Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
He is trying to go for the vc win, he still needs one more after egypt, not sure where he will go for it.
Best defense for Egypt, I got a small chance to win and okay odds at cutting into lots of air.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 airfield, 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
16 armour and 14 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 1 bomber, 2 fighters and 2 mech_infantrys moved from Iraq to Egypt
1 fighter and 2 tactical_bombers moved from Northwest Persia to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
5 bombers moved from Western Germany to Egypt
1 armour moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Egypt
Germans attack with 17 armour, 7 bombers, 6 fighters, 16 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 9 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 12 infantry and 3 mech_infantrys; French defend with 3 infantry; Americans defend with 3 artilleries, 2 fighters and 3 infantry; ANZAC defend with 2 infantry
Germans win, taking Egypt from British with 10 armour, 7 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 102
Casualties for Germans: 7 armour and 16 mech_infantrys
Casualties for British: 1 armour, 9 artilleries, 1 bomber, 5 fighters, 12 infantry and 3 mech_infantrys
Casualties for French: 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 3 artilleries, 2 fighters and 3 infantry
Non Combat Move - Germans
2 fighters moved from Egypt to Iraq
2 tactical_bombers moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Southern Italy
6 bombers moved from Egypt to Iraq
3 aaGuns, 12 artilleries, 29 infantry and 2 mech_infantrys moved from Rostov to Volgograd
2 armour and 37 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
Place Units - Germans
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Iraq
1 airfield and 3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,5,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Noice!
When blitzing you have to match 1 armor 1 mech right?
Yes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
18 artilleries and 66 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Samara
3 infantry moved from Kansu to Novosibirsk
3 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 18 artilleries and 66 infantry
Germans defend with 1 armour, 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 18 artilleries and 66 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - Russians
3 aaGuns and 17 infantry moved from Tambov to Russia
3 aaGuns moved from Tambov to Russia
8 mech_infantrys moved from Russia to Vologda
8 mech_infantrys moved from Vologda to Russia
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs
Well at least I got uk pacific coming in finally.
I wonder what Japan will do lol.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
4 armour, 4 infantry and 4 mech_infantrys moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
5 fighters and 3 tactical_bombers moved from Volgograd to 97 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 4 armour, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 fighters; Chinese defend with 9 infantry
Japanese win, taking Hunan from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 armour, 7 infantry and 4 mech_infantrys
Battle in 97 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Americans Submerged
How would you like the 4 hits in 97 assigned?
tilt 2 fig dd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
4 armour, 4 infantry and 4 mech_infantrys moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
5 fighters and 3 tactical_bombers moved from Volgograd to 97 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 4 armour, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 fighters; Chinese defend with 9 infantry
Japanese win, taking Hunan from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 armour, 7 infantry and 4 mech_infantrys
Battle in 97 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,6,2,6,3,5,4,1,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,5,4,4,2,4,5,4
Japanese collect 3 PUs (11 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 artilleries, 5 infantry and 1 mech_infantry moved from West India to Eastern Persia
4 mech_infantrys moved from India to Eastern Persia
3 artilleries and 4 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Tunisia to Libya
1 fighter moved from Algeria to Tobruk
2 fighters and 1 tactical_bomber moved from British Somaliland to Belgian Congo
Combat - British
Non Combat Move - British
2 aaGuns moved from West India to Eastern Persia
1 infantry moved from India to West India
2 transports moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
2 artilleries and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Volgograd to Southern Italy
1 tactical_bomber moved from Volgograd to Southern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 3 transports
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
this is how the game is meant to be played!!! nice pace boys.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
deleted french inf so i dont have to take a turn for france.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
1 bomber moved from Iraq to Tambov
1 bomber moved from Iraq to Samara
4 bombers and 2 fighters moved from Iraq to Eastern Persia
1 bomber moved from Southern Italy to Eastern Persia
3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
2 armour, 15 artilleries, 25 infantry and 39 mech_infantrys moved from Volgograd to Rostov
Combat - Germans
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 15 artilleries, 25 infantry and 42 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 15 artilleries, 24 infantry and 42 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 5 bombers, 6 fighters, 8 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 2 artilleries, 5 infantry and 5 mech_infantrys
Germans win, taking Eastern Persia from British with 5 bombers, 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 6 mech_infantrys
Casualties for British: 2 aaGuns, 2 artilleries, 5 infantry and 5 mech_infantrys
Non Combat Move - Germans
3 aaGuns moved from Volgograd to Rostov
1 bomber moved from Tambov to Caucasus
1 bomber moved from Samara to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
5 bombers, 4 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
Place Units - Germans
1 airfield placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 5 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 16 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
1 bomber moved from Russia to Samara
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Kansu to Novosibirsk
Combat - Russians
Battle in Samara
Russians attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Samara to Russia
18 artilleries and 63 infantry moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Timguska to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 48 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs