading the program.
The only thing I could recommend would be to make sure you have the most recent version of triple A, and if you do, you should try to reinstall it.
Hope that helps.
Hope to be back tonight. (Your morning time in Cali) :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Tunisia
Combat - Italians
Battle in Algeria
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 3 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits
French roll dice for 3 infantry in Tunisia, round 2 : 1/3 hits
1 infantry owned by the Italians and 2 infantry owned by the French lost in Tunisia
Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 3 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 4 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 5 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 6 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 6 : 1/1 hits
1 artillery owned by the Italians lost in Tunisia
French win, taking Algeria from French with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from Tunisia to 95 Sea Zone
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Yunnan to 37 Sea Zone
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 52 PUs;
Germans buy 1 aaGun, 1 factory_minor, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 armour moved from Novgorod to Finland
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Western Ukraine
6 bombers moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 armour and 6 bombers
Russians defend with 1 armour
Germans roll dice for 1 armour and 6 bombers in Finland, round 2 : 5/7 hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Finland
Germans win with 6 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
6 bombers moved from Finland to Western Germany
2 armour moved from Western Germany to Poland
1 mech_infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to 95 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Place Units - Germans
1 factory_minor placed in Romania
1 transport placed in 113 Sea Zone
1 aaGun placed in Ukraine
1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 armour, 6 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 factory_minor
Poland : 2 armour
Germany : 1 aaGun, 1 factory_major, 1 infantry and 3 mech_infantrys
Southern Italy : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 artillery
Vyborg : 1 flag
Eastern Poland : 2 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 12 armour, 10 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 16 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
95 Sea Zone : 1 carrier, 1 fighter and 2 submarines
Bulgaria : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 3 infantry moved from Archangel to Novgorod
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 infantry moved from Archangel to Belarus
1 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
1 fighter moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
7 infantry moved from Korea to Manchuria
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Central Mongolia to Tsagaan Olom
1 fighter moved from Tambov to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
retreated to Western Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Russia to Samara
1 fighter moved from Belarus to Russia
1 fighter moved from Russia to Tambov
1 fighter moved from Rostov to Tambov
2 armour moved from Karelia to Archangel
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Chahar to Manchuria
1 fighter moved from Japan to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
3 bombers moved from Philippines to Manchuria
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 3 bombers, 1 fighter and 1 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter and 1 infantry in Manchuria, round 2 : 5/7 hits
Chinese roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits
5 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 3 bombers and 1 fighter in Manchuria, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Non Combat Move - Japanese
3 bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to Kiangsu
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsi to Japan
1 tactical_bomber moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 2.
3 infantry placed in Kiangsu
1 aaGun, 1 artillery and 1 infantry placed in Malaya
Japanese undo move 3.
1 aaGun and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour
Hainan : 1 harbour
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 6 tactical_bombers
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from Midway to 19 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans win, taking Algeria from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
5 carriers, 3 destroyers, 9 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from 19 Sea Zone to Hunan
1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 bomber moved from Russia to India
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 artilleries moved from Yunnan to Shan State
1 artillery and 4 infantry moved from Burma to Shan State
15 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Place Units - British
3 infantry placed in Persia
3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs