@axis-dominion ugh royal navy decided not to fight back today
Pherman1215 (Axis) Vs Mitler (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Turkey to Persia
5 armour moved from Turkey to Persia
1 armour moved from Turkey to Persia
4 armour and 2 mech_infantrys moved from Turkey to Persia
2 mech_infantrys moved from Turkey to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Turkey to Saudi Arabia
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Turkey to Bryansk
2 artilleries and 6 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Turkey to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 artilleries and 11 infantry moved from Caucasus to Volgograd
2 armour moved from Turkey to Volgograd
2 armour moved from Turkey to Persia
1 bomber moved from Turkey to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Western Germany to Holland Belgium
2 armour moved from Turkey to PersiaCombat - Germans
Battle in Saudi Arabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Saudi Arabia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 14 armour and 4 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 3 infantry and 4 mech_infantrys
Germans win, taking Persia from British with 14 armour and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry and 4 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 4 artilleries and 11 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 2 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Bryansk to Turkey
1 bomber moved from Western Ukraine to Turkey
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Turkey
1 armour and 1 mech_infantry moved from Turkey to Syria
1 armour moved from Turkey to Syria
10 armour and 10 mech_infantrys moved from Belarus to Rostov
1 aaGun moved from Belarus to Novgorod
1 armour and 1 infantry moved from Norway to 113 Sea Zone
2 infantry moved from Sweden to Norway
2 infantry moved from Sweden to Norway
1 infantry moved from Sweden to Norway
2 infantry moved from Sweden to Finland
1 mech_infantry moved from Switzerland to Southern France
2 infantry moved from Switzerland to France
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from Normandy Bordeaux to Southern France
1 armour, 1 battleship, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Southern FrancePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Novosibirsk to Tsinghai
1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tsinghai to Russia
1 aaGun moved from Novosibirsk to Vologda
3 artilleries moved from Vologda to Russia
5 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
8 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from 41 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 2 artilleries, 6 infantry and 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 bombers moved from Yunnan to French Indo China
1 battleship, 4 carriers, 2 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 airfield and 1 harbour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in French Indo China
1 fighter and 4 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Japan
1 mech_infantry placed in French Indo China
Japanese undo move 4.
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 4 infantry
EDIT: Adding units owned by Japanese to Manchuria: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to Spain
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea ZonePlace Units - Americans
3 armour placed in Spain
3 artilleries and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to Kazakhstan
2 bombers moved from India to Afghanistan
1 mech_infantry moved from Eastern Persia to Afghanistan
1 mech_infantry moved from India to Afghanistan
1 mech_infantry moved from Eastern Persia to Afghanistan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Venezuela to Bolivia
British take Bolivia from Neutral_True
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from GermansCombat - British
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Afghanistan
British attack with 2 bombers and 3 mech_infantrys
Neutral_True defend with 4 infantry
retreated to Afghanistan
Neutral_True win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 mech_infantrys
Casualties for Neutral_True: 2 infantryNon Combat Move - British
2 bombers moved from Afghanistan to Russia
1 bomber moved from Kazakhstan to Russia
1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Mozambique to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Venezuela to Brazil
2 transports moved from 89 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Spain
4 infantry moved from Spain to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Quebec
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 32 PUs (3 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
2 artilleries and 5 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 6 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Northwest Persia to Iraq
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Turkey to Southern Italy
3 infantry and 1 mech_infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 3 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Saudi Arabia to Egypt
Germans take Egypt from British
2 mech_infantrys moved from Persia to Eastern Persia
1 bomber moved from Turkey to Eastern Persia
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Turkey to Kazakhstan
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Volgograd to Samara
1 bomber moved from Turkey to Samara
1 bomber moved from Western Germany to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Southern France to Belarus
2 infantry moved from Novgorod to Belarus
2 artilleries and 8 infantry moved from Novgorod to Archangel
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Eastern Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 armour and 1 mech_infantry moved from Syria to Egypt
3 infantry moved from France to Southern France
2 armour and 2 mech_infantrys moved from Holland Belgium to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
4 artilleries and 5 infantry moved from Volgograd to Rostov
5 armour and 5 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkey
1 bomber moved from Samara to Turkey
1 bomber moved from Eastern Persia to Turkey
14 armour moved from Persia to Caucasus
1 bomber moved from Belarus to Novgorod
3 armour and 4 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Finland to Norway
1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Novgorod to ArchangelPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 72 PUs; end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Tambov
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
6 armour, 14 artilleries and 60 infantry moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 6 armour, 14 artilleries, 1 fighter, 62 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 6 armour, 14 artilleries, 1 fighter, 61 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 infantry moved from Vologda to Samara
1 aaGun moved from Vologda to Russia
5 aaGuns moved from Russia to Bryansk
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour and 4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 8 infantry and 9 mech_infantrys moved from Burma to India
2 fighters moved from 38 Sea Zone to India
4 tactical_bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
4 fighters moved from French Indo China to India
1 fighter moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 8 infantry, 9 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 harbour and 16 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 3 aaGuns and 16 infantry
Casualties for Japanese: 3 fighters, 8 infantry and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
3 fighters moved from India to Yunnan
2 bombers moved from India to French Indo China
3 tactical_bombers moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
4 infantry moved from Shan State to French Indo China
1 mech_infantry moved from French Indo China to Szechwan
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
2 fighters and 4 infantry placed in Japan
1 artillery placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 9 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Philippines
Air Battle in Southern France
Americans attacks with 3 units heading to Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Southern France to Spain
2 fighters moved from Spain to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Queensland to Caroline IslandsPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Spain
2 artilleries and 8 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Rhodesia to Angola
1 armour and 2 mech_infantrys moved from Union of South Africa to Angola
1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Bolivia to Paraguay
British take Paraguay from Neutral_TrueCombat - British
Battle in Angola
British attack with 1 armour, 3 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Brazil to Bolivia
1 bomber moved from United Kingdom to Bolivia
1 fighter moved from Spain to Brazil
1 infantry moved from Brazil to Bolivia
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
2 bombers placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Syria to Egypt
2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
3 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanPlace Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Borneo
Battle in Malaya
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Borneo from Japanese, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Egypt
1 fighter and 2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Kazakhstan to Samara
1 bomber moved from Rostov to Samara
1 mech_infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 bomber moved from Turkey to Samara
1 fighter and 1 tactical_bomber moved from Turkey to Tambov
1 bomber moved from Turkey to Tambov
1 bomber moved from Novgorod to Tambov
1 mech_infantry moved from Eastern Persia to West India
Germans take West India from UK_PacificCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 5 armour, 6 artilleries, 8 infantry and 5 mech_infantrys moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
14 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Eastern Poland
3 armour and 4 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun, 27 armour and 11 mech_infantrys moved from Volgograd to Samara
2 bombers moved from Samara to Volgograd
2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
2 fighters moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Western Germany to Southern France
2 armour and 1 mech_infantry moved from Persia to CaucasusPlace Units - Germans
5 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Persia
1 armour placed in Persia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Rostov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
5 aaGuns, 6 armour, 14 artilleries and 57 infantry moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total





