15L Adam514 (Axis) vs JDOW (Allies+23)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Rostov
                5 artilleries moved from Ukraine to Rostov
                10 infantry moved from Ukraine to Rostov
                2 artilleries and 5 infantry moved from Ukraine to Bryansk
                1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 1 aaGun and 4 infantry
                    2 artilleries owned by the Germans retreated to Ukraine
                    Russians win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 armour, 5 artilleries and 10 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                4 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Baltic States to Bessarabia
                1 mech_infantry moved from Germany to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                1 fighter moved from Western Germany to Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 mech_infantry moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from France to Northern Italy
                4 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Germany
                2 infantry moved from Denmark to Western Germany
                2 mech_infantrys moved from Denmark to Germany
                1 tactical_bomber moved from Denmark to Western Germany
                1 tactical_bomber moved from Western Germany to Ukraine
                1 aaGun moved from Denmark to Western Germany
                7 infantry moved from Norway to Finland
                1 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                1 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                1 fighter and 3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
                EDIT: Adding units owned by Germans to Rostov: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

  • '19 '17

    Well Bryansk could have been the turning point in the war against Russia, good thing Russia isn’t rich.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Samara to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Nenetsia to Volgograd
                3 infantry moved from Bryansk to Rostov
                16 artilleries and 31 infantry moved from Tambov to Rostov
                1 armour moved from Russia to Rostov
                2 mech_infantrys moved from Russia to Rostov
                4 armour moved from Belarus to Rostov
                2 mech_infantrys moved from Belarus to Rostov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 5 armour, 16 artilleries, 34 infantry and 4 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 5 artilleries and 10 infantry
                    Russians win, taking Rostov from Germans with 5 armour, 16 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 49
                    Casualties for Germans: 1 aaGun, 1 armour, 5 artilleries and 10 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                3 infantry moved from Belarus to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 fighter moved from Volgograd to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Vologda to Smolensk
                1 tactical_bomber moved from Volgograd to Russia
                1 aaGun moved from Tambov to Volgograd
                2 artilleries moved from Russia to Tambov
                1 infantry moved from Shensi to Suiyuyan
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Volgograd to Tambov
                1 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 2 artilleries, 1 fighter and 5 infantry
                EDIT: Adding units owned by Russians to Samara: 1 artillery, 1 fighter and 4 infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • '15 '14

    @Adam514:

    Well Bryansk could have been the turning point in the war against Russia, good thing Russia isn’t rich.

    Glad I had some dice to be happy about.

    And true, my rough negotiation style with the Mongolians ensure low Russian income:D

  • '12

    whoa what happened in rostov?

  • '12

    jdow you ready for a league game yet?  i think it’s time…

  • '19 '17

    I sent more than I should have when Bryansk wasn’t guaranteed.

  • '19 '17

    Rolling 1 sub from 6 and 2 figs 2 tacs from FIC against the Anzac dd in 34 (I don’t want to redo the moves just for this):
    Attacker:
    DiceRolling 1:
    (1)

    DiceRolling 2:
    (2, 3)

    DiceRolling 2:
    (2, 3)

    Defender:
    DiceRolling 1:
    (4)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from French Indo China to 44 Sea Zone
                2 artilleries and 6 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 4 artilleries and 7 infantry
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from French Indo China to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from Kwangsi to Kiangsu
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Kiangsu
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                3 artilleries and 3 infantry moved from Burma to India
                1 armour and 1 mech_infantry moved from Burma to India
                1 mech_infantry moved from Burma to India
                1 submarine moved from 77 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from French Indo China to Kiangsu
                1 fighter moved from French Indo China to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 carrier and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Kwangsi to French Indo China
                1 infantry moved from Sakha to Buryatia
                1 aaGun and 1 infantry moved from Manchuria to Jehol
                1 bomber moved from 44 Sea Zone to Kiangsu
                1 bomber moved from 44 Sea Zone to French Indo China

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in French Indo China
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter, 6 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                Japanese collect 63 PUs (1 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • '15 '14

    Hey,

    one little note in case you are unaware. You can assign each roll a specific target he needs to hit.

    ;aaa 1@2 2@3 2@4;

    If you replace ; by : you will get this

    DiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (5, 4)2@4: (1, 1)

  • '19 '17

    Yeah I know about it, I’ve just never tried it yet. It does make for a faster assessment of hits in bigger battles, thanks.

  • '15 '14

    Oh Sir,

    an oversight on my end with the Russians. It obviously does not make sense to leave the Russian sub into 110.

    It was supposed to go to 92. Do you allow that edit? I can guarantee that Japans turn did not change anything on my end, how should it?

    Cheers,
    Tobias

  • '19 '17

    @JDOW:

    Oh Sir,

    an oversight on my end with the Russians. It obviously does not make sense to leave the Russian sub into 110.

    It was supposed to go to 92. Do you allow that edit? I can guarantee that Japans turn did not change anything on my end, how should it?

    Cheers,
    Tobias

    No worries, you can edit. It’s been there a while, I sometimes forgot to attack it myself  :lol:

  • '15 '14

    @Adam514:

    @JDOW:

    Oh Sir,

    an oversight on my end with the Russians. It obviously does not make sense to leave the Russian sub into 110.

    It was supposed to go to 92. Do you allow that edit? I can guarantee that Japans turn did not change anything on my end, how should it?

    Cheers,
    Tobias

    No worries, you can edit. It’s been there a while, I sometimes forgot to attack it myself  :lol:

    Hehe thanks! I like red October though. It is a valuable block breaker, however most likely not required in this game for that.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 bombers moved from Algeria to 93 Sea Zone
                1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                3 submarines moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Americans creates battle in territory 98 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 3 bombers, 1 submarine and 1 transport
                    Italians defend with 1 destroyer
                    Americans win, taking 98 Sea Zone from Italians with 3 bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                Battle in 44 Sea Zone
                    Americans attack with 3 submarines and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking Southern France from Italians, taking 44 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking Celebes from Japanese with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 armour moved from Trans-Jordan to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 98 Sea Zone to Egypt
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                3 bombers moved from 93 Sea Zone to Algeria
                1 mech_infantry moved from Libya to Alexandria
                1 fighter moved from 98 Sea Zone to 92 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 fighters and 1 infantry placed in Western United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 15 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi
                1 fighter moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 25 PUs;
                British buy 3 artilleries, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 1 cruiser
                    British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 mech_infantry moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Persia
                1 armour moved from Iraq to Persia
                1 armour moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Persia
                3 aaGuns, 5 artilleries and 9 infantry moved from West India to Eastern Persia
                2 bombers moved from Algeria to Egypt
                1 bomber moved from Libya to Egypt
                1 mech_infantry moved from Belgian Congo to Rhodesia
                1 bomber moved from Union of South Africa to Egypt
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                4 infantry moved from Trans-Jordan to Egypt
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Union of South Africa to Rhodesia

    Place Units - British
                2 artilleries placed in Egypt
                1 submarine placed in 81 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

  • '15 '14

    Made another super micro edit at the with one US AA, sorry about that. US/UK is too complicated, whenever I made a test move I forget a detail in the real move :-/

  • '12

    @JDOW:

    Made another super micro edit at the with one US AA, sorry about that. US/UK is too complicated, whenever I made a test move I forget a detail in the real move :-/

    these are my favorite.

  • '15 '14

    That was funny. I placed a bet for myself that you would come across and made a comment about that. very predictable.

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