TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 4 PUs;
Combat Move - Japanese
3 artilleries, 2 fighters and 5 infantry moved from Burma to India
2 battleships, 2 carriers, 2 destroyers, 3 fighters and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 bomber moved from Japan to India
1 fighter moved from 35 Sea Zone to India
1 fighter moved from 35 Sea Zone to India
1 fighter moved from 35 Sea Zone to India
Combat - Japanese
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 5 fighters and 7 infantry
British defend with 1 aaGun, 1 factory, 5 fighters and 5 infantry
Japanese win, taking India from British with 3 artilleries, 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 55
Casualties for British: 1 aaGun, 5 fighters and 5 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - Japanese
1 fighter moved from India to Burma
1 aaGun moved from Burma to India
1 bomber moved from India to Burma
4 fighters moved from India to 35 Sea Zone
1 armour moved from Manchuria to Sinkiang
1 artillery moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 submarine moved from 60 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 armour placed in French Indo-China Thailand
1 bomber and 1 fighter placed in Manchuria
Turn Complete - Japanese
Japanese collect 41 PUs; end with 45 PUs total