Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to 13 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 artillery moved from 34 Sea Zone to Egypt
2 fighters moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
2 fighters moved from Archangel to 5 Sea Zone
Combat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 5 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 2 transports
Casualties for British: 1 fighter
Non Combat Move - British
3 fighters moved from 5 Sea Zone to West Russia
1 bomber moved from 5 Sea Zone to Persia
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from Szechwan to India
1 cruiser moved from 41 Sea Zone to 22 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 submarine moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
Place Units - British
2 artilleries and 1 infantry placed in India
2 fighters placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Those SZ5 rolls, really? :cry:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from 61 Sea Zone to 34 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 armour moved from Yunnan to Sinkiang
Japanese take Szechwan from Americans
Japanese take Sinkiang from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Wake Island to Kwangtung
1 infantry moved from Anhwei to Kwangtung
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 2 fighters
British defend with 1 cruiser and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Kwangtung from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 battleship moved from 61 Sea Zone to 35 Sea Zone
1 destroyer moved from 61 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 2 transports moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
3 infantry and 2 transports moved from 51 Sea Zone to 50 Sea Zone
3 infantry moved from 50 Sea Zone to Caroline Islands
1 battleship moved from 60 Sea Zone to 50 Sea Zone
1 carrier moved from 60 Sea Zone to 50 Sea Zone
1 fighter moved from 60 Sea Zone to 50 Sea Zone
1 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Wake Island to 50 Sea Zone
1 fighter moved from Kwangtung to Anhwei
3 infantry moved from Anhwei to Sinkiang
Place Units - Japanese
1 transport placed in 60 Sea Zone
2 armour and 1 infantry placed in Manchuria
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
2 infantry moved from 13 Sea Zone to Morocco
1 bomber moved from United Kingdom to Germany
Combat - Americans
Battle in 13 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Russians loiter and taunt
Germans defend with 2 submarines
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Americans: 1 submarine
Battle in Morocco
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 battleship moved from 19 Sea Zone to 56 Sea Zone
1 transport moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 carrier and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 56 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
2 infantry moved from 13 Sea Zone to Morocco
1 bomber moved from United Kingdom to Germany
Combat - Americans
Battle in 13 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Russians loiter and taunt
Germans defend with 2 submarines
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Americans: 1 submarine
Battle in Morocco
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 battleship moved from 19 Sea Zone to 56 Sea Zone
1 transport moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 carrier and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 56 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Belorussia to Caucasus
2 artilleries moved from Caucasus to West Russia
2 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Russia
4 infantry moved from Evenki National Okrug to Archangel
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Place Units - Russians
1 artillery and 1 infantry placed in Caucasus
2 artilleries and 2 infantry placed in Russia
1 fighter placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Poland to Belorussia
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from Baltic States to Belorussia
2 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Germany to France
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
2 artilleries and 1 infantry moved from Germany to Baltic States
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
1 armour and 7 infantry placed in Germany
1 fighter and 1 infantry placed in Italy
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Germans
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Persia to Burma
1 fighter moved from West Russia to 16 Sea Zone
Combat - British
Battle in 16 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Burma to India
1 fighter moved from 16 Sea Zone to Caucasus
2 fighters moved from West Russia to India
2 fighters moved from United Kingdom to West Russia
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
Place Units - British
3 armour placed in India
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - Japanese
4 infantry moved from Caroline Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to New Zealand
Japanese take New Zealand from British
2 infantry and 1 transport moved from 50 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Western Australia
1 fighter moved from 35 Sea Zone to Western Australia
1 battleship and 1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 carrier and 2 fighters moved from 50 Sea Zone to 40 Sea Zone
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
1 battleship moved from 50 Sea Zone to 61 Sea Zone
1 bomber moved from Yunnan to Russia
1 armour moved from Sinkiang to Vologda
Japanese take Evenki National Okrug from Russians
Japanese take Vologda from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 fighter moved from Anhwei to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
2 armour moved from Manchuria to Sinkiang
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Manchuria to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Western Australia to 46 Sea Zone
1 fighter moved from Burma to Yunnan
Place Units - Japanese
3 armour placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
2 fighters moved from 13 Sea Zone to 14 Sea Zone
1 cruiser moved from 13 Sea Zone to 14 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 14 Sea Zone to 13 Sea Zone
1 bomber moved from Caucasus to India
1 artillery moved from Western United States to 56 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 57 Sea Zone to 58 Sea Zone
1 infantry moved from Western Canada to Western United States
Place Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 43 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 artillery moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Caucasus to Vologda
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Vologda to West Russia
1 submarine moved from 15 Sea Zone to 34 Sea Zone
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 40 PUs;
Germans buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour moved from Poland to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 fighter moved from Italy to Ukraine S.S.R.
2 artilleries and 6 infantry moved from Baltic States to Karelia S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 10 armour, 2 artilleries and 6 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 10 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Poland
1 bomber moved from Ukraine S.S.R. to Germany
1 infantry moved from Italy to France
5 infantry moved from Germany to Poland
1 aaGun moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 infantry placed in Italy
1 fighter and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 13 Sea Zone
1 cruiser moved from 13 Sea Zone to 15 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Italy
2 infantry moved from India to Burma
1 artillery moved from India to Burma
3 fighters moved from India to Burma
2 fighters moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 bomber moved from India to Ukraine S.S.R.
Combat - British
Battle in Ukraine S.S.R.
British attack with 1 bomber and 3 fighters
Germans defend with 1 artillery and 1 infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Italy
British attack with 2 infantry
Germans defend with 1 factory and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters moved from Burma to India
3 fighters moved from Ukraine S.S.R. to Kazakh S.S.R.
1 bomber moved from Ukraine S.S.R. to India
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to West Russia
Place Units - British
2 artilleries and 1 infantry placed in India
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
It might be Monday before I can post another turn. Have a good weekend!
Hey, will you be posting soon?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from New Zealand to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Eastern Australia
1 fighter moved from 40 Sea Zone to Eastern Australia
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from 46 Sea Zone to Burma
1 fighter moved from 40 Sea Zone to Eastern Australia
1 carrier moved from 40 Sea Zone to 45 Sea Zone
1 battleship moved from 46 Sea Zone to 36 Sea Zone
1 carrier moved from 46 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 battleship moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Sinkiang to Evenki National Okrug
1 destroyer moved from 61 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Australia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Eastern Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
1 artillery and 1 infantry moved from Szechwan to Sinkiang
2 fighters moved from Burma to 36 Sea Zone
2 fighters moved from Eastern Australia to 45 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 armour moved from Manchuria to Szechwan
1 armour moved from Manchuria to Sinkiang
Place Units - Japanese
1 destroyer placed in 60 Sea Zone
3 armour placed in Manchuria
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from New Zealand to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Eastern Australia
1 fighter moved from 40 Sea Zone to Eastern Australia
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from 46 Sea Zone to Burma
1 fighter moved from 40 Sea Zone to Eastern Australia
1 carrier moved from 40 Sea Zone to 45 Sea Zone
1 battleship moved from 46 Sea Zone to 36 Sea Zone
1 carrier moved from 46 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 battleship moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Sinkiang to Evenki National Okrug
1 destroyer moved from 61 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Australia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Eastern Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
1 artillery and 1 infantry moved from Szechwan to Sinkiang
2 fighters moved from Burma to 36 Sea Zone
2 fighters moved from Eastern Australia to 45 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 armour moved from Manchuria to Szechwan
1 armour moved from Manchuria to Sinkiang
Place Units - Japanese
1 destroyer placed in 60 Sea Zone
3 armour placed in Manchuria
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from 15 Sea Zone to Italy
1 artillery moved from 15 Sea Zone to Italy
1 infantry moved from 15 Sea Zone to Italy
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 bomber moved from India to 61 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 58 Sea Zone to 52 Sea Zone
4 infantry moved from 52 Sea Zone to Wake Island
2 artilleries moved from 52 Sea Zone to Wake Island
Combat - Americans
Battle in 61 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans win, taking Wake Island from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Italy
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
Americans win, taking Italy from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Italy to 15 Sea Zone
1 armour moved from Libya to Trans-Jordan
1 bomber moved from 61 Sea Zone to India
Place Units - Americans
2 artilleries and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
2 transports placed in 56 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 47 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 2 infantry moved from Belorussia to Karelia S.S.R.
5 armour, 5 artilleries, 3 fighters and 5 infantry moved from West Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 5 armour, 6 artilleries, 3 fighters and 8 infantry
Germans defend with 1 aaGun, 10 armour, 2 artilleries, 1 factory and 5 infantry
Russians win, taking Karelia S.S.R. from Germans with 5 armour, 6 artilleries and 2 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 1 aaGun, 10 armour, 2 artilleries and 5 infantry
Casualties for Russians: 1 fighter and 8 infantry
Non Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
1 artillery moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 submarine moved from 34 Sea Zone to 37 Sea Zone
Place Units - Russians
3 infantry placed in Caucasus
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total