15L mike48484(axis) vs luckyinmaroon (allies +19) REMATCH1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                3 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                4 infantry moved from France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                4 infantry moved from France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany

    Combat - French
                Battle in Western Germany
                    French attack with 1 fighter and 4 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 armour, 1 artillery and 1 infantry
                    retreated to Western Germany
                    Germans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for French: 4 infantry

    Non Combat Move - French
                1 fighter moved from Western Germany to Normandy Bordeaux

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                French collect 13 PUs (1 lost to blockades); end with 13 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 16 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Germany to Denmark
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                2 infantry moved from Kazakhstan to Turkmenistan
                2 bombers moved from Rostov to Turkmenistan
                15 bombers moved from Germany to 112 Sea Zone
                6 fighters and 5 tactical_bombers moved from Germany to 112 Sea Zone
                1 armour moved from Germany to Holland Belgium
                1 armour moved from Germany to Denmark
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 16 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Germany to Denmark
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                2 infantry moved from Kazakhstan to Turkmenistan
                2 bombers moved from Rostov to Turkmenistan
                15 bombers moved from Germany to 112 Sea Zone
                6 fighters and 5 tactical_bombers moved from Germany to 112 Sea Zone
                1 armour moved from Germany to Holland Belgium
                1 armour moved from Germany to Denmark
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Turkmenistan
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Turkmenistan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Denmark
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Denmark from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 15 bombers, 6 fighters and 5 tactical_bombers
                    British defend with 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
                    Germans win with 12 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 119
                    Casualties for Germans: 3 bombers, 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 cruiser, 1 destroyer, 1 infantry and 2 transports
                    Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers and 3 destroyers

    Non Combat Move - Germans
                4 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
                12 bombers moved from 112 Sea Zone to Western Germany
                7 infantry moved from Germany to Western Germany
                3 aaGuns moved from Germany to Western Germany
                1 bomber moved from Rostov to Western Germany
                1 armour moved from Ukraine to Caucasus
                3 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 aaGun and 2 armour moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 bombers moved from Turkmenistan to Caucasus
                2 infantry moved from Ukraine to Rostov

    Place Units - Germans
                3 infantry placed in Western Germany
                4 armour and 6 infantry placed in Germany
                1 armour and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 54 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier, 2 destroyers, 2 submarines and 2 transports
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 2 destroyers, 2 submarines and 2 transports
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Egypt

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Shensi to Kansu
                1 armour moved from Shensi to Kansu
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
                2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Shensi to Kansu
                1 armour moved from Shensi to Kansu
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
                2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Kansu

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 armour and 3 infantry
                    Japanese win, taking Soviet Far East from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 armour and 3 infantry
                Battle in 4 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 artillery and 3 infantry
                    Japanese win, taking Kansu from Chinese with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Soviet Far East to 5 Sea Zone
                2 fighters moved from 4 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
                1 destroyer and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 armour and 2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 tactical_bombers moved from Shan State to Burma
                1 armour, 4 artilleries, 2 fighters and 2 infantry moved from Shan State to Burma
                3 armour moved from Malaya to Burma
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Burma
                1 artillery moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
                1 bomber moved from Kansu to Yunnan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung
                2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports moved from 3 Sea Zone to 9 Sea Zone
                3 submarines moved from 3 Sea Zone to 9 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 infantry moved from British Columbia to Alaska
                1 fighter and 1 tactical_bomber moved from 9 Sea Zone to Alaska
                1 aaGun and 3 infantry moved from Central United States to Western United States
                2 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 4 artilleries, 5 infantry and 6 transports moved from 101 Sea Zone to 64 Sea Zone
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 aaGun moved from Central United States to Southeast Mexico
                8 transports moved from 102 Sea Zone to 101 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun, 2 armour and 3 transports moved from 108 Sea Zone to 106 Sea Zone
                6 armour and 5 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Normandy Bordeaux to Southeast Mexico
                3 infantry moved from Norway to Finland

    Place Units - Americans
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                3 armour placed in Norway

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                4 armour moved from Persia to Eastern Persia
                5 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                2 armour moved from Iraq to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 bomber moved from Normandy Bordeaux to Egypt
                1 aaGun moved from France to Normandy Bordeaux
                3 fighters moved from France to Normandy Bordeaux
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Persia
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                British undo move 3.
                British undo move 2.
                3 infantry placed in Union of South Africa
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Vologda to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Urals
                      Italians take Urals from Russians
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Vologda to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Urals
                      Italians take Urals from Russians
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 armour and 1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 63 Sea Zone to 33 Sea Zone
                4 fighters moved from Queensland to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 63 Sea Zone to 33 Sea Zone
                4 fighters moved from Queensland to 33 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    ANZAC win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                3 armour moved from Queensland to New South Wales
                1 fighter and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - French
                French buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - French
                1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - French
                French buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - French
                1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    retreated to Southern France
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - French
                1 fighter moved from Southern France to Normandy Bordeaux

    Place Units - French
                2 infantry and 1 mech_infantry placed in Normandy Bordeaux
                1 infantry placed in France

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                French collect 12 PUs (1 lost to blockades); end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from Western Germany to France
                2 bombers moved from Caucasus to Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from Western Germany to France
                2 bombers moved from Caucasus to Persia

    Combat - Germans
                Battle in France
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    French defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans captures 12PUs while taking French capital
                    Germans win, taking France from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Air Battle in Persia
                    Germans attacks with 2 units heading to Persia
                    British launches 1 interceptors out of Persia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Persia to Caucasus
                1 armour moved from Ukraine to Caucasus
                2 infantry moved from Rostov to Caucasus
                3 infantry moved from Volgograd to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Holland Belgium to Western Germany
                1 armour moved from Holland Belgium to Western Germany
                2 fighters moved from France to 93 Sea Zone
                2 tactical_bombers moved from France to Western Germany
                1 armour and 2 mech_infantrys moved from Denmark to Western Germany
                6 infantry moved from Germany to Western Germany
                4 armour moved from Germany to Western Germany

    Place Units - Germans
                3 artilleries placed in Western Germany
                Germans undo move 1.
                2 bombers and 1 fighter placed in Western Germany
                3 artilleries placed in Volgograd
                Germans undo move 2.
                3 artilleries placed in Novgorod
                3 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 56 PUs; end with 68 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

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