15L - G40 Adam (allies +22) vs Bold - game 4

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 2 infantry moved from Queensland to New South Wales
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 112 Sea Zone to Norway
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • 12

    i just accidentally rolled live when i thought i was doing a first attempt dry run.  i hope you don’t mind if change the move - i will give you all the hits you got, but i would have gone full into eastern poland and used the second bomber on western ukr.  bad round.

  • 19 17

    No problem go ahead.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
                7 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Greece to Western Ukraine
                1 mech_infantry moved from Greece to Caucasus
                      Germans take Caucasus from Russians
                11 artilleries and 17 infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Greece to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 7 fighters and 3 tactical_bombers
                    British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 7 transports
                    Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 7 transports
                Battle in Eastern Poland
                    Germans attack with 11 artilleries and 18 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 11 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Romania
                3 armour and 11 mech_infantrys moved from Romania to Greece
                1 infantry moved from Greece to Turkey
                1 armour moved from Bessarabia to Bulgaria
                2 bombers moved from Western Ukraine to Greece
                4 infantry moved from Western Germany to Germany
                3 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Southern France to France
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                3 aaGuns and 8 infantry moved from Normandy Bordeaux to France
                5 armour and 4 mech_infantrys moved from Gibraltar to Southern France
                3 aaGuns, 3 artilleries and 5 infantry moved from Gibraltar to Spain
                3 tactical_bombers moved from 112 Sea Zone to Greece
                5 fighters moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 12

    also wanted 3 mech in turkey if you don’t mind.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 fighter moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Russia to Finland
                1 fighter moved from Szechwan to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 4 artilleries and 13 infantry moved from Novgorod to Belarus
                1 fighter moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Norway
                2 artilleries and 3 infantry moved from Bryansk to Rostov
                1 artillery and 5 infantry moved from Bryansk to Belarus
                4 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Novgorod to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Rostov to Belarus
                2 armour moved from Russia to Bryansk
                1 armour moved from Rostov to Bryansk
                1 fighter moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from India to Eastern Persia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

  • 12

    ah you just moved….  well, if you want to allow it i guess go ahead and edit your noncom if it changes anything.

  • 19 17

    I purchased and made the combat according to the original map, and the 3 mechs in Turkey do change a lot.

  • 19 17

    I guess it’s okay like this, you can edit them on Japan’s turn. Not sure why you wouldn’t stack Turkey in the first place though.

  • 12

    yeah, i really should have put all germans there that i could.  basically i made the move too fast.  was surprised when the dice were live and did the noncom a little too quick.  if you’ll let me put all 7 mech in turkey that i can get there please do - and if it changes your noncom just go ahead and do whatever you need to.  if it would have changed your buy then let me know.  i am gonna pass out now - burning the candle from both ends, probably what made me crazy enough to try an early neutral crush against you…  :-P

  • 12

    the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol

  • 19 17

    @Boldfresh:

    the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol

    It was about time you lost some air, I had no hits from my multiple med ships.

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 fighter moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Russia to Finland
                1 fighter moved from Szechwan to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 4 artilleries and 13 infantry moved from Novgorod to Belarus
                1 fighter moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Norway
                2 artilleries and 3 infantry moved from Bryansk to Rostov
                1 artillery and 5 infantry moved from Bryansk to Belarus
                4 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Novgorod to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Rostov to Belarus
                2 armour moved from Russia to Bryansk
                1 armour moved from Rostov to Bryansk
                1 fighter moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from India to Eastern Persia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Turkey: 3 mech_infantrys
                EDIT: Turning off Edit Mode

  • 19 17

    Adding the 3 mechs and leaving it like this seems like the most I can do to avoid having to redo most of Russia which seems like a complicated turn, and then I would be handicapped by battles I already made.

  • 19 17

    @Boldfresh:

    yeah, i really should have put all germans there that i could.  basically i made the move too fast.  was surprised when the dice were live and did the noncom a little too quick.  if you’ll let me put all 7 mech in turkey that i can get there please do - and if it changes your noncom just go ahead and do whatever you need to.  if it would have changed your buy then let me know.  i am gonna pass out now - burning the candle from both ends, probably what made me crazy enough to try an early neutral crush against you…  :-P

    Believe it or not I didn’t catch on quickly after G2 that you were going for a neutral crush. I was confused for a while about the fast units in Normandy lol.

  • 15 14

    @Adam514:

    @Boldfresh:

    no definitely not.  the ftr is cargo and cannot take off if the acc is damaged.

    Hmm yeah you’re probably right, it’s an attack. I wouldn’t say definitely not though.

    “Definitely not” is correct. This case is clearly mentioned in the rulebook:-)

  • 19 17

    @JDOW:

    @Adam514:

    @Boldfresh:

    no definitely not.  the ftr is cargo and cannot take off if the acc is damaged.

    Hmm yeah you’re probably right, it’s an attack. I wouldn’t say definitely not though.

    “Definitely not” is correct. This case is clearly mentioned in the rulebook:-)

    Haha thanks  :-).

  • 12

    @Adam514:

    @Boldfresh:

    the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol

    It was about time you lost some air, I had no hits from my multiple med ships.

    that may be but it doesn’t lessen the shock…  :wink:

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                1 artillery, 5 infantry and 1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 bomber moved from Borneo to Yunnan
                1 bomber moved from Borneo to Kweichow
                1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                3 fighters moved from Philippines to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
                1 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Kweichow to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from Borneo to Philippines
                2 fighters moved from 35 Sea Zone to Philippines
                1 aaGun moved from French Indo China to Shan State
                1 mech_infantry moved from Kwangsi to Kiangsu
                1 aaGun, 7 infantry and 1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Kwangsi to Anhwe
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to Anhwe
                1 transport moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

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