@wizmark
sz111 yes the Scottish fighter and no to 110
if you are able, posting a screen shot allows me to answer from my phone when not at my pc.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 fighter and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Norway to 126 Sea Zone
2 carriers, 2 destroyers, 4 infantry and 2 transports moved from 126 Sea Zone to 127 Sea Zone
1 battleship, 2 cruisers, 4 fighters and 1 submarine moved from 126 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from 127 Sea Zone to Novgorod
1 bomber moved from United Kingdom to Novgorod
Combat - Americans
Battle in Novgorod
Americans attack with 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
Germans win with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Americans: 4 infantry
1 bomber owned by the Americans and 4 fighters owned by the Americans retreated
Battle in 92 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Italians defend with 1 destroyer
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 103 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from Novgorod to 127 Sea Zone
1 bomber moved from Novgorod to Vyborg
2 bombers moved from Western United States to United Kingdom
2 transports moved from 10 Sea Zone to 2 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 4 submarines moved from 10 Sea Zone to 3 Sea Zone
4 infantry moved from Alaska to 2 Sea Zone
4 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Soviet Far East
2 armour moved from Western United States to Alaska
1 fighter and 1 tactical_bomber moved from Western United States to 3 Sea Zone
2 armour moved from Western United States to Eastern United States
Place Units - Americans
3 infantry placed in Norway
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
3 armour and 5 infantry placed in Eastern United States
1 infantry placed in Alaska
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 armour moved from Morocco to Tunisia
2 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Yunnan to Shan State
1 fighter moved from India to French Indo China
1 armour moved from India to Shan State
2 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to Kweichow
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Yunnan to Shan State
1 fighter moved from India to French Indo China
1 armour moved from India to Shan State
2 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to Kweichow
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 2 infantry
retreated to French Indo China
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Tunisia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 artillery moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 artilleries moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
5 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
5 armour moved from Alexandria to Trans-Jordan
13 infantry moved from Alexandria to Egypt
1 transport moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from United Kingdom to Norway
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Kweichow to Yunnan
Place Units - British
3 mech_infantrys placed in Egypt
1 destroyer and 1 transport placed in 109 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,5,2,4,5,5,3,3,6,1
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour and 2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Germany to Poland
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Rostov to Bryansk
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 23 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 33 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
2 bombers moved from Western Ukraine to Vyborg
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Volgograd to Tambov
3 bombers moved from Western Ukraine to Tambov
1 armour moved from Volgograd to Samara
3 bombers moved from Western Ukraine to Samara
5 bombers moved from Western Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
1 armour moved from Northwest Persia to Persia
Germans take Persia from Russians
1 armour moved from Persia to Northwest Persia
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
2 bombers moved from Western Ukraine to Vyborg
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Volgograd to Tambov
3 bombers moved from Western Ukraine to Tambov
1 armour moved from Volgograd to Samara
3 bombers moved from Western Ukraine to Samara
5 bombers moved from Western Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
1 armour moved from Northwest Persia to Persia
Germans take Persia from Russians
1 armour moved from Persia to Northwest Persia
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Tambov
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour and 3 bombers
Russians defend with 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 bomber
Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 4 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 2 fighters moved from Russia to Bryansk
3 bombers moved from Samara to Bryansk
3 bombers moved from Tambov to Bryansk
1 bomber moved from Western Ukraine to Bryansk
3 aaGuns and 3 tactical_bombers moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Vyborg to Novgorod
1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Germany to Southern Italy
2 tactical_bombers moved from Germany to Bryansk
1 armour and 1 mech_infantry moved from Germany to France
1 mech_infantry moved from Germany to France
Place Units - Germans
1 bomber placed in Germany
1 fighter and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Vologda
1 fighter moved from Smolensk to Vologda
1 tactical_bomber moved from Tambov to Vologda
2 armour moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
2 infantry moved from Malaya to Shan State
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
2 armour moved from Kwangtung to Hunan
1 fighter moved from Anhwe to Hunan
1 bomber moved from Kwangtung to Hunan
5 armour moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Soviet Far East
4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Siberia to Soviet Far East
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
2 infantry moved from Malaya to Shan State
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
2 armour moved from Kwangtung to Hunan
1 fighter moved from Anhwe to Hunan
1 bomber moved from Kwangtung to Hunan
5 armour moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Soviet Far East
4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Siberia to Soviet Far East
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
Americans defend with 4 infantry
Japanese win, taking Soviet Far East from Russians with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 4 infantry
Battle in Hunan
Japanese attack with 2 armour, 1 bomber, 3 fighters and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Kwangsi
Japanese attack with 6 armour, 4 artilleries and 4 infantry
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Kwangsi from Chinese with 6 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from Hunan to Shensi
1 bomber moved from Hunan to Shensi
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Soviet Far East to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 armour and 1 infantry placed in Kwangtung
4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
4 fighters moved from 127 Sea Zone to Finland
4 armour, 1 artillery, 7 infantry and 6 transports moved from 103 Sea Zone to 110 Sea Zone
4 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 armour and 2 infantry moved from Alaska to 2 Sea Zone
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Norway to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
4 fighters moved from 127 Sea Zone to Finland
4 armour, 1 artillery, 7 infantry and 6 transports moved from 103 Sea Zone to 110 Sea Zone
4 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 armour and 2 infantry moved from Alaska to 2 Sea Zone
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Norway to Finland
Combat - Americans
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Americans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
5 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 103 Sea Zone
4 fighters moved from Finland to 125 Sea Zone
Place Units - Americans
3 infantry placed in Alaska
3 infantry placed in Norway
1 bomber placed in Eastern United States
3 armour placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 artilleries placed in Yunnan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Iraq to Persia
British take Persia from Germans
2 armour and 2 mech_infantrys moved from Persia to Northwest Persia
6 armour moved from Iraq to Northwest Persia
5 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
3 infantry moved from Burma to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 cruiser, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Iraq to Persia
British take Persia from Germans
2 armour and 2 mech_infantrys moved from Persia to Northwest Persia
6 armour moved from Iraq to Northwest Persia
5 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
3 infantry moved from Burma to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Northwest Persia
British attack with 13 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 13 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Northwest Persia to Egypt
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Eastern Persia to Turkmenistan
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Norway to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from Scotland to 109 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from India to Yunnan
1 artillery moved from India to Burma
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from India to Burma
Place Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3,3,5,2,6,1,2,6,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry