@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 cruiser and 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from France to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Germany to Poland
2 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Scramble SZ 98?
yes scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from France to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Germany to Poland
2 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
British scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Cyprus
Battle in 98 Sea Zone
Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
Germans win, taking Cyprus from British with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Poland
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
3 aaGuns, 9 armour, 6 artilleries, 20 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 submarine moved from 119 Sea Zone to 125 Sea Zone
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 infantry placed in France
1 destroyer placed in 110 Sea Zone
1 fighter placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
You’re outplaying me for sure but holy crap, I didn’t think a LL game could be so lop-sided with dice…
Didn’t notice I was so Lucky, but I am so far?
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
3 fighters and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
3 fighters and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Caucasus to Iraq
Place Units - Russians
10 artilleries placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 7 armour, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour moved from Hunan to Yunnan
1 infantry moved from Kweichow to Shensi
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 6 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 aaGun moved from Kweichow to Yunnan
1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Kiangsi to Philippines
1 armour moved from Kiangsu to Chahar
1 artillery moved from 37 Sea Zone to Malaya
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to United Kingdom
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to United Kingdom
Combat - Americans
Non Combat Move - Americans
3 artilleries moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to Iraq
2 fighters moved from French Central Africa to Egypt
1 fighter moved from 91 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Persia
Turn Complete - British
British collect 30 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Greece to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to France
1 armour moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs