15L - G40 Adam (allies +22) vs Bold - game 4

  • 19 17

    @Boldfresh:

    no definitely not.  the ftr is cargo and cannot take off if the acc is damaged.

    Hmm yeah you’re probably right, it’s an attack. I wouldn’t say definitely not though.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Portugal to 112 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Portugal to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Norway
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Norway from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 artillery, 3 infantry and 2 mech_infantrys moved from Portugal to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                3 infantry moved from Chile to Peru
                      Americans take Peru from Neutral_True
                4 infantry moved from Brazil to Venezuela
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Portugal to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                Americans undo move 1.
                1 submarine placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 3 fighters
                EDIT: Adding units owned by Americans to Scotland: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 19 17

    Yunnan was edited lol, hope you don’t mind.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Yunnan from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber moved from Egypt to Turkey
                2 infantry moved from Northwest Persia to Turkey
                6 fighters and 1 tactical_bomber moved from Portugal to 125 Sea Zone
                1 artillery and 2 infantry moved from Portugal to Spain

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 6 fighters and 1 tactical_bomber
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
                Battle in Turkey
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Turkey from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Spain
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    British win, taking Spain from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - British
                1 armour and 1 infantry moved from Portugal to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                6 fighters and 1 tactical_bomber moved from 125 Sea Zone to Norway
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 119 Sea Zone
                1 carrier moved from 106 Sea Zone to 119 Sea Zone
                4 aaGuns, 7 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                2 infantry moved from West India to India
                1 infantry moved from India to Burma
                3 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 bomber moved from Turkey to Egypt
                1 fighter moved from Belgian Congo to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Kenya to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 infantry moved from Egypt to Alexandria
                1 aaGun and 1 infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Syria to Persia
                1 mech_infantry moved from Iraq to Persia

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                British collect 38 PUs (2 lost to blockades); end with 41 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,4
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • 12

    @Adam514:

    @Boldfresh:

    no definitely not.  the ftr is cargo and cannot take off if the acc is damaged.

    Hmm yeah you’re probably right, it’s an attack. I wouldn’t say definitely not though.

    I am certain of that fact.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Gibraltar to Spain
                2 infantry moved from Southern France to Spain
                1 armour and 4 mech_infantrys moved from Bulgaria to Turkey
                1 artillery moved from Greece to Turkey
                2 fighters moved from Southern Italy to Turkey
                1 infantry moved from Southern France to Spain
                1 bomber moved from Southern Italy to Turkey
                3 infantry moved from Normandy Bordeaux to Spain
                3 infantry moved from Southern France to Spain

    Combat - Italians
                Battle in Turkey
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 mech_infantrys
                    British defend with 2 infantry
                    Italians win, taking Turkey from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Spain
                    Italians attack with 2 artilleries and 10 infantry
                    British defend with 1 artillery and 2 infantry
                    Italians win, taking Spain from British with 2 artilleries and 10 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Normandy Bordeaux to Spain
                1 aaGun moved from France to Western Germany
                1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 mech_infantrys moved from Northern Italy to Bulgaria
                1 infantry moved from Northern Italy to Western Germany
                1 bomber and 2 fighters moved from Turkey to Greece
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Greece to Western Germany
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                3 infantry placed in Southern France
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Italians collect 13 PUs (6 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 2 infantry moved from Queensland to New South Wales
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 112 Sea Zone to Norway
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • 12

    i just accidentally rolled live when i thought i was doing a first attempt dry run.  i hope you don’t mind if change the move - i will give you all the hits you got, but i would have gone full into eastern poland and used the second bomber on western ukr.  bad round.

  • 19 17

    No problem go ahead.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
                7 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Greece to Western Ukraine
                1 mech_infantry moved from Greece to Caucasus
                      Germans take Caucasus from Russians
                11 artilleries and 17 infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Greece to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 7 fighters and 3 tactical_bombers
                    British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 7 transports
                    Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 7 transports
                Battle in Eastern Poland
                    Germans attack with 11 artilleries and 18 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 11 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Romania
                3 armour and 11 mech_infantrys moved from Romania to Greece
                1 infantry moved from Greece to Turkey
                1 armour moved from Bessarabia to Bulgaria
                2 bombers moved from Western Ukraine to Greece
                4 infantry moved from Western Germany to Germany
                3 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Southern France to France
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                3 aaGuns and 8 infantry moved from Normandy Bordeaux to France
                5 armour and 4 mech_infantrys moved from Gibraltar to Southern France
                3 aaGuns, 3 artilleries and 5 infantry moved from Gibraltar to Spain
                3 tactical_bombers moved from 112 Sea Zone to Greece
                5 fighters moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 12

    also wanted 3 mech in turkey if you don’t mind.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 fighter moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Russia to Finland
                1 fighter moved from Szechwan to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 4 artilleries and 13 infantry moved from Novgorod to Belarus
                1 fighter moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Norway
                2 artilleries and 3 infantry moved from Bryansk to Rostov
                1 artillery and 5 infantry moved from Bryansk to Belarus
                4 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Novgorod to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Rostov to Belarus
                2 armour moved from Russia to Bryansk
                1 armour moved from Rostov to Bryansk
                1 fighter moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from India to Eastern Persia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

  • 12

    ah you just moved….  well, if you want to allow it i guess go ahead and edit your noncom if it changes anything.

  • 19 17

    I purchased and made the combat according to the original map, and the 3 mechs in Turkey do change a lot.

  • 19 17

    I guess it’s okay like this, you can edit them on Japan’s turn. Not sure why you wouldn’t stack Turkey in the first place though.

  • 12

    yeah, i really should have put all germans there that i could.  basically i made the move too fast.  was surprised when the dice were live and did the noncom a little too quick.  if you’ll let me put all 7 mech in turkey that i can get there please do - and if it changes your noncom just go ahead and do whatever you need to.  if it would have changed your buy then let me know.  i am gonna pass out now - burning the candle from both ends, probably what made me crazy enough to try an early neutral crush against you…  :-P

  • 12

    the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol

  • 19 17

    @Boldfresh:

    the shock of losing three aircraft instead of one also hurt my ability to think straight in the non com Lol

    It was about time you lost some air, I had no hits from my multiple med ships.

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Axis & Allies Boardgaming Custom Painted Miniatures

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