15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - British
                2 fighters moved from Yunnan to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - British
                2 fighters moved from Yunnan to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 2 fighters
                    Japanese defend with 1 transport
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                2 fighters moved from 37 Sea Zone to Yunnan
                3 armour moved from Yunnan to India
                4 mech_infantrys moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 mech_infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from Union of South Africa to Angola
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Persia
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India
                UK_Pacific undo move 1.
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 4 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
                3 mech_infantrys moved from Egypt to Saudi Arabia
                2 fighters moved from Belgian Congo to Saudi Arabia
                1 fighter moved from Egypt to Saudi Arabia
                1 bomber moved from Libya to Saudi Arabia
                1 armour moved from Belgian Congo to Nigeria
                      Italians take French Equatorial Africa from French
                      Italians take Nigeria from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Western Ukraine to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
                3 mech_infantrys moved from Egypt to Saudi Arabia
                2 fighters moved from Belgian Congo to Saudi Arabia
                1 fighter moved from Egypt to Saudi Arabia
                1 bomber moved from Libya to Saudi Arabia
                1 armour moved from Belgian Congo to Nigeria
                      Italians take French Equatorial Africa from French
                      Italians take Nigeria from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Saudi Arabia
                    Italians attack with 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys
                    British defend with 2 infantry and 1 mech_infantry
                    Italians win, taking Saudi Arabia from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry and 2 mech_infantrys
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                3 fighters moved from Saudi Arabia to Iraq
                1 bomber moved from Saudi Arabia to Egypt

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Italians undo move 2.
                1 infantry placed in Northern Italy
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2,5,1
                Italians collect 27 PUs (4 lost to blockades); end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Turkey to Caucasus
                3 bombers moved from Southern Italy to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Southern Italy to Bryansk
                2 armour and 4 infantry moved from Spain to Portugal
                1 fighter and 1 tactical_bomber moved from Southern France to Portugal
                2 fighters moved from Southern France to Portugal
                2 armour and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 armour, 1 carrier, 1 cruiser, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 86 Sea Zone to 83 Sea Zone
                2 armour and 1 mech_infantry moved from 83 Sea Zone to French West Africa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Turkey to Caucasus
                3 bombers moved from Southern Italy to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Southern Italy to Bryansk
                2 armour and 4 infantry moved from Spain to Portugal
                1 fighter and 1 tactical_bomber moved from Southern France to Portugal
                2 fighters moved from Southern France to Portugal
                2 armour and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 armour, 1 carrier, 1 cruiser, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 86 Sea Zone to 83 Sea Zone
                2 armour and 1 mech_infantry moved from 83 Sea Zone to French West Africa

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in French West Africa
                Battle in Portugal
                    Germans attack with 2 armour, 3 fighters, 4 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    Germans win, taking French West Africa from French, taking Portugal from Neutral_True with 2 armour, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 3 bombers
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Western Ukraine
                2 bombers moved from Bryansk to Western Ukraine
                3 artilleries moved from Eastern Poland to Western Ukraine
                1 aaGun and 1 infantry moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Germany
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Portugal to Southern France
                2 bombers moved from Southern Italy to Western Ukraine
                5 infantry moved from Sweden to Finland

    Place Units - Germans
                3 armour placed in Ukraine
                10 infantry placed in Germany
                2 bombers placed in Western Germany
                Germans undo move 3.
                Germans undo move 2.
                2 bombers and 8 infantry placed in Western Germany
                Germans undo move 2.
                2 bombers and 8 infantry placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 2.
                2 bombers and 8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 63 PUs (1 lost to blockades); end with 66 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Kansu
                21 infantry moved from Novosibirsk to Kansu
                2 infantry moved from Volgograd to Rostov
                1 armour moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Smolensk to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Kansu
                21 infantry moved from Novosibirsk to Kansu
                2 infantry moved from Volgograd to Rostov
                1 armour moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Kansu
                    Russians attack with 22 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                    Russians win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Rostov to Smolensk
                1 fighter moved from Rostov to Smolensk
                2 armour moved from Belarus to Smolensk
                1 infantry moved from Smolensk to Belarus
                2 aaGuns moved from Novosibirsk to Vologda
                6 armour moved from Russia to Smolensk

    Place Units - Russians
                1 infantry placed in Volgograd
                2 armour and 1 infantry placed in Novgorod
                1 armour and 3 infantry placed in Russia
                Russians undo move 2.
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 5 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 bombers moved from Japan to Hopei
                2 artilleries and 4 infantry moved from Java to 42 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                7 bombers moved from Sumatra to India
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 5 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 bombers moved from Japan to Hopei
                2 artilleries and 4 infantry moved from Java to 42 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                7 bombers moved from Sumatra to India
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in India
                    Japanese attack with 2 artilleries, 7 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 3 armour, 1 harbour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Hawaiian Islands from Americans, taking India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is -40
                    Casualties for British: 3 armour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 2 artilleries, 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 5 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsu to Kiangsi
                8 fighters and 5 tactical_bombers moved from Kiangsi to Malaya
                1 armour moved from Northern Territory to 55 Sea Zone
                1 armour and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from Victoria to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Hopei to Kiangsi
                1 infantry moved from Siberia to Amur
                3 bombers moved from India to Malaya

    Place Units - Japanese
                3 infantry placed in New South Wales
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                Japanese undo move 1.
                1 carrier placed in 62 Sea Zone
                1 fighter and 1 tactical_bomber placed in New South Wales
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 93 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 108 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 113 PUs

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