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LIGA RELONCHIS V3 G40 Rubioton (Allies+27) vs AlbertoRelonchis (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
4 fighters moved from 39 Sea Zone to West India
2 bombers moved from Malaya to India
1 fighter moved from 39 Sea Zone to Burma
2 tactical_bombers moved from Malaya to Burma
1 fighter moved from 37 Sea Zone to Burma
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from 37 Sea Zone to Burma
1 armour moved from Ulaanbaatar to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
3 mech_infantrys moved from Ulaanbaatar to AmurCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun and 1 infantry
Battle in West India
Japanese attack with 4 fighters and 1 infantry
British defend with 2 artilleries
Japanese win, taking West India from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 2 artilleries
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from West India to 39 Sea Zone
2 bombers moved from India to Malaya
3 tactical_bombers moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Shantung to 37 Sea Zone
3 fighters moved from Japan to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from Anhwe to AmurPlace Units - Japanese
2 carriers placed in 37 Sea Zone
1 infantry placed in Malaya
3 mech_infantrys placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,5,2,2
Japanese collect 41 PUs (8 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 battleship and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Philippines to 38 Sea Zone
1 bomber moved from Philippines to MalayaCombat - Americans
Battle in Kwangtung
Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Malaya to Hunan
1 bomber moved from 38 Sea Zone to Hunan
5 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
4 carriers, 4 destroyers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 submarines placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Hunan : 2 bombers
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
19 Sea Zone : 2 submarines
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 2 fighters and 2 infantry
British Guiana : 1 infantry
Morocco : 1 infantry and 1 mech_infantry
Algeria : 1 armour, 2 infantry and 1 mech_infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports
101 Sea Zone : 1 carrier
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 50 / 69
Russians : 20 / 33
Japanese : 46 / 53
Americans : 57 / 82
Chinese : 10 / 14
British : 32 / 34
UK_Pacific : 5 / 0
Italians : 16 / 27
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
7 infantry moved from Hunan to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
3 infantry moved from Hunan to Anhwe
1 fighter moved from Anhwe to Shensi
3 artilleries and 3 infantry moved from Kweichow to ShensiPlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Shensi : 3 artilleries, 1 fighter and 3 infantry
Hunan : 5 infantry
Anhwe : 13 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 20 / 33
Japanese : 43 / 53
Americans : 57 / 82
Chinese : 13 / 15
British : 32 / 34
UK_Pacific : 5 / 0
Italians : 16 / 27
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Eastern Persia to 79 Sea Zone
1 mech_infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West IndiaCombat - British
Battle in Western Germany
British converts factory_major into different units
Battle in Egypt
British attack with 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Italians defend with 1 harbour and 2 infantry
British win, taking Western Germany from Germans, taking Egypt from Italians with 5 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in West India
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 79 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from West India to Persia
2 armour moved from Eastern Persia to Persia
2 armour, 1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to AlgeriaPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,3,4,6,5,4,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 armour, 3 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Algeria : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 transport
Iraq : 1 flag, 4 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Persia : 1 flag
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 45 / 69
Russians : 20 / 33
Japanese : 41 / 53
Americans : 57 / 82
Chinese : 13 / 15
British : 39 / 36
UK_Pacific : 7 / 0
Italians : 14 / 27
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Alexandria to Tobruk
2 bombers moved from Alexandria to 81 Sea Zone
2 fighters moved from Alexandria to 81 Sea Zone
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 artillery moved from Alexandria to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 2 bombers and 4 fighters
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the British
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 25
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Casualties for Italians: 3 fighters
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 81 Sea Zone to 97 Sea Zone
2 bombers moved from 81 Sea Zone to Southern Italy
1 fighter moved from Tobruk to 97 Sea Zone
2 armour moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 aaGuns moved from Rostov to CaucasusPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
2 fighters and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Kwangtung : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
6 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 69
Russians : 20 / 33
Japanese : 41 / 53
Americans : 57 / 82
Chinese : 13 / 15
British : 39 / 36
UK_Pacific : 7 / 0
Italians : 14 / 18
ANZAC : 18 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 45 / 69
Russians : 20 / 33
Japanese : 41 / 53
Americans : 57 / 82
Chinese : 13 / 15
British : 39 / 36
UK_Pacific : 7 / 0
Italians : 14 / 18
ANZAC : 18 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
2 armour moved from Ukraine to Volgograd
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
7 artilleries moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
13 infantry moved from Bryansk to Russia
6 mech_infantrys moved from Bryansk to Russia
11 armour moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
4 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Southern Italy to Russia
4 bombers moved from Germany to Russia
1 submarine moved from 127 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 2 armour
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Germany
Germans attack with 1 artillery and 8 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from British with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Russia
Germans attack with 15 armour, 8 artilleries, 8 bombers, 1 fighter, 13 infantry, 8 mech_infantrys and 4 tactical_bombers
Russians defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 29 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans captures 33PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 6 artilleries, 8 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 2 artilleries, 13 infantry and 8 mech_infantrys
Casualties for Russians: 2 armour, 4 artilleries, 2 fighters, 29 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
8 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Ukraine
4 tactical_bombers moved from Russia to Ukraine
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Slovakia Hungary to Germany
5 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Romania
1 infantry and 2 mech_infantrys placed in France
1 fighter placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 89 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
15 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries and 6 infantry moved from Karelia to Finland
2 aaGuns moved from Yakut S.S.R. to Ulaanbaatar
1 submarine moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Ulaanbaatar : 1 flag, 2 aaGuns and 15 infantry
Norway : 1 flag
92 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns, 4 artilleries and 6 infantryProduction/PUs Summary :
Germans : 56 / 109
Russians : 14 / 0
Japanese : 41 / 53
Americans : 57 / 82
Chinese : 13 / 15
British : 34 / 36
UK_Pacific : 7 / 0
Italians : 14 / 18
ANZAC : 18 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 47 PUs;
Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from India to West India
1 artillery moved from India to West India
1 fighter moved from 39 Sea Zone to West India
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from Malaya to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in West India
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from West India to India
2 carriers moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to Malaya
1 bomber moved from Sumatra to India
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Amur to Japan
3 mech_infantrys moved from Buyant-Uhaa to AmurPlace Units - Japanese
2 fighters placed in Japan
1 artillery, 1 fighter and 1 infantry placed in India
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,3,3,3,3,6,5,5,1,1,5,4,6,5,2,3,2,3,2,2,6,3,6,4,4,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,3,3,5,5,4,1,1
Japanese collect 39 PUs (13 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Hunan to JavaPlace Units - Americans
2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Java : 1 artillery, 2 bombers and 1 infantry
42 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport
20 Sea Zone : 1 flag
10 Sea Zone : 2 submarines
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Trans-Jordan : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 2 fighters and 1 infantry
Egypt : 2 fighters
British Guiana : 1 infantry
Algeria : 1 infantry and 1 mech_infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports
91 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 56 / 109
Russians : 9 / 0
Japanese : 52 / 45
Americans : 57 / 82
Chinese : 13 / 15
British : 34 / 36
UK_Pacific : 5 / 0
Italians : 14 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
12 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 12 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
Chinese win, taking Shantung from Japanese with 11 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 mech_infantrys
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
5 infantry moved from Hunan to KwangsiPlace Units - Chinese
5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Shantung : 11 infantry
Kwangsi : 11 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Manchuria : 1 infantry
Shensi : 3 artilleries and 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Anhwe : 1 fighterProduction/PUs Summary :
Germans : 56 / 109
Russians : 9 / 0
Japanese : 42 / 45
Americans : 57 / 82
Chinese : 23 / 23
British : 34 / 36
UK_Pacific : 5 / 0
Italians : 14 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
3 artilleries and 3 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
3 artilleries and 3 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 39 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 39 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Ceylon
2 armour moved from Egypt to Alexandria
1 fighter moved from Algeria to Egypt
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from United Kingdom to 92 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield and 1 factory_minor placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Ceylon : 1 fighter and 1 tactical_bomber
Java : 1 bomber
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 4 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 fighter
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 56 / 109
Russians : 9 / 0
Japanese : 42 / 45
Americans : 57 / 82
Chinese : 23 / 23
British : 34 / 34
UK_Pacific : 5 / 0
Italians : 14 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Libya
Italians take Libya from FrenchCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Libya
Italians take Libya from FrenchCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 fighters moved from Queensland to JavaPlace Units - ANZAC
1 airfield placed in Java
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Kwangtung : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun, 1 airfield, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
6 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 109
Russians : 9 / 0
Japanese : 42 / 45
Americans : 57 / 82
Chinese : 23 / 23
British : 34 / 34
UK_Pacific : 5 / 0
Italians : 15 / 15
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tunisia : 1 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 109
Russians : 9 / 0
Japanese : 42 / 45
Americans : 57 / 82
Chinese : 23 / 23
British : 34 / 34
UK_Pacific : 5 / 0
Italians : 15 / 15
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 3 fighters, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
8 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
4 artilleries moved from Novgorod to KareliaCombat - Germans
Battle in NorwayNon Combat Move - Germans
2 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Samara to Volgograd
1 aaGun moved from Bryansk to Rostov
14 armour moved from Russia to Volgograd
3 artilleries moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
3 mech_infantrys moved from Romania to Ukraine
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 mech_infantrys moved from France to Southern Italy
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Southern Italy
3 tactical_bombers moved from Ukraine to Southern Italy
1 fighter moved from Germany to Southern Italy
8 bombers moved from Bryansk to Southern ItalyPlace Units - Germans
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour placed in Novgorod
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
3 fighters placed in Romania
1 artillery placed in Germany
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
4 artilleries and 6 infantry moved from Finland to NorwayCombat - Russians
Battle in Norway
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Finland to Norway
1 submarine moved from 92 Sea Zone to 99 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Ulaanbaatar : 1 flag, 2 aaGuns and 15 infantry
Norway : 1 flag, 2 aaGuns, 4 artilleries and 6 infantry
99 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 86
Russians : 7 / 0
Japanese : 42 / 45
Americans : 57 / 82
Chinese : 23 / 23
British : 34 / 34
UK_Pacific : 5 / 0
Italians : 15 / 15
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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