@Tyzoq good catch can you edit it?
15L Adam514 (Axis) vs JDOW (Allies+23)
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Hey Sir,
I will move during the weekend.
Cheers,
Tobias -
No problem, thanks for the heads-up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Northern Italy to Algeria
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Western United States to Algeria
1 fighter moved from 35 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 12 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in Anhwe
Chinese undo move 1.
2 infantry placed in Anhwe
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZoneCombat - British
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 artillery and 6 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from India to Persia
1 fighter moved from India to Persia
1 mech_infantry moved from West India to Persia
1 armour moved from West India to Persia
3 aaGuns, 5 artilleries and 9 infantry moved from India to West India
1 armour moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
2 bombers moved from United Kingdom to Algeria
1 bomber moved from Egypt to Libya
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 armour moved from Northwest Persia to IraqPlace Units - British
3 infantry placed in United Kingdom
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode -
I made a little mistake with the UK purchase, switched on mech against an arty. Hope you don’t mind. That was certainly not affected by dice.
Sz92: 2 UK transports are loaded with a single Inf.
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Sir, you downloaded the map already probably. I just thought about another tiny edit. Would like to redeploy the Mech/Tank from India.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZoneCombat - British
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 artillery and 6 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from India to Persia
1 fighter moved from India to Persia
1 mech_infantry moved from West India to Persia
1 armour moved from West India to Persia
3 aaGuns, 5 artilleries and 9 infantry moved from India to West India
1 armour moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
2 bombers moved from United Kingdom to Algeria
1 bomber moved from Egypt to Libya
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 armour moved from Northwest Persia to IraqPlace Units - British
3 infantry placed in United Kingdom
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode -
No problem for the edits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 infantry; British defend with 1 artillery and 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,3,2,6,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Alexandria to Egypt
British take Egypt from ItaliansCombat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Belgian Congo: 1 infantry
EDIT: Adding units owned by ANZAC to Rhodesia: 1 infantry
EDIT: Removing units owned by ANZAC from Kenya: 1 infantry
EDIT: Adding units owned by ANZAC to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
5 artilleries moved from Ukraine to Rostov
10 infantry moved from Ukraine to Rostov
2 artilleries and 5 infantry moved from Ukraine to Bryansk
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 aaGun and 4 infantry
2 artilleries owned by the Germans retreated to Ukraine
Russians win with 3 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour, 5 artilleries and 10 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 armour and 3 mech_infantrys moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 mech_infantry moved from Baltic States to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Ukraine
1 bomber moved from Novgorod to Ukraine
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from France to Northern Italy
4 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
2 mech_infantrys moved from Denmark to Germany
1 tactical_bomber moved from Denmark to Western Germany
1 tactical_bomber moved from Western Germany to Ukraine
1 aaGun moved from Denmark to Western Germany
7 infantry moved from Norway to Finland
1 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 fighter and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
Well Bryansk could have been the turning point in the war against Russia, good thing Russia isn’t rich.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Nenetsia to Volgograd
3 infantry moved from Bryansk to Rostov
16 artilleries and 31 infantry moved from Tambov to Rostov
1 armour moved from Russia to Rostov
2 mech_infantrys moved from Russia to Rostov
4 armour moved from Belarus to Rostov
2 mech_infantrys moved from Belarus to RostovCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 5 armour, 16 artilleries, 34 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 5 artilleries and 10 infantry
Russians win, taking Rostov from Germans with 5 armour, 16 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 49
Casualties for Germans: 1 aaGun, 1 armour, 5 artilleries and 10 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
3 infantry moved from Belarus to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Smolensk
1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Tambov to Volgograd
2 artilleries moved from Russia to Tambov
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
5 infantry moved from Russia to TambovPlace Units - Russians
1 armour, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 artilleries, 1 fighter and 5 infantry
EDIT: Adding units owned by Russians to Samara: 1 artillery, 1 fighter and 4 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Well Bryansk could have been the turning point in the war against Russia, good thing Russia isn’t rich.
Glad I had some dice to be happy about.
And true, my rough negotiation style with the Mongolians ensure low Russian income:D
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whoa what happened in rostov?
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jdow you ready for a league game yet? i think it’s time…
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I sent more than I should have when Bryansk wasn’t guaranteed.
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Rolling 1 sub from 6 and 2 figs 2 tacs from FIC against the Anzac dd in 34 (I don’t want to redo the moves just for this):
Attacker:
Rolling 1:
(1)
Rolling 2:
(2, 3)
Rolling 2:
(2, 3)Defender:
Rolling 1:
(4)





