XDAP2 Shin Ji vs SunshineTime

  • TripleA

    losing 95% chance to win battles forcing me to take another 50/50 risk which i lose too. Man the dice in this game is brutal for me, I just want one thing to go my way lol.

  • 12

    welcome to my life cow!  lol

  • TripleA

    Well on the bright side I can afford these losses I do have the income to support it, cant believe I am still in this game lol.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Yunnan
                6 infantry and 2 mech_infantrys moved from Burma to Yunnan
                1 bomber moved from Eastern Persia to Yunnan
                2 fighters moved from Egypt to Alexandria

    Combat - British
                Battle in Yunnan
                    British attack with 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                    British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 5 infantry
                    Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer and 1 fighter

    Non Combat Move - British
                6 infantry moved from India to Burma
                1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                3 fighters and 1 tactical_bomber moved from Eastern Persia to Burma
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from Alexandria to Iraq
                1 aaGun moved from Egypt to Alexandria
                1 aaGun moved from Burma to Yunnan
                1 transport moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 fighter and 2 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 2 fighters
                EDIT: Adding units owned by British to Persia: 2 fighters
                EDIT: Removing units owned by British from Persia: 1 fighter
                EDIT: Adding units owned by UK_Pacific to Burma: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Burma: 1 fighter
                EDIT: Adding units owned by British to Burma: 1 fighter
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 armour moved from Bryansk to Rostov
                1 infantry moved from Bessarabia to Western Ukraine
                1 fighter moved from Southern Italy to Rostov
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 2 infantry
                    Italians win, taking Rostov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Bryansk

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Belarus to Bryansk
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Novosibirsk to Samara
                1 armour moved from Novosibirsk to Samara
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Novosibirsk to Kazakhstan
                1 bomber moved from Southern France to Gibraltar

    Combat - Germans
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                1 bomber moved from Gibraltar to Southern France
                1 bomber moved from Southern France to Southern Italy
                1 fighter moved from Morocco to Southern Italy
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in France
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Western Germany
                Germans undo move 3.
                3 mech_infantrys placed in Southern France
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 bomber moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Vologda to Archangel
                1 infantry moved from Tambov to Russia
                2 artilleries and 2 infantry moved from Russia to Samara
                3 infantry moved from Siberia to Soviet Far East
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Archangel
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Samara
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                4 infantry moved from Buryatia to Amur

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 bomber moved from French Indo China to Borneo
                1 bomber moved from French Indo China to Celebes
                3 infantry moved from Kweichow to Yunnan
                3 infantry moved from French Indo China to Yunnan
                2 armour and 1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                3 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    French defend with 1 destroyer
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 armour, 7 infantry and 2 mech_infantrys
                    British defend with 1 aaGun, 1 infantry and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 aaGun, 1 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Borneo to French Indo China
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun moved from Kweichow to Yunnan
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 harbour placed in Hainan
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 47 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 bomber moved from French Indo China to Borneo
                1 bomber moved from French Indo China to Celebes
                3 infantry moved from Kweichow to Yunnan
                3 infantry moved from French Indo China to Yunnan
                2 armour and 1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                3 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    French defend with 1 destroyer
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 armour, 7 infantry and 2 mech_infantrys
                    British defend with 1 aaGun, 1 infantry and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 aaGun, 1 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Borneo to French Indo China
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun moved from Kweichow to Yunnan
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 harbour placed in Hainan
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 47 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • TripleA

    6 hits total usa fleet attacking, tilt carriers?

  • TripleA

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from Java to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Gibraltar to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                Battle in Morocco
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Morocco from Italians, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
                    Units damaged: 2 battleships owned by the Japanese

  • TripleA

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from Java to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Gibraltar to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                Battle in Morocco
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Morocco from Italians, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans

  • TripleA

    I tilted the carriers and lost the sub for you. This part is tricky on OOL

  • 15

    OK, go with best defense.  You tilted the 5, and lost the sub which seems like a good idea.  OOL for the rest will be 2 of the destroyers, then the cruisers, then the final destroyer, then the battleships, then the Tacs, then the Ftrs.

  • TripleA

    keeping carriers?

  • 15

    Oh, no!  Lose carriers before the battleships.  Forgot about them.

  • TripleA

    okay 3 carrier 1 dd this round if i read right.

  • 15

    Wait, no.  If it was 4 more hits, that would be 2 destroyers and 2 cruisers.

  • TripleA

    what are you losing right now lol the rest makes sense.

Suggested Topics

  • 156
  • 165
  • 59
  • 70
  • 89
  • 98
  • 126
  • 43
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.9k

Users

40.7k

Topics

1.8m

Posts