No scramble in France. Cheers! 🤓
15L mike48484(axis) vs luckyinmaroon (allies +19) REMATCH1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 artillery and 6 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 artillery and 6 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to 93 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 77 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to 93 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 77 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea ZoneCombat - British
Battle in Denmark
Battle in Western Germany
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Denmark from Germans, taking Western Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
3 fighters moved from Western Germany to France
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from West India to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
7 armour moved from Northwest Persia to Persia
4 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 39 Sea Zone to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Egypt
British undo move 4.
1 fighter and 2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Rostov to Caucasus
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
3 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western GermanyCombat - French
Battle in Western Germany
French attack with 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 armour, 1 artillery and 1 infantry
retreated to Western Germany
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for French: 4 infantryNon Combat Move - French
1 fighter moved from Western Germany to Normandy BordeauxTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
French collect 13 PUs (1 lost to blockades); end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 16 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 infantry moved from Kazakhstan to Turkmenistan
2 bombers moved from Rostov to Turkmenistan
15 bombers moved from Germany to 112 Sea Zone
6 fighters and 5 tactical_bombers moved from Germany to 112 Sea Zone
1 armour moved from Germany to Holland Belgium
1 armour moved from Germany to Denmark
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 16 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 infantry moved from Kazakhstan to Turkmenistan
2 bombers moved from Rostov to Turkmenistan
15 bombers moved from Germany to 112 Sea Zone
6 fighters and 5 tactical_bombers moved from Germany to 112 Sea Zone
1 armour moved from Germany to Holland Belgium
1 armour moved from Germany to Denmark
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkmenistan
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Turkmenistan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Denmark from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 15 bombers, 6 fighters and 5 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 2 submarines
2 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Germans win with 12 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 119
Casualties for Germans: 3 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 cruiser, 1 destroyer, 1 infantry and 2 transports
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers and 3 destroyersNon Combat Move - Germans
4 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
12 bombers moved from 112 Sea Zone to Western Germany
7 infantry moved from Germany to Western Germany
3 aaGuns moved from Germany to Western Germany
1 bomber moved from Rostov to Western Germany
1 armour moved from Ukraine to Caucasus
3 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun and 2 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 bombers moved from Turkmenistan to Caucasus
2 infantry moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in Western Germany
4 armour and 6 infantry placed in Germany
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier, 2 destroyers, 2 submarines and 2 transports
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 2 destroyers, 2 submarines and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Ethiopia to EgyptTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Shensi to Kansu
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Shensi to Kansu
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to KansuCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 armour and 3 infantry
Japanese win, taking Soviet Far East from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 armour and 3 infantry
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kansu from Chinese with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Soviet Far East to 5 Sea Zone
2 fighters moved from 4 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
1 destroyer and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Shan State to Burma
1 armour, 4 artilleries, 2 fighters and 2 infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 artillery moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
1 bomber moved from Kansu to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports moved from 3 Sea Zone to 9 Sea Zone
3 submarines moved from 3 Sea Zone to 9 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from British Columbia to Alaska
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to Alaska
1 aaGun and 3 infantry moved from Central United States to Western United States
2 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 4 artilleries, 5 infantry and 6 transports moved from 101 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
8 transports moved from 102 Sea Zone to 101 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 2 armour and 3 transports moved from 108 Sea Zone to 106 Sea Zone
6 armour and 5 infantry moved from France to Normandy Bordeaux
3 bombers moved from Normandy Bordeaux to Southeast Mexico
3 infantry moved from Norway to FinlandPlace Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
3 armour placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Persia
4 armour moved from Persia to Eastern Persia
5 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Tunisia to Libya
1 bomber moved from Normandy Bordeaux to Egypt
1 aaGun moved from France to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
British undo move 3.
British undo move 2.
3 infantry placed in Union of South Africa
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in MoroccoNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs