@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
15L - G40 Adam (allies +22) vs Bold - game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland
1 infantry moved from Shan State to Yunnan
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 infantry moved from Finland to Sweden
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
2 bombers moved from Western Germany to SwedenCombat - Germans
Battle in Sweden
Germans attack with 2 bombers and 10 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 2 bombers and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
1 infantry moved from Northern Italy to Southern Italy
6 armour moved from Normandy Bordeaux to Northern Italy
2 aaGuns, 1 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain
4 mech_infantrys moved from Spain to Gibraltar
2 fighters moved from Western Germany to Gibraltar
1 infantry moved from France to Northern Italy
3 armour and 5 infantry moved from Greece to Turkey
10 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Gibraltar
2 tactical_bombers moved from Western Germany to Turkey
1 fighter and 1 tactical_bomber moved from Alexandria to Turkey
4 aaGuns and 2 artilleries moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Sweden to Southern Italy
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 2.
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 5 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 armour moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to Caucasus
1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Mongolians
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Mongolians
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
1 infantry moved from Amur to Ulaanbaatar
Russians take Ulaanbaatar from MongoliansPlace Units - Russians
1 fighter placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry
EDIT: Removing units owned by Russians from Yenisey: 4 infantry
EDIT: Adding units owned by Russians to Timguska: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 5 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 armour moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to Caucasus
1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Mongolians
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Mongolians
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
1 infantry moved from Amur to Ulaanbaatar
Russians take Ulaanbaatar from MongoliansPlace Units - Russians
1 fighter placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry
EDIT: Removing units owned by Russians from Yenisey: 4 infantry
EDIT: Adding units owned by Russians to Timguska: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Korea: 1 infantry
EDIT: Changing PUs for Russians from 37 to 40
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
4 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 submarine moved from 36 Sea Zone to 34 Sea Zone
2 bombers moved from Kwangsi to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-UhaaCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
retreated to Buyant-Uhaa
Russians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central MongoliaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Japan
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Anhwe to Kwangsi
4 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 bombers moved from 36 Sea Zone to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
4 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
you’ll probably see the obvious failure i had to save the most recent version of the combat map. intended to take all the infantry from manchuria to buyant-uhaa, but i don’t even want to mess with it because i whiffed and you hit twice. at least you didn’t hit 3 times.
let’s play on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 fighter moved from Egypt to 94 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in JavaNon Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Brazil to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 cruiser moved from 103 Sea Zone to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
5 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 unit repaired.
1 infantry moved from Siam to French Indo China
1 artillery moved from Yunnan to French Indo China
2 fighters moved from India to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from French West Africa to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone -
Scramble 92?
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no scramble
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Sorry also sending the cruiser to bombard Iraq, I assume still no scramble? (Will roll Iraq on the forum)
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still no scramble
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Iraq: 1 cruiser, 4 inf, 1 art, 1 mech, 2 figs vs 3 inf, 1 tank
Attacker:
Cruiser:
Rolling 1:
(4)
1s:
Rolling 4:
(1, 3, 3, 4)
2s:
Rolling 2:
(2, 6)
3s:
Rolling 2:
(1, 6)Defender:
2s:
Rolling 3:
(1, 4, 5)
3s:
Rolling 1:
(1) -
3 attacking hits and 2 defending hits, losing 2 inf. 1 defending tank left.
Attacker:
1s:
Rolling 2:
(5, 6)
2s:
Rolling 2:
(4, 6)
3s:
Rolling 2:
(2, 3)Defender:
3s:
Rolling 1:
(4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 unit repaired.
1 infantry moved from Siam to French Indo China
1 artillery moved from Yunnan to French Indo China
2 fighters moved from India to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from French West Africa to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 armour and 3 infantry
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Italians: 1 armour and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 92 Sea Zone
British attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 2 transports
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the British retreated to Rhodesia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 bomber moved from 92 Sea Zone to Portugal
1 fighter moved from French West Africa to Portugal
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from 104 Sea Zone to Portugal
1 cruiser and 1 destroyer moved from 103 Sea Zone to 104 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 infantry moved from Eastern Persia to Persia
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 armour moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
2 infantry moved from India to West India
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,1,3,2,5,6
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Romania to 98 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry
ANZAC defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery moved from Italian Somaliland to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria
1 artillery moved from Turkey to Greece
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Northern Italy to Spain
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
1 bomber moved from 96 Sea Zone to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Syria
3 infantry moved from Morocco to AlgeriaTurn Complete - French





